Page 1 of 1

Wing Mario over the Rainbow

PostPosted: May 3rd, 2015, 5:56 am
by TheGaming100
Wing Mario over the Rainbow
I made a remake of Wing Mario over the rainbow (SM64). Please like this level for once

Code: Select all
400x400~0*47515*:Y0*399*:Y*2*0*398*:Y*3*0*397*:Y*4*0*396*:Y*5*0*395*:Y*6*0*394*:Y*7*0*393*:Y*8*0*392*:Y*9*0*391*:Y*10*0*390*3P:Y*10*0*389*:Y*10*0*390*:Y*9*0*391*:Y*8*0*392*:Y*7*0*393*:Y*6*0*394*:Y*5*0*395*:Y*4*0*396*:Y*3*0*397*:Y*2*0*398*:Y0*25201*:Y0*399*:Y*2*0*398*:Y*3*0*397*:Y*4*0*396*3P:Y*4*0*395*:Y*4*0*396*:Y*3*0*397*:Y*2*0*398*:Y0*76082*~1,5466,9942,0,0,Right|34,5398,10039,1,0|34,5541,10040,1,0|6,5561,10012|3,5387,9985|78,5512,9941,30|3,4142,10030|78,4107,9993,30|2,4768,9823|2,4768,9916|2,4816,9873|2,4721,9870|2,4736,9839|2,4800,9903|2,4737,9900|2,4802,9843|34,6911,9878,1,0|34,6758,9877,1,0|3,6720,9833|3,6963,9840|77,6894,9808|78,6797,9803,30|3,7441,9933|34,7944,10039,1,0|3,7919,9979|78,7963,10001,30|34,8676,10062,1,0|3,8652,10009|78,8704,10018,30|34,6832,9519,1,0|3,6826,9624|120,6827,9554,1,0|120,6826,9613,1,0|120,6890,9553,1,0|120,6890,9612,1,0|120,6774,9558,1,0|120,6774,9617,1,0~5~4~Wing%20Mario%20over%20the%20Rainbow

Re: Wing Mario over the Rainbow

PostPosted: May 3rd, 2015, 7:19 am
by Supershroom
To be honest there's almost nothing which I like. A rather poor effort which can't even be called a remake considering the sparseness of scenery and the empty sky. Also it's not obvious where the level ends to the right; I've kept flying to the right expecting some more clouds and red coins, and I've died straight away. If I went to the left first, I would probably also have died because the shine sprite activation would only happen after landing.

1 star. There's really not much to this level. If there's a hint I can give you, spend far more time for your levels and actually care about making a level you would like yourself to play.

Re: Wing Mario over the Rainbow

PostPosted: May 3rd, 2015, 8:23 am
by Thefiredragoon
I 100% agree with Supershroom. Also, there's a 99% chance that by looking in the wrong direction (oh right, there is no direction) that you'll just end up dead.

Re: Wing Mario over the Rainbow

PostPosted: May 3rd, 2015, 2:17 pm
by Awesomeguy 99
Arrows would have helped, I just fly to the right thinking that the next coin is there but there's just a void of nothing there. Not much else to say, but there was not even attempt to make a rainbow here. 1 Star, there just isn't anything to like.

Re: Wing Mario over the Rainbow

PostPosted: May 15th, 2015, 9:04 pm
by SuperMIC
Hi there,

I could tell that it looks like you're trying to remake that really difficult Secret Star from Super Mario 64! Unfortunately, the level designer of SM63 has some limits regarding to wing cap challenges. Here's a few tips to keep in mind in the future:

1) It's really hard to maintain altitude (or your height). Every time you dive with the wingcap, when you come up again you definitely don't go back up to the same height that you dove at. So, wing cap challenges can be really hard! Try to make sure you have some way to help the player regain their height, such as putting in some warp pipes that go back to the top, for example.

2) Sadly, SM63 isn't 3D. It can be really hard to see where you're going in this level because you can only see so far. You can't see where the red coins are like the red coins in Super Mario 64. Also, because you can only go left and right in SM63, it's difficult to complete this level because you have to eventually go back and forth. Try putting signs to direct people to red coins, and ensure that when you do wing cap challenges that they only go in one horizontal direction (left or right).

3) When you land with the wing cap, unlike in Super Mario 64, you typically tend to slide a lot. This leads to you sliding right off the clouds that you try to land on to regain your balance. Try to make longer platforms for the player to land on, for example by using 2 clouds rather than one.

It looks like you were trying to make a difficult level and I can tell you that you definitely succeeded! Just remember: the player has never played your level before. Although you know where to go and what to do when you play your levels, the player doesn't. Try to keep this in mind; always try to help the player play your level!

I look forward to seeing your future levels,

-SuperMIC