Page 1 of 1

Bowser Castle Basement

PostPosted: July 11th, 2015, 12:13 pm
by ovidiu2007
Bowser Castle Basement
This level have an locked shine spirite, so you will win when you reach the sign. There is one sign in this mini-game.

Code: Select all
50x30~92*5*9S*2*92*28*9S*2*92*28*9S*10*929S*12*92*7*9S*2*92*4*9S*4*929S*12*92*7*9S*2*92*5*9S*3*929S*12*92*7*9S*2*92*2*9S*6*929S*12*92*7*9S*2*92*2*9S*3*92*4*9S*12*92*7*9S*2*92*2*9S*4*92*3*9S*12*92*7*9S*2*92*2*9S*5*92*2*9S*12*92*7*9S*2*92*2*9S*6*929S*12*92*7*9S*2*92*5*9S*3*929S*10*92*9*9S*2*92*4*9S*4*929S*10*92*9*9S*2*92*3*9S*5*929S*10*92*9*9S*2*92*2*9S*6*929S*12*8<8=92*5*9S*2*92*2*9S*3*92*4*9S*12*8<8=92*5*4u*2*92*2*9S*4*92*3*9S*12*8<8=92*5*9S*2*92*2*9S*5*92*2*9S*12*8<8=92*5*9S*2*92*2*9S*6*929S*12*8<8=92*9*9S*6*929S*12*8<8=92*9*9S*6*929S*12*8<8=92*9*4u*6*8n*2*9S*11*8<8=9S*15*8n*2*9S*11*8<8=9S*15*8n*2*9S*11*8<8=9S*28*8<8=9S*16*9O98*10*92*3*9S*16*9O97*10*92*3*9S*16*9O97*10*92*3*9S*16*9O99*10*92*3*9S*27*92*3*9S*20*92*10*9S*20*92*10*9S*20*92*10*9S*20*92*10*9S*20*92*10*9S*20*92*10*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*21*8<8=*8*9S*19*92*11*9S*19*92*11*9S*19*92*11*~1,58,829,0,0,Right|7,367,812,3,2,35,20,0,0,Right,Down,0.5,1,1,20|55,559,792,1|4,755,562|141,755,605,1,0|139,812,791,1,0|138,759,779,1,0|138,817,694,1,0|2,792,824|2,792,800|2,784,784|2,776,768|2,784,744|2,784,720|2,776,696|2,768,672|2,760,656|2,752,640|2,752,616|53,825,750,1|51,756,715,1|52,818,621,1|56,221,852,1|54,255,854,1|51,322,791,1|45,59,820,0,100,100,64,92,0,0,1|35,51,230,1,0|37,49,416,15,0|35,1115,582,1,0|9,1202,693,0,2,0,40,0,0,none,Up,0.5,40,3,Left,0,0,1|7,1363,617,3,0,30,0,0,0,Right,none,0.5,1,0,25|79,1556,535,30|81,1520,536,0|40,1487,552,1111,560|42,1112,568,1,0|41,1112,620,1,0|41,1112,648,1,0|6,510,164|79,-11,165,30|18,18,167,0,90|78,49,208,0|73,415,191,Ohh%2C%20You%20wish%20need%20to%20go%20back%20at%20Peach%27s%20castle%2C%20since%20you%20cannot%20escape%2E%2E%2E%20Now%20you%20can%20wishely%20turn%20OFF%20your%20PC%20and%20cry%20a%20week%20in%20your%20room%2E%2E%2E%0D%0DHuh%2C%20an%20story%20with%20bad%20ending%3F%21|42,363,173,1,0~11~7~Bowser%20Castle%20Basement

Re: Bowser Castle Basement

PostPosted: July 11th, 2015, 5:45 pm
by Awesomeguy 99
It isn't a bad ending, its uncompletable. I was expecting a hidden pipe somewhere, but no.
You can also press backspace or simply close the tab when you get to the supposed "End" and turning off your computer is DRASTICALLY unneeded.
Overall it was to short to really do much, and it was also to easy, a few jumps and bam, "end."
I have to give it one star because this level is pretty bad and really easy.

Re: Bowser Castle Basement

PostPosted: July 13th, 2015, 1:58 am
by ovidiu2007
YES,YES, BUT WHAT LEVEL MADE BY ME YOU LIKED???!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Re: Bowser Castle Basement

PostPosted: July 13th, 2015, 3:36 am
by 1018peter
This level is really short and easy,like awesomeguy there said.

Making short levels? Maybe.

Making easy levels? Sure,people appreciate easy levels.

Making short and easy levels? No.

Why? Short and easy levels make the player feel unaccomplished when they clear the level. And the player will think that the creator spent barely any time making the level. Overall,the player feels disappointed and rates low.


Next time,try making a bigger level,with a width of 400 or bigger.

Re: Bowser Castle Basement

PostPosted: July 13th, 2015, 5:30 am
by Supershroom
Well Peter, we don't need to obligate him to make such a huge level either, but the main thing is this indeed: Spend time on your levels. I've already seen some small level segments from you with variated tiling and good-looking, well-considered décor, as well as a bit of innovative gameplay, but the rest still always was the same: mono-coloured, extremely boringly shaped tiling, no décor or no noteworthy scenery at all, and almost no gameplay or very confusing gameplay.

Also making good levels is also much more beneficial for yourself than flooding the portal with poor levels that we usually give 1 or 2 stars.

Re: Bowser Castle Basement

PostPosted: July 13th, 2015, 2:38 pm
by Awesomeguy 99
ovidiu2007 wrote:YES,YES, BUT WHAT LEVEL MADE BY ME YOU LIKED???!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Snow Forest was probably your best level. I liked it. Made by you.

Re: Bowser Castle Basement

PostPosted: July 13th, 2015, 3:15 pm
by 1018peter
Supershroom wrote:Well Peter, we don't need to obligate him to make such a huge level either, but the main thing is this indeed: Spend time on your levels. I've already seen some small level segments from you with variated tiling and good-looking, well-considered décor, as well as a bit of innovative gameplay, but the rest still always was the same: mono-coloured, extremely boringly shaped tiling, no décor or no noteworthy scenery at all, and almost no gameplay or very confusing gameplay.

Also making good levels is also much more beneficial for yourself than flooding the portal with poor levels that we usually give 1 or 2 stars.


I found making big level a good way to start. It makes the LDer unknowingly spend time on the level.

Re: Bowser Castle Basement

PostPosted: August 1st, 2015, 2:20 pm
by InvalidSega
This lvel is uncompleatable because they are a reset star in the way you need to go with an Invinsibility Cap. 1/5. Try better next time.
InvalidSega