Shiny Harbour (Hard) [Edited]

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Shiny Harbour (Hard) [Edited]

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Rate this Level: This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.

Postby Goldy301 » July 21st, 2015, 7:19 pm

Shiny Harbour (Hard)

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Super Mario 63
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|51,18326,184,1|64,6517,295,1|2,6252,463|2,6393,460|33,6570,459,1,0|73,6554,453,%3Cb%3EI%20know%20you%27re%20getting%20hurt%20and%20can%27t%20move%20on%2E%20Going%20there%20is%20tiring%2E%20Hurty%20somy%20muchy%21%20Here%20is%20a%20fully%20heal%20coin%2E%20Now%20continue%20the%20journey%2E%20Hard%20level%20but%20find%20the%20legendary%20treasure%2E|73,6587,453,%3Cb%3EGiving%20you%20that%20is%20still%20no%20use%2E%20You%20will%20still%20waste%20lots%20of%20HP%21|4,6572,380|17,18597,225|4,6573,380|4,6573,379|4,6573,379|4,6572,379|4,6572,379|51,6562,447,1|51,6580,446,1|16,18830,225|64,17146,228,1|55,18157,87,1|55,18032,88,1|2,18037,71|2,18158,63|51,15683,344,1|63,18639,398,1|55,15596,294,1|55,17926,262,1|140,14132,285,1,90|55,15515,254,1|55,15405,268,1|64,6872,361,1|52,15737,335,1|73,7008,356,%3Cb%3EMazy%20Mazy%20here%20we%20go%21|83,7312,333|141,7058,305,1,180|40,8385,99,9671,344|56,17607,211,1|43,9504,492|42,9671,344,1,0|73,9670,345,%3Cb%3EWow%21%20Completing%20The%20Maze%20was%20awesome%2E%20A%20reward%20for%20you%21%0DThe%20Legendary%20Golden%20Trophy%21%20Which%20you%20must%20complete%20the%20level%2E%2E%2E%2E%2E%2E|51,9722,378,1|51,9772,378,1|51,9820,377,1|51,9748,377,1|51,9797,376,1|55,17886,260,1|64,17360,158,1|140,2672,213,1,130|51,5015,344,1|51,5050,311,1|2,10060,375|2,10065,300|2,10068,223|2,10070,143|4,10074,64|51,10160,121,1|51,10189,122,1|59,10234,120,1|59,10275,121,1|51,10322,120,1|51,10362,122,1|2,10570,425|2,10583,345|2,10585,269|2,10588,162|2,10620,122|59,10672,184,1|59,10725,186,1|59,10774,186,1|59,10823,185,1|59,10880,185,1|51,10703,185,1|55,10658,121,1|141,14129,203,1,90|140,11131,176,1,180|55,17849,253,1|55,11191,195,1|55,11197,138,1|55,11114,132,1|55,17820,265,1|55,17781,294,1|51,11068,411,1|51,11108,411,1|55,17750,325,1|65,17241,195,1|73,11136,420,%3Cb%3E%3Cfont%20color%3D%22%23FF0000%22%3EOh%21%20Yummy%20Cakes%20and%20Tacos%20you%27ve%20reach%20the%20checkpoint%21%20Just%20go%20down%20the%20pipe%20in%20the%20beggining%20where%20there%20is%20the%20first%20small%20tree%2E|40,250,419,11136,420|51,11043,410,1|56,16783,403,1|64,11400,247,1|54,16871,408,1|9,11321,403,0,0,0,0,0,0,none,none,0.5,70,2,Right,9,0,1|57,17682,311,1|54,17618,346,1|64,11396,167,1|57,17622,305,1|51,11666,70,1|51,11666,101,1|51,11664,138,1|51,11919,24,1|2,11919,8|11,12067,73|11,12163,135|11,12275,221|57,12583,416,1|57,12720,365,1|57,12612,300,1|57,12428,446,1|64,17020,158,1|57,12830,442,1|55,12844,316,1|55,12919,470,1|57,13008,354,1|64,13014,261,1|51,13134,313,1|51,13206,315,1|51,13261,313,1|51,13177,312,1|51,13387,215,1|52,13088,305,1|52,13232,304,1|57,17572,312,1|51,17026,369,1|57,17526,306,1|65,13443,138,1|65,16925,224,1|55,13611,245,1|55,13557,242,1|55,13673,244,1|56,17659,212,1|19,13841,209,4,0|19,13840,209,4,90|64,17452,147,1|57,14008,230,1|55,15200,238,1|55,14005,182,1~9~13~Shiny%20Harbour%20%28Hard%29
Last edited by Goldy301 on July 26th, 2015, 10:56 pm, edited 5 times in total.
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Re: Shiny Harbour (DANGER!)

