Goonie ain't dumb

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Goonie ain't dumb

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Rate this Level: This Level was rated 3 times with an average score of 3.00.This Level was rated 3 times with an average score of 3.00.This Level was rated 3 times with an average score of 3.00.This Level was rated 3 times with an average score of 3.00.This Level was rated 3 times with an average score of 3.00.

Postby Thefiredragoon » May 2nd, 2015, 4:54 am

Goonie ain't dumb
Goonie ain't stupid is based off of Poochie Ain't stupid from yoshi's island. Prepare to die.
It's ok if you die alot, it took me 1 whole hour just to beat this, and I had to remove some things.


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Super Mario 63
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Schedule:

A ton of stray levels coming up these few months.
Continuing The Mushroom Games
Super Mario Journey canceled (Atleast delayed for a year or 2. Maybe a few months?)
Marios Journey coming back as soon as i finish some Stray Levels. and finish The Mushroom Games
New series coming out when I'm back to doing 1 series (When I'm continuing Super Mario Journey)
Doing Polls on boss levels/Series Beginners saying whether or not you would like to see more of it.

(IMPORTANT NOTICE: i will not be posting levels that much while school starts. I will try to make levels but it will possibly take a day or 2 just to get time to start one)
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Thefiredragoon
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Re: Goonie ain't dumb

Postby Supershroom » May 2nd, 2015, 5:15 am

Beat it in first try. I appreciate the concept, though there's not much to do at first except from jumping off the goonie regularily. The final part was a bit more exciting, where I've worried I couldn't even get beneath the ceiling, and because of the bullet bills.

Also the lowest half row of tiles isn't visible when playing, even when totally zooming out. Those should be full tiles, because I've thought at first I would be dead when I fell off right before the shine.

3 stars in my eyes. Nice concept, but could be longer and more spicy.
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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