Big Bully's Volcano

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Big Bully's Volcano

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Rate this Level: This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.This Level was rated 1 times with an average score of 2.00.

Postby Raijun » December 20th, 2015, 7:10 am

Big Bully's Volcano
After the Lethal Lava Land War, the Bullies retreated in the Volcano, also making it their new base. They wanted to trigger a base war, but the Toads were too afraid to infiltrate the Volcano and so asked Mario to go there and defeat Big Bully.

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EDIT 2
Actually fixed version

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Not having used the online player before, I wasn't aware of the camera issues. Luckily, I eventually noticed them. I did my best to fix the issues.
Last edited by Raijun on December 21st, 2015, 1:32 pm, edited 2 times in total.
*Making SM63 courses keeps you entertained and fills you with determination.
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Raijun
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Review: Big Bully's Volcano

Postby HickRanger » December 20th, 2015, 4:38 pm

The first pipe is NOT VISIBLE due to the horizontal transition.
The player CANNOT see it. Move the pipe more to the left.
The breakable blocks are also not visible, meaning the player cannot see what he is meant to do next.

This level was longer, but the questionable design choices (too little scenery, odd lava placement, can't see important parts) make this level fall behind your previous one.

This level gets a 2/5, you need to playtest your levels to check things like this.
Playtest them and review how they look, and you won't face this issue again.
I make SM63 levels. How are they, you ask?

Jack Frost wrote:That is a really decent level.


Levels I've made:
viewtopic.php?f=80&t=50013 (hard)
viewtopic.php?f=80&t=50026 (hard) (mechanic: Penguin)
viewtopic.php?f=80&t=50057 (easy)
viewtopic.php?f=80&t=50077 (easy) (holiday)
viewtopic.php?f=80&t=50218 (easy) (automatic)
viewtopic.php?f=80&t=50227 (hard) (minigames)
viewtopic.php?f=80&t=50252 (hard) (mechanic: Goonies)
viewtopic.php?f=80&t=50258 (hard) (Shy Guy's Revenge)
viewtopic.php?f=80&t=50278 (hard) (mechanic: Cannons)
viewtopic.php?f=80&t=50300 (easy) (Shy Guy's Revenge)
viewtopic.php?f=80&t=50326 (hard) (mechanic: Rocket FLUDD)
viewtopic.php?f=80&t=50328 (easy) (mechanic: Wing Cap)

Good luck beating them! *maniacal laughter*
HickRanger
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Re: Big Bully's Volcano

Postby Raijun » December 20th, 2015, 5:04 pm

HickRanger wrote:The first pipe is NOT VISIBLE due to the horizontal transition.
The player CANNOT see it. Move the pipe more to the left.
The breakable blocks are also not visible, meaning the player cannot see what he is meant to do next.

This level was longer, but the questionable design choices (too little scenery, odd lava placement, can't see important parts) make this level fall behind your previous one.

This level gets a 2/5, you need to playtest your levels to check things like this.
Playtest them and review how they look, and you won't face this issue again.


I actually don't have this problem with the pipe, if that's why you told me to playtