metal zector act1

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metal zector act1

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Postby cristopher » July 4th, 2014, 6:20 pm

metal zector
complete a espacial level in the space with the normal mario bros essence but with the fludd (this level have bugs and glitches im trying to fix it

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Last edited by cristopher on July 10th, 2014, 4:01 pm, edited 1 time in total.
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cristopher
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Re: metal zector act1

Postby l.m » July 7th, 2014, 3:58 pm

Well, before anything...

This level is so slow it's unplayable. I use a normal computer and the FPS does not go over 5. I can't rate it, I can't even begin, because the level bugs a lot and sometimes I get out of the level bounds. This level would be good, I guess, if you used level transitions and reduce lag.
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Re: metal zector act1

Postby Supershroom » July 8th, 2014, 2:30 am

I have a good computer and the framerate stays above 10, but it's still odd since the level isn't that big. There are way bigger levels that I can still play at least 20 fps. The level itself also isn't that good, especially the graphics are quite boring. You can do better. This isn't your first level that has lag issues - your "06 Leaf Town" can't be even played at all since AFP always crashs down. Maybe you should contact our level doctor Triple J or another level mod for assistance.
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Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Supershroom
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Re: metal zector act1

Postby cristopher » July 10th, 2014, 3:55 pm

Supershroom wrote:I have a good computer and the framerate stays above 10, but it's still odd since the level isn't that big. There are way bigger levels that I can still play at least 20 fps. The level itself also isn't that good, especially the graphics are quite boring. You can do better. This isn't your first level that has lag issues - your "06 Leaf Town" can't be even played at all since AFP always crashs down. Maybe you should contact our level doctor Triple J or another level mod for assistance.


well in firsth place that's true the tiles used in the level are very boring but that's because my sm 63 game continues deleting by itself i don't know why, and thanks for playing one of my levels.Thank you for say me that i will contact that doctor.But i don't know how to contact that doctor

FrozenFire wrote:Well, before anything...

This level is so slow it's unplayable. I use a normal computer and the FPS does not go over 5. I can't rate it, I can't even begin, because the level bugs a lot and sometimes I get out of the level bounds. This level would be good, I guess, if you used level transitions and reduce lag.

yes that's true.is better if you play other of my levels because this one have problems (is a good level and fun but the problem are the bugs)i have two levels with that problem like leaf town 6 but that's because i dont know how to fix this two levels.
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cristopher
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Re: metal zector act1

Postby l.m » July 12th, 2014, 7:04 am

cristopher wrote:
FrozenFire wrote:Well, before anything...

This level is so slow it's unplayable. I use a normal computer and the FPS does not go over 5. I can't rate it, I can't even begin, because the level bugs a lot and sometimes I get out of the level bounds. This level would be good, I guess, if you used level transitions and reduce lag.

yes that's true.is better if you play other of my levels because this one have problems (is a good level and fun but the problem are the bugs)i have two levels with that problem like leaf town 6 but that's because i dont know how to fix this two levels.


You could:

1 - Add level transitions (which really helps a lot)

2 - Remove useless tiles. This may help, I think.

3 - If the size of the level is unnecessarily large, try reducing your level.

4 - excessive items can also be a problem.

So I did a test. I took the code from your level, and I did everything on the list. When I finished and tested the modified level, the FPS increased, and stayed above 20.
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l.m
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Re: metal zector act1

Postby 1018peter » July 12th, 2014, 3:50 pm

Removing tiles doesn't help a lot,you should try reducing the amount of moving objects,like: Moving Blocks,Koopas.
Also,try remove some Goombas and Bob-Ombs,they make a lot of noises,which causes massive lag.
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