Snowtop Mountain (Incomplete)

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Snowtop Mountain (Incomplete)

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Rate this Level: This Level was rated 3 times with an average score of 3.67.This Level was rated 3 times with an average score of 3.67.This Level was rated 3 times with an average score of 3.67.This Level was rated 3 times with an average score of 3.67.This Level was rated 3 times with an average score of 3.67.

Postby F.L.U.D.D.3001 » December 8th, 2015, 3:34 pm

Snowtop Mountain
Not finished yet, but I'm planning a lot for this so I hope you enjoy what I've done so far.

This is the large project that I said that I was working on, if you feel like there is anything wrong with this I will be sure to fix it as soon as I can.

Here's some music:
https://youtu.be/7mnPPOgf000

Code: Select all
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Last edited by F.L.U.D.D.3001 on December 14th, 2015, 2:53 pm, edited 2 times in total.
F.L.U.D.D.3001
Post FLUDDer

 
Posts: 74
Joined: August 16th, 2015, 9:23 am

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Thumbs Up received: 1 time

Re: Snowtop Mountain

Postby HickRanger » December 12th, 2015, 2:54 pm

I like that you're trying to tell a story, but some of the things in the level aren't so great.

Like the bullet bills - did you need to have a tower shooting 8 bullet bills at a time, all of which change color often? It causes lag.
I also don't really understand your design scheme - it honestly looks like you picked random blocks to use for the mountains and cabins...
The music also stops playing a lot - these issues may all stem from you messing with the level code.

There are also some playing issues with the design - the sling star behind the gate in the first area sometimes fails to send you into the tunnel.

It's an ambitious idea, but it needs far more work and brainstorming before your goal can be realized. 1/5, be careful when you mess with code.
I make SM63 levels. How are they, you ask?

Jack Frost wrote:That is a really decent level.


Levels I've made:
viewtopic.php?f=80&t=50013 (hard)
viewtopic.php?f=80&t=50026 (hard) (mechanic: Penguin)
viewtopic.php?f=80&t=50057 (easy)
viewtopic.php?f=80&t=50077 (easy) (holiday)
viewtopic.php?f=80&t=50218 (easy) (automatic)
viewtopic.php?f=80&t=50227 (hard) (minigames)
viewtopic.php?f=80&t=50252 (hard) (mechanic: Goonies)
viewtopic.php?f=80&t=50258 (hard) (Shy Guy's Revenge)
viewtopic.php?f=80&t=50278 (hard) (mechanic: Cannons)
viewtopic.php?f=80&t=50300 (easy) (Shy Guy's Revenge)
viewtopic.php?f=80&t=50326 (hard) (mechanic: Rocket FLUDD)
viewtopic.php?f=80&t=50328 (easy) (mechanic: Wing Cap)

Good luck beating them! *maniacal laughter*
HickRanger
Post FLUDDer

 
Posts: 56
Joined: December 8th, 2015, 2:17 pm

Level Creator

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Re: Snowtop Mountain

Postby F.L.U.D.D.3001 » December 13th, 2015, 5:50 pm

Perhaps, you just have a bad computer?

I've never ran into any of these problems.

And about the tiles, I was told that they would look nice together, and I agree. I feel as though it captures the feel of a mountain well.
F.L.U.D.D.3001
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Re: Snowtop Mountain

Postby HickRanger » December 13th, 2015, 7:19 pm

You're probably right, and I should have given you the benefit of the doubt about the sling star.

I was too harsh, but I still don't like that design scheme - I'm going to change my ranking from 1/5 to 4/5.
I make SM63 levels. How are they, you ask?

Jack Frost wrote:That is a really decent level.


Levels I've made:
viewtopic.php?f=80&t=50013 (hard)
viewtopic.php?f=80&t=50026 (hard) (mechanic: Penguin)
viewtopic.php?f=80&t=50057 (easy)
viewtopic.php?f=80&t=50077 (easy) (holiday)
viewtopic.php?f=80&t=50218 (easy) (automatic)
viewtopic.php?f=80&t=50227 (hard) (minigames)
viewtopic.php?f=80&t=50252 (hard) (mechanic: Goonies)
viewtopic.php?f=80&t=50258 (hard) (Shy Guy's Revenge)
viewtopic.php?f=80&t=50278 (hard) (mechanic: Cannons)
viewtopic.php?f=80&t=50300 (easy) (Shy Guy's Revenge)
viewtopic.php?f=80&t=50326 (hard) (mechanic: Rocket FLUDD)
viewtopic.php?f=80&t=50328 (easy) (mechanic: Wing Cap)

Good luck beating them! *maniacal laughter*
HickRanger
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Level Creator

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