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Starslinger

PostPosted: September 11th, 2015, 9:54 am
by SwampPyro
Starslinger
Starslinger

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Super Mario 63
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50x30~0*1500*~1,58,848,0,0,Right|37,69,785,30,90|37,369,766,31,80|30,66,862,1,0|37,1528,749,42,-70|5,25,434|37,-9,418,16,55|37,468,418,24,-25|37,123,31,18,70|37,639,99,15,115|5,567,41|30,790,898,1,0|11,842,328|11,857,327|11,871,323|11,883,316|6,793,777|5,1477,730|10,898,316|11,913,318|11,928,322|11,943,319|37,1270,508,20,-15|5,1155,148|5,797,279|11,958,315|11,974,312|11,992,314~5~3~Starslinger

Re: Starslinger

PostPosted: September 14th, 2015, 7:09 am
by Jumbo101
I appreciate the effort to testing this level. But you could have done so. much. more. This wasn't bad, this just needed some scenery and tiles. This level is also too short. You could've made it much much longer. In other words, try harder next time. The idea was bright. The level however wasn't I'll give it a 1/5.

Re: Starslinger

PostPosted: September 14th, 2015, 7:14 am
by Supershroom
The idea of using several sling stars as a chain is quite old but still cool if you pull it off well and incorporate it into an actual level. But in this one, you just hop into the first sling star right at the start, keep pressing X and retrieve the shine. There is rather few effort behind this (although it required some playtesting), it feels a lot like a demo, and more effort would be definitely appreciated.