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Marios Journey 2-1: Aqua Temple

PostPosted: August 14th, 2014, 11:55 am
by Thefiredragoon
Marios Journey 2-1: Aqua Temple
Disaster strikes, after Mario gets a job (Takes place after the events of 1-Boss) He has to find the Aqua Temple, Arriving at the ocean it was found at. He has realized that more sinister things then he thought were going on there!

Last Minute Note: The sign that says its a maze was something i forgot to change. That was my original plan for it though.


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Super Mario 63
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Re: Marios Journey 2-1: Aqua Temple

PostPosted: August 14th, 2014, 12:06 pm
by Supershroom
You're having a topic in the Level Series forum where you put all your series levels in, so I suggest you not to put all of them into the portal to save topics, it's enough if you just post the first level and maybe the boss level of each word into the portal and give a link to the other levels within your level series topic. People still can comment on them. This level has no cutoff, that's good, but I still find the graphics are very conventional. Great designers have become great because of also showing graphical effects that look unconventional, but even more pretty and interesting (meaning this excludes any kind of cutoff). You obviously know that no air health is lost with a metal star; to make the "maze" a challenge, you should remove it and scatter some coins around, but not too much, so the player isn't able to run into blind alleys too often without drowning.

Re: Marios Journey 2-1: Aqua Temple

PostPosted: August 14th, 2014, 12:14 pm
by Thefiredragoon
Supershroom wrote:You're having a topic in the Level Series forum where you put all your series levels in, so I suggest you not to put all of them into the portal to save topics, it's enough if you just post the first level and maybe the boss level of each word into the portal and give a link to the other levels within your level series topic. People still can comment on them. This level has no cutoff, that's good, but I still find the graphics are very conventional. Great designers have become great because of also showing graphical effects that look unconventional, but even more pretty and interesting (meaning this excludes any kind of cutoff). You obviously know that no air health is lost with a metal star; to make the "maze" a challenge, you should remove it and scatter some coins around, but not too much, so the player isn't able to run into blind alleys too often without drowning.


I forgot to change the sign, Its not actually a maze

Re: Marios Journey 2-1: Aqua Temple

PostPosted: August 14th, 2014, 1:40 pm
by Asterocrat
Supershroom wrote:You're having a topic in the Level Series forum where you put all your series levels in, so I suggest you not to put all of them into the portal to save topics, it's enough if you just post the first level and maybe the boss level of each word into the portal and give a link to the other levels within your level series topic.

what

No but seriously, there is nowhere this is even true. People are allowed to post their levels even if they're part of a large series like it is the case here. There is no limit to the number of posted levels one can have on the portal... Where did you even read that was a thing

Re: Marios Journey 2-1: Aqua Temple

PostPosted: August 14th, 2014, 11:28 pm
by Supershroom
It was just a suggestion and no order, at least this is what I would do if I made a large level series.