Postby Supershroom » July 21st, 2015, 11:21 pm

You should definitely put many many less enemies. Those are too much, especially the amount of boos. It's simply not nice to play, and it can also cause lag.

Also please test your levels better, because e.g. you've put pillars up to two or three tiles beneath the level's upper boundaries, which were a real trouble to climb with Rocket FLUDD because you can't hover beyond the upper boundaries. Some instances of cutoff were also present, where you forgot to fill the lowest row of tiles, e.g. in the "Deadly Maze", which wasn't deadly at all, just a waste of time if you don't go the right path at first.

Would give this 2 stars in this form, but I highly recommend you to edit it.
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Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Total coins collected in these: 306800

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Re: Shiny Harbour (DANGER!)

Postby Vajrin » July 21st, 2015, 11:24 pm

Very laggy and this level have too much enemies so I rated 2/5 stars.
Last edited by Vajrin on September 20th, 2015, 9:49 pm, edited 1 time in total.
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Re: Shiny Harbour (DANGER!)

Postby Goldy301 » July 22nd, 2015, 12:44 am

Okay. This level is gonna be updated in July 27,2015. Though I think it's not laggy but little. I'll be removing most of the Boo's too.
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Re: Shiny Harbour (DANGER!)

Postby Vajrin » July 22nd, 2015, 12:49 am

Good. When this level is edited, I'll give more stars. :)
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Re: Shiny Harbour (DANGER!)

Postby Goldy301 » July 26th, 2015, 3:54 am

Tommorow the level code will be changed! I'm sure the lag won't be severe since I tested a couple of times.
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Re: Shiny Harbour (DANGER!)

Postby Not telling You » July 26th, 2015, 11:32 am

Ssssssssuuuuuuuppppppperrrrrrrrr lllllllllaggggggggggy. (P.S.) My computer runs SM63 just fine but this level slowed it down)
My levels disappeared, what happened? :( Also, did you notice that giant spider? :) -------------->



Since my SM63 levels did not show up in the portal once I submitted them, and since you can do much more in the Last Legacy level designer, I rarely play SM63.
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Re: Shiny Harbour (DANGER!)

Postby Raz » July 26th, 2015, 11:44 am

He already said he's going to fix the level code tomorrow, Not Telling You.
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: Shiny Harbour (Hard) [Edited]

Postby Goldy301 » July 27th, 2015, 4:47 am

Guys! Edited already. No lagging,few boos. P.S You won't find the exit of the maze! :twisted: :twisted:

I changed most of the things and if you have any complaints it will be ignored.
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Re: Shiny Harbour (Hard) [Edited]

Postby Supershroom » July 27th, 2015, 6:41 am

Goldy301 wrote:I changed most of the things and if you have any complaints it will be ignored.

Whether you want to make edits on your level or not is your choice, but proclaiming this loudly is not a good attitude if it's meant to be serious.

Yes, you've removed many enemies so it doesn't lag anymore and is far more fun to play in this regard. But you didn't remove any of the cutoff or the missing tiles at the bottom or top, as I've noted above, and now it's extremely simple to cheat the maze by walking on top. For the maze itself: Hiding a pipe in the middle of nowhere within a huge field of paths is just ridiculous, though it can only be hidden at a place with at least one brick tile below ... if we knew at least that we have to search for a hidden pipe. And still it doesn't have a real challenge, it's simply annoying to search for a random place.

If this may sound harsh, just remind that we're trying to give you hints because we see that you have talent and we want to help you on making better levels. And it's not nice to see a generally good level being hold back by flaws that are so easy to avoid, like cutoff or missing hints on a maze.
Last edited by Supershroom on August 2nd, 2015, 5:50 am, edited 1 time in total.
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Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
Our local SM63 Spielberg

 
Posts: 1802
Joined: June 21st, 2014, 5:22 am
Location: Filmstudio for SM63. Sometimes also LL.

Runouw Votes Winner
New Years 2016: Best Level Winner (Ride Through The Mines)

Thumbs Up given: 244 times
Thumbs Up received: 126 times

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