Something...

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Something...

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Rate this Level: This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.

Postby rockinjake63 » June 7th, 2015, 12:22 pm

Something...
I should let the level speak for itself, so I will.

Code: Select all
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Welcome to this profile! Rockinjake63 here, and I say that I'm happy to see you! I am currently working on the Time Bender series on the portal for SM63, and this should finish by the end of August. If you want, check out the levels on the old portal from when I was younger and therefore more stupid. PM me if you have any suggestions about what series I should make next, because I already have the Time Bender series all lined up. Thanks for visiting!
rockinjake63
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Re: Something...

Postby l.m » June 7th, 2015, 12:36 pm

This level is a little too small, and the tutorial part was kind of unnecessary since people that play this game already know most of these things.

But, I'm clapping my hands for that amazing presentation with the signs. Expecting amazing story levels from you. Also, platforming was creative, and you made use of some nice gimmicks with the FLUDDS (even if they are known already). And I <3 dem graphics.

Giving 4 stars. It's small and maybe a little bit unnecessary, but you remember me of MoD. I really hope you can come back with another pieces.
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Re: Something...

Postby Awesomeguy 99 » June 7th, 2015, 1:12 pm

I needed to share this. It happened to me when I jumped to the blue bricks at the first side of the level. It lagged out for about 30 Seconds and the level practically vanished, and Mario fell to his doom.
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Might be ready in a bit.

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That up there was made by *Emelia K. Fletcher

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Re: Something...

Postby Supershroom » June 8th, 2015, 5:23 am

Not only is it too short, it also feels a bit unfinished due to the nice stuff you present to us at the start, but then it's just boring, amateurish clouds. Just keep this accurateness from the start during the entire level and it will be a good one.
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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