Grassland Heights

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Grassland Heights

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Rate this Level: This Level was rated 2 times with an average score of 4.00.This Level was rated 2 times with an average score of 4.00.This Level was rated 2 times with an average score of 4.00.This Level was rated 2 times with an average score of 4.00.This Level was rated 2 times with an average score of 4.00.

Postby epicyoshi » November 9th, 2015, 2:50 pm

Grassland Heights
Make it to the top in Grassland Heights! Restart if it glitches. :)
Bonus Challenge: Can you find all hidden 1-UPs? :D


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Super Mario 63
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epicyoshi
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Re: Grassland Heights

Postby Charcoal » November 9th, 2015, 4:56 pm

Nice. I can certainly tell you made a longer level this time.

You have the basics of designing nailed down just fine. Keep practicing. Also, go take a look at other people's levels. Specifically look at the more talented designers like Star King or MP3 Amplifier, or MessengerOfDreams. Basically, if you see someone who as an LDC 1st, 2nd, or 3rd-6th place medal. Take a look at what they've created and get some ideas.

Hope this helps :)
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Re: Grassland Heights

Postby l.m » November 10th, 2015, 7:37 am

Vesoralla wrote:Basically, if you see someone who as an LDC 1st, 2nd, or 3rd-6th place medal.


Sure, but to be talented doesn't mean to be successful. There are a lot of great designers out there who are really skillful and serve as a big example but hasn't won any LDC medal yet. Examples are Lordpat, Jumbo, FL, and many more.
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Re: Grassland Heights

Postby Supershroom » November 10th, 2015, 8:13 am

1) hey epicyoshi, this is significantly better than your past rushed levels (therefore 4 stars). Two hints though: When you use breakable blocks, try to cover them with something other than natural landscape edges (because cutoff). 2) When a pipe or door targets to an area very close to the left / right border of the level, it can mess up the camera for a moment.

2) LDC's are a good school for new designers who have fun with designing levels. There you can really get professional feedback and match with the best. Of course it's no surprise if you don't win a medal in your first attempts, but taking part is what counts and one day you can also be good enough to succeed with a medal.

3) Jumbo won't be without a medal for very long, for that I'll take care
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Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: Grassland Heights

Postby Jumbo101 » November 10th, 2015, 8:48 am

Did somebody say my name? Anyways, the review.

Not a bad level, but you may want to improve on some minor things though. For one, some transitions keep you from seeing some part of the grass tiles. Second, when I'm by that swinging clock. I can still get on top over it. And maybe make some grass walls a bit thicker. But alas, still a decent level. I rate 4/5.
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