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How NOT to make a level

PostPosted: March 14th, 2015, 4:07 pm
by Awesomeguy 99
How NOT to make a level
Just some tips that will help you make better levels! And the level reflects this on itself. Hope these helped!

Code: Select all
50x30~0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*26*2K*3*2M0*26*2K*3*2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*26*2Q2Y2K2M0*26*2R2Z2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*57*3f0*118*3f0*86*3d0*29*2K*7*0*23*2K*7*0*23*2K*7*0*23*2K*7*0*23*2K*7*0*23*2K*7*0*24*2K*6*0*25*2K*5*0*26*2K*4*0*27*2K*3*0*27*2K*3*0*23*2K*7*0*23*2K*7*0*23*2K*7*0*23*2K*7*0*23*2K*7*0*23*2K*7*~1,64,832,0,0,Right|73,122,870,This%20is%20a%20level%20for%20designing%20tips%2C%20and%20how%20YOU%20can%20make%20a%20better%20level%2E|73,191,802,Tip%201%3A%0DHave%20a%20fitting%20background%2E%0DLike%20you%20see%20here%2C%20these%20Jungle%20tiles%20don%27t%20fit%20in%20with%20a%20Lava%20background%20at%20ALL%2E%20Use%20one%20that%20at%20least%20reflects%20the%20course%2C%20or%20use%20the%20Secret%20Level%20one%20or%20Black%2E|73,268,867,Tip%202%3A%0DAvoid%20Cutoff%0DLike%20the%20platform%20you%20see%20next%20to%20you%2C%20this%20is%20Cutoff%2E%20If%20someone%20was%20to%20rate%20your%20level%2C%20they%20would%20probably%20bring%20up%20if%20there%20was%20Cutoff%20or%20not%2E%20Use%20Side%20tiles%20like%20these%20%2D%3E%20%20|140,268,832,1,90|73,471,862,Tip%203%3A%0DNo%20Floaty%20Signs%0DA%20glitch%20in%20the%20designer%20is%20that%20some%20objects%2C%20like%20water%20and%20Signs%20move%20up%20a%20little%20when%20you%20play%20the%20level%2E%20To%20avoid%2C%20just%20push%20them%20down%20farther%20than%20normal%2E|73,678,871,Tip%204%3A%0DDon%27t%20use%20tedious%20Platforming%20%20%20%0DWhen%20playing%20a%20SM63%20Level%2C%20you%20can%20bet%20there%20will%20almost%20always%20be%20platforming%2E%20Like%20the%20jumps%2D%3E%20it%20can%20be%20very%20tedious%2E%20To%20fix%20this%3A%0DAvoid%20Cutoff%20and%20TEST%20IT%2E%0D|140,680,835,1,90|145,757,904,1,40|145,757,905,1,315|73,1103,709,Final%20tip%3A%0DUse%20decoration%2E%0DThere%20hasn%27t%20been%20any%20decoration%20in%20this%20level%2C%20and%20it%20doesn%27t%20look%20very%20good%2E%20To%20fix%20this%2C%20use%20trees%2C%20plants%20and%20other%20items%2E%0DBut%20don%27t%20put%20them%20where%20they%20don%27t%20belong%2E|73,1440,709,Bonus%20Tips%3A%0DPlace%20Enemies%2E%0DMake%20it%20a%20Challenge%2E%0DMake%20sure%20you%20can%20complete%20it%2E%0DAdd%20coins%2E%0DCheck%20over%20the%20level%20before%20submitting%2E%0DGive%20it%20a%20story%21%0DUse%20Transitions%20if%20%20a%20Long%20Level%2E|6,1489,626|144,245,765,1,40|144,244,765,1,320|140,223,786,1,215|145,349,748,1,50|144,385,774,1,315|140,500,846,1,230|144,552,834,1,40|144,553,832,1,320|145,854,746,1,40|145,859,747,1,320|141,784,784,1,180|141,950,779,1,235|141,971,733,1,75~1~8~How%20NOT%20to%20make%20a%20level

Re: How NOT to make a level

PostPosted: March 14th, 2015, 11:10 pm
by -BY
Two notes though.

- The tedious platforming part was far from tedious. Especially if used occasionally. It starts to get annoying when you use half tiles of space.
- I think there exist tutorials and alike, in a number I can only try to imagine. While it's a nice attempt, I do think that these exist in a great amount already.

How NOT to make a level helped me

PostPosted: April 3rd, 2015, 2:51 pm
by DUCK
Thanks man, this is really good and it helped me make an awesome level its called Ducks brand new adventure

Re: How NOT to make a level

PostPosted: April 3rd, 2015, 3:31 pm
by l.m
Another great tip would be to always put your level code in [code] tags. ;)

As for the level, I really appreciate that you're trying to do something to help our fellow new designers, but I have to agree with my friend BY there, that there's already a lot of tutorial levels like this.

But sure, I'd like to see even more from you. Knowing that you're already aware of these common mistakes, I hope you make something great. You have potential.

Re: How NOT to make a level

PostPosted: April 3rd, 2015, 3:50 pm
by DUCK
FrozenFire wrote:Another great tip would be to always put your level code in [code] tags. ;)

As for the level, I really appreciate that you're trying to do something to help our fellow new designers, but I have to agree with my friend BY there, that there's already a lot of tutorial levels like this.

But sure, I'd like to see even more from you. Knowing that you're already aware of these common mistakes, I hope you make something great. You have potential.


Thanks for teaching me, Duck, about the code thing, im new here, also i think you ( awesomeguy 99 ) can make some really great things if you take your time and work hard. You have very sharp knowledge.

If you have any editor tips for me, Let me know. Im always ready.

Re: How NOT to make a level

PostPosted: September 27th, 2016, 1:48 pm
by luigi654
These tips where very helpful!