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Cave Garden Galaxy.

PostPosted: March 21st, 2015, 2:35 pm
by Mr.Game
Just a simple level


Code: Select all
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Re: Cave Garden Galaxy.

PostPosted: March 21st, 2015, 3:56 pm
by l.m
Moved topic to the Super Mario 63 Level Portal. Next time, put your levels here.

Re: Cave Garden Galaxy.

PostPosted: March 25th, 2015, 2:44 pm
by Arthurtilly1
So here's a level review:

There was no cutoff and lots of coins, which is good. However, the theme immediately changes from grass to cave, with about 3 blocks of air in-between. I would suggest having the theme change between launch stars.

The music didn't really fit the background and stage. I liked how the enemies change depending on which theme you are in, but shy guys don't really fit a grass theme, in my opinion. I think shy guys only really fit desert themes, however the other enemy choices are good.

Decorations were well used, but the hills on the cave section right before the sprite looked quite weird. Remember, decorations should fit the theme. There are plenty of cave-themed decorations to choose from.

Overall, I'll rate it 2/5. Not bad, but you can do better.