Glyphs in the Sand: Part 1

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Glyphs in the Sand: Part 1

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Rate this Level: This Level was rated 4 times with an average score of 5.00.This Level was rated 4 times with an average score of 5.00.This Level was rated 4 times with an average score of 5.00.This Level was rated 4 times with an average score of 5.00.This Level was rated 4 times with an average score of 5.00.

Postby Tap W » February 19th, 2015, 12:26 pm

A level that took about an hour to make. This is the first in a small 2-part level series.
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I also feel that are places where I should improve.
One day, I'll post a new level.

Oooh, pretty colors.
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Tap W
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Re: Glyphs in the Sand: Part 1

Postby l.m » February 19th, 2015, 12:53 pm

What an awesome work. The Graphics were used cleverly, and with no overuse at all. I loved to platform and complete the 100 coin Challenge, and it had no lag and no loading time. Size is okay, though it would be great if you created even larger levels, so we could enjoy this good experience for some more time (hopefully you're going to make a Part 2, which is excellent).

I don't see any reason to rate this level at a lower score than 5 stars. I think this is better than your last work in terms of Fun, but man, you're really impressing me and other people out. Keep this absurdly good job, and I hope you enter the next Level Designer Contest.

By the way, how did you became this good at LDing? I would like to know.
Last edited by l.m on February 19th, 2015, 3:12 pm, edited 1 time in total.
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Re: Glyphs in the Sand: Part 1

Postby MessengerOfDreams » February 19th, 2015, 2:53 pm

Jeeeeeeeeeesus.
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Re: Glyphs in the Sand: Part 1

Postby ~Yuri » February 19th, 2015, 3:13 pm

I'm seriously amazed by your levels. 5 Stars again. Looking forward seeing more levels from you!
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Re: Glyphs in the Sand: Part 1

Postby Tap W » February 19th, 2015, 3:32 pm

FrozenFire wrote:
By the way, how did you became this good at LDing? I would like to know.

Works from the best.
Tips to the less.
Trial and error for my first level mostly, because I'm probably one of few (if any) people who did, for lack of a better term (or, for that matter, any good term at all), some sort of cave-fire-ice-combination theme.
One day, I'll post a new level.

Oooh, pretty colors.
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Re: Glyphs in the Sand: Part 1

Postby asdfmoviecaleb » February 20th, 2015, 6:36 am

To sum it up:
10/10 "The next Supershroom"
-IGN
Btw, do enemy coins count as the 100?
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Re: Glyphs in the Sand: Part 1

Postby Supershroom » February 20th, 2015, 6:49 am

asdfmoviecaleb wrote:Btw, do enemy coins count as the 100?

Yes, because if not it would be impossible to reach it. (100 is the exact max)

And this is really, really cool, Tap. I even go so far as to say that you're already mature for an LDC. You kinda remind me of Blackyoshi and his first levels.
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: Glyphs in the Sand: Part 1

Postby -BY » February 20th, 2015, 10:30 am

Supershroom wrote:You kinda remind me of Blackyoshi and his first levels.


He's better than I was, though.

Great work here. I admit it's inspirating myself to do something again.
Also funny to see the amount of time you're spending on these is equal to the one I did back then.

So yeah. Keep up the good work. Looking forward to see more work of yours.
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Big thank you to FrozenFire who created this masterpiece. : )
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