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Glyphs in the Sand: Part 1

PostPosted: February 19th, 2015, 12:26 pm
by Tap W
A level that took about an hour to make. This is the first in a small 2-part level series.
Code: Select all
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I also feel that are places where I should improve.

Re: Glyphs in the Sand: Part 1

PostPosted: February 19th, 2015, 12:53 pm
by l.m
What an awesome work. The Graphics were used cleverly, and with no overuse at all. I loved to platform and complete the 100 coin Challenge, and it had no lag and no loading time. Size is okay, though it would be great if you created even larger levels, so we could enjoy this good experience for some more time (hopefully you're going to make a Part 2, which is excellent).

I don't see any reason to rate this level at a lower score than 5 stars. I think this is better than your last work in terms of Fun, but man, you're really impressing me and other people out. Keep this absurdly good job, and I hope you enter the next Level Designer Contest.

By the way, how did you became this good at LDing? I would like to know.

Re: Glyphs in the Sand: Part 1

PostPosted: February 19th, 2015, 2:53 pm
by MessengerOfDreams
Jeeeeeeeeeesus.

Re: Glyphs in the Sand: Part 1

PostPosted: February 19th, 2015, 3:13 pm
by ~Yuri
I'm seriously amazed by your levels. 5 Stars again. Looking forward seeing more levels from you!

Re: Glyphs in the Sand: Part 1

PostPosted: February 19th, 2015, 3:32 pm
by Tap W
FrozenFire wrote:
By the way, how did you became this good at LDing? I would like to know.

Works from the best.
Tips to the less.
Trial and error for my first level mostly, because I'm probably one of few (if any) people who did, for lack of a better term (or, for that matter, any good term at all), some sort of cave-fire-ice-combination theme.

Re: Glyphs in the Sand: Part 1

PostPosted: February 20th, 2015, 6:36 am
by asdfmoviecaleb
To sum it up:
10/10 "The next Supershroom"
-IGN
Btw, do enemy coins count as the 100?

Re: Glyphs in the Sand: Part 1

PostPosted: February 20th, 2015, 6:49 am
by Supershroom
asdfmoviecaleb wrote:Btw, do enemy coins count as the 100?

Yes, because if not it would be impossible to reach it. (100 is the exact max)

And this is really, really cool, Tap. I even go so far as to say that you're already mature for an LDC. You kinda remind me of Blackyoshi and his first levels.

Re: Glyphs in the Sand: Part 1

PostPosted: February 20th, 2015, 10:30 am
by -BY
Supershroom wrote:You kinda remind me of Blackyoshi and his first levels.


He's better than I was, though.

Great work here. I admit it's inspirating myself to do something again.
Also funny to see the amount of time you're spending on these is equal to the one I did back then.

So yeah. Keep up the good work. Looking forward to see more work of yours.