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grass and grass

PostPosted: March 6th, 2015, 3:16 am
by ovidiu2007
grass and grass
level is posibile without fludd. dificulty: 3.54/20

Code: Select all
105x30~0*28*52540*28*52540*28*52540*28*52540*28*52540*28*52540*28*52540*28*52540*28*5;5A0*119*5<0*28*5<5D0*28*5=5E0*29*5=0*86*5:5T*3*0*26*5254*3*0*26*5254*3*0*26*5254*3*0*26*5254*3*0*26*5254*3*0*22*5:5@*3*5B54*3*0*22*5254*2*5[5A5E54*2*0*22*5254*2*5V05355540*22*5254*2*5V05355540*22*5254*2*5V05355540*22*5254*2*5V05355540*22*5254*2*5V05355540*20*5:5@5B54*2*5V05355540*20*5;5A5U*3*5A*3*5U*2*0*77*5:5T*12*0*17*5;5U*12*0*89*5P0*29*5J0*29*520*29*520*29*520*21*5:5@*7*5B0*21*5254*8*0*21*5254*8*0*21*5;5A*8*0*650*3d*4*0*26*3d*4*0*26*3d*4*0*26*3d*4*0*26*3d*4*0*26*3d*4*0*86*3d0*2*3d0*26*3d0*2*3d0*26*3d3K*2*3d0*59*5>5T*6*0*23*535554*5*0*23*535554*5*0*23*535554*5*0*23*535554*5*0*23*5?5U*6*0*380*5:5T*9*0*20*5254*9*0*20*5254*9*0*20*5254*9*0*20*5254*9*0*20*5254*9*~1,64,832,0,0,Right|82,128,848|2,176,848|2,208,848|2,240,848|2,384,896|2,416,864|2,448,896|56,68,850,1|52,220,850,1|51,160,855,1|54,109,852,1|56,421,862,1|51,445,903,1|51,390,911,1|56,682,785,1|54,619,789,1|51,906,662,1|56,994,594,1|57,1186,544,1|57,1242,582,1|57,1304,616,1|57,1348,630,1|57,494,842,1|57,715,730,1|57,920,620,1|5,909,820|42,841,634,1,0|42,1409,601,1,0|41,1472,624,1,0|42,1472,584,1,0|51,1438,632,1|7,1552,673,3,0,315,0,0,0,Right,none,0.5,1,1,315|19,1905,669,2,0|20,2095,562|41,2656,712,1,0|41,2656,696,1,0|40,2656,648,948,823|40,822,821,1472,568|42,2710,690,1,0|9,2832,721,0,0,0,0,0,0,Right,none,0.5,30,27,Left,3,72,1|10,2880,712|10,2896,712|10,2912,712|11,2928,712|10,2944,712|11,2960,712|7,2996,706,0,2,0,40,0,0,none,Up,0.5,1,0,25|12,3066,629|6,3280,560~4~2~grass%20and%20grass

Re: grass and grass

PostPosted: March 6th, 2015, 4:11 am
by Supershroom
Finally. FINALLY. A level that actually feels like a level and that has some gameplay and some landscapes. I give 3 stars and don't care about the slight cutoff and that it's still a bit short.

So, kid, use some plants, slopes and stuff to make the level look better, and stick to adding gameplay and platforming, and spend way more time for your levels than you did before. That's how you make good levels. You already have a rudimental knowledge about glitches and tricks. You can be good. You just have to want it.