Marios Journey 1-3: Sky Jumps

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Marios Journey 1-3: Sky Jumps

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Rate this Level: This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.

Postby Thefiredragoon » August 6th, 2014, 6:41 am

Marios Journey 1-3: Sky Jumps
After Mario escaped the cave. Lord Bowser kidnapped Mario and threw him into the sky! Will he get all 4 Silver Stars and save Luigi? A moderate level with decent humor.

ALL SILVER STAR LOCATIONS:
1. Wait for the Triangle Clock to go all the way up. Thats where the 1st one is
2. At the falling log part, you need to use FLUDD to get it.
3. In the Airship room with the Big Bully and Invisibility Cap
4. Save Luigi from his cage, And he gives you the last Silver Star you need!


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Schedule:

A ton of stray levels coming up these few months.
Continuing The Mushroom Games
Super Mario Journey canceled (Atleast delayed for a year or 2. Maybe a few months?)
Marios Journey coming back as soon as i finish some Stray Levels. and finish The Mushroom Games
New series coming out when I'm back to doing 1 series (When I'm continuing Super Mario Journey)
Doing Polls on boss levels/Series Beginners saying whether or not you would like to see more of it.

(IMPORTANT NOTICE: i will not be posting levels that much while school starts. I will try to make levels but it will possibly take a day or 2 just to get time to start one)
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Thefiredragoon
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Re: Marios Journey 1-3: Sky Jumps

Postby l.m » August 12th, 2014, 9:54 am

Now, lets-a rate;

The level is not too good. It has bad challenges because I played and didn't enjoy too much. Also, you should put more effort in the graphics, because only falling wooden logs and rotating clock hands floating in the sky aren't very impressive. But I can still say it's an OK level; put more work into your next levels and it will be nice.

So, here is my rate:

2.1/5.0
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l.m
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Re: Marios Journey 1-3: Sky Jumps

Postby Thefiredragoon » August 13th, 2014, 2:34 pm

FrozenFire wrote:Now, lets-a rate;

The level is not too good. It has bad challenges because I played and didn't enjoy too much. Also, you should put more effort in the graphics, because only falling wooden logs and rotating clock hands floating in the sky aren't very impressive. But I can still say it's an OK level; put more work into your next levels and it will be nice.

So, here is my rate:

2.1/5.0


"More work into your future levels"
Have you not played the Boss level and the Koopa Boss level?
Schedule:

A ton of stray levels coming up these few months.
Continuing The Mushroom Games
Super Mario Journey canceled (Atleast delayed for a year or 2. Maybe a few months?)
Marios Journey coming back as soon as i finish some Stray Levels. and finish The Mushroom Games
New series coming out when I'm back to doing 1 series (When I'm continuing Super Mario Journey)
Doing Polls on boss levels/Series Beginners saying whether or not you would like to see more of it.

(IMPORTANT NOTICE: i will not be posting levels that much while school starts. I will try to make levels but it will possibly take a day or 2 just to get time to start one)
User avatar
Thefiredragoon
Post FLUDDer

 
Posts: 52
Joined: July 21st, 2014, 1:24 pm

Thumbs Up given: 0 times
Thumbs Up received: 0 times

Re: Marios Journey 1-3: Sky Jumps

Postby l.m » August 15th, 2014, 8:26 am

Yes, I played them. But what I'm trying to say is that the focus isn't only make a level in the portal, just to people play and rate. In fact, not only levels, but EVERYTHING in the life should be made with love. Put a coin here and there, imagine new possibilities. Learn more at every try, every fail, and don't be afraid to be yourself. Think different. Is the level fun? Is the level beautiful? Is it full of new stuff? Yes, I also made horrible levels. They didn't had any effort, and deserves zero stars. But I found out how to make a good thing, a beautiful thing. And I try. So, I say to you not to spread a lot of signs and falling wooden logs around the level, but make a world, a dimension, where is fun to play and beautiful to look.

And I bet you're capable to do this. Even if your levels don't deserve five stars, it is clear that you have potential to make a good thing. And that's why I said to put more effort into your levels.
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l.m
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Posts: 1685
Joined: July 14th, 2011, 12:09 pm
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Razzian Fighter

Thumbs Up given: 136 times
Thumbs Up received: 148 times


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