Castle In The Sky

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Castle In The Sky

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Rate this Level: This Level was rated 4 times with an average score of 1.50.This Level was rated 4 times with an average score of 1.50.This Level was rated 4 times with an average score of 1.50.This Level was rated 4 times with an average score of 1.50.This Level was rated 4 times with an average score of 1.50.

Postby CaptainJarhead » November 17th, 2015, 2:32 pm

Castle In The Sky
You must find your way through a castle way above the ground.

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CaptainJarhead
Guardian to Glitch Castle

 
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Re: Castle In The Sky

Postby Jumbo101 » November 19th, 2015, 6:41 am

A short and uninspired level to be honest. You should try adding some scenery and certain mixes of different tiles. It wasn't really challenging, just boring. 1/5.
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Jumbo101
Code: Awesome

 
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Re: Castle In The Sky

Postby Charcoal » November 19th, 2015, 8:01 am

You need a lot more than just blue brick and wall tiles. Add green brick or other blue tiles. Add scenery like fences or use the flame towers to make torches. Trees with castles isn't bad either, but if it bothers you, just put a fence around the tree.

You avoided cut off; I'll give you that, but it looks dull with only two choices of tiles.

1.5/5 is what I'll go with.
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Re: Castle In The Sky

Postby lordpat » November 19th, 2015, 1:32 pm

Hello, this is LP, dropping a short review for your level.

I think your level has a lot of elements that are nice, but are not quite well executed.
The graphics work in my opinion, though I would add, on top of what Ves said, windows (you can check out Other) and goomba/koopa statues (I think they are in bricks 2).
The gameplay could use a little bit of work, but I'd say it is in the right direction. For starters, door mazes usually need some obstacles in between them or a bit of a more complex structure in order to work. The level would benefit from more flame towers and more platforming too, as right now it does feel a little bit on the boring side platforming wise.
The main problem I have though, really is how short it is. If a level is too short, chances are you will end the level before you can actually enjoy it, and that is sort of what happened here.
Overall, I think the level had some pretty nice ideas and all, and I think there is tons of rooms for improvements, particularly in the gameplay/lenght departement. I think if you fully explored and extended those ideas, you could end up with a pretty good level.

I'll give you 2 stars, and I hope this review has been useful to you.

Thank you, and good night.
~Lordpat
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