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metal zector act1

PostPosted: July 4th, 2014, 6:20 pm
by cristopher
metal zector
complete a espacial level in the space with the normal mario bros essence but with the fludd (this level have bugs and glitches im trying to fix it

Code: Select all
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Re: metal zector act1

PostPosted: July 7th, 2014, 3:58 pm
by l.m
Well, before anything...

This level is so slow it's unplayable. I use a normal computer and the FPS does not go over 5. I can't rate it, I can't even begin, because the level bugs a lot and sometimes I get out of the level bounds. This level would be good, I guess, if you used level transitions and reduce lag.

Re: metal zector act1

PostPosted: July 8th, 2014, 2:30 am
by Supershroom
I have a good computer and the framerate stays above 10, but it's still odd since the level isn't that big. There are way bigger levels that I can still play at least 20 fps. The level itself also isn't that good, especially the graphics are quite boring. You can do better. This isn't your first level that has lag issues - your "06 Leaf Town" can't be even played at all since AFP always crashs down. Maybe you should contact our level doctor Triple J or another level mod for assistance.

Re: metal zector act1

PostPosted: July 10th, 2014, 3:55 pm
by cristopher
Supershroom wrote:I have a good computer and the framerate stays above 10, but it's still odd since the level isn't that big. There are way bigger levels that I can still play at least 20 fps. The level itself also isn't that good, especially the graphics are quite boring. You can do better. This isn't your first level that has lag issues - your "06 Leaf Town" can't be even played at all since AFP always crashs down. Maybe you should contact our level doctor Triple J or another level mod for assistance.


well in firsth place that's true the tiles used in the level are very boring but that's because my sm 63 game continues deleting by itself i don't know why, and thanks for playing one of my levels.Thank you for say me that i will contact that doctor.But i don't know how to contact that doctor

FrozenFire wrote:Well, before anything...

This level is so slow it's unplayable. I use a normal computer and the FPS does not go over 5. I can't rate it, I can't even begin, because the level bugs a lot and sometimes I get out of the level bounds. This level would be good, I guess, if you used level transitions and reduce lag.

yes that's true.is better if you play other of my levels because this one have problems (is a good level and fun but the problem are the bugs)i have two levels with that problem like leaf town 6 but that's because i dont know how to fix this two levels.

Re: metal zector act1

PostPosted: July 12th, 2014, 7:04 am
by l.m
cristopher wrote:
FrozenFire wrote:Well, before anything...

This level is so slow it's unplayable. I use a normal computer and the FPS does not go over 5. I can't rate it, I can't even begin, because the level bugs a lot and sometimes I get out of the level bounds. This level would be good, I guess, if you used level transitions and reduce lag.

yes that's true.is better if you play other of my levels because this one have problems (is a good level and fun but the problem are the bugs)i have two levels with that problem like leaf town 6 but that's because i dont know how to fix this two levels.


You could:

1 - Add level transitions (which really helps a lot)

2 - Remove useless tiles. This may help, I think.

3 - If the size of the level is unnecessarily large, try reducing your level.

4 - excessive items can also be a problem.

So I did a test. I took the code from your level, and I did everything on the list. When I finished and tested the modified level, the FPS increased, and stayed above 20.

Re: metal zector act1

PostPosted: July 12th, 2014, 3:50 pm
by 1018peter
Removing tiles doesn't help a lot,you should try reducing the amount of moving objects,like: Moving Blocks,Koopas.
Also,try remove some Goombas and Bob-Ombs,they make a lot of noises,which causes massive lag.