2 - Universal Warping

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2 - Universal Warping

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Rate this Level: This Level was rated 2 times with an average score of 2.00.This Level was rated 2 times with an average score of 2.00.This Level was rated 2 times with an average score of 2.00.This Level was rated 2 times with an average score of 2.00.This Level was rated 2 times with an average score of 2.00.

Postby rockinjake63 » June 14th, 2015, 8:00 pm

2 - Universal Warping
Mario found the warp that rested in that cavern, and now he must do some parkour (and cheat a little bit) to get back home. However, about Mario's home, you along with Mario will realize that something's missing...

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Super Mario 63
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Welcome to this profile! Rockinjake63 here, and I say that I'm happy to see you! I am currently working on the Time Bender series on the portal for SM63, and this should finish by the end of August. If you want, check out the levels on the old portal from when I was younger and therefore more stupid. PM me if you have any suggestions about what series I should make next, because I already have the Time Bender series all lined up. Thanks for visiting!
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Re: 2 - Universal Warping

Postby Awesomeguy 99 » June 15th, 2015, 1:58 pm

I get a good feeling you didn't playtest the level. The level is impossible to beat the way intended because the Sling Star shoots you into a block and you fall into the abyss. Also, this is the worst lag of SM63 I've EVER had, getting down to 1 FPS.
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Re: 2 - Universal Warping

Postby rockinjake63 » June 20th, 2015, 8:20 pm

This is because when Mario says "I hope this works", most people expect it to actually work, and they get a surprise when it doesn't. You're supposed to go onto the upper path, fall down, then use X to spin-glide down to the platform. Sorry about the lag btw, but the vortex tiles glow like crazy, and it slows me too.
Welcome to this profile! Rockinjake63 here, and I say that I'm happy to see you! I am currently working on the Time Bender series on the portal for SM63, and this should finish by the end of August. If you want, check out the levels on the old portal from when I was younger and therefore more stupid. PM me if you have any suggestions about what series I should make next, because I already have the Time Bender series all lined up. Thanks for visiting!
rockinjake63
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Re: 2 - Universal Warping

Postby Supershroom » June 21st, 2015, 4:20 am

awesomeguy 99 wrote:Also, this is the worst lag of SM63 I've EVER had, getting down to 1 FPS.

Well, that's also particularily your computer's fault ;P since I'm at 10-15 fps on mine and I've experienced way laggier levels before. But, aside from the lag, walking in a grid of the same tile all the time is boring anyway, and the only good and noteworthy thing about this is the story. You should try to add some gameplay supporting the story and making your levels longer.
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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