Mysterious Tower

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Mysterious Tower

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Rate this Level: This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.This Level was rated 3 times with an average score of 3.33.

Postby Nintendio » November 24th, 2015, 1:08 pm

Mysterious Tower
Occasionally, the red coins in the underground segment don't spawn. If so, sorry, please reload the level. Enjoy!

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Nintendio
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Re: Mysterious Tower

Postby l.m » November 27th, 2015, 10:04 am

Hmm, that is actually a really nice level; personally I like how it was built, it allows me to go through different areas without having much difficulty.

However, there are some bad things I found there, and the first one is that it wasn't clear where to find the flamethrowers, so it was pretty risky to stay around and manage to not burn my butt; Secondly, after you get the hidden Red Coin inside the pool of lava, the way to backtrack is really uncomfortable, and last: it's kinda short- seeing how good the level was, I was expecting more areas but it went through a little bit fast.

Otherwise, really good (and underrated) level. Giving it 4 stars because I'm an evil dream destroyer. :P
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Re: Mysterious Tower

Postby Supershroom » November 27th, 2015, 10:43 am

FrozenFire wrote:Giving it 4 stars because I'm an evil dream destroyer.

I destroy even more dreams by giving 3 stars. Nice 4000-tiles-level, but even for that it's a little bit simplistic graphics-wise. For example, you've used the same background tile everywhere. If you want to give us the feeling of going under the earth, you should switch to mansion or wall tiles.
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Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Supershroom
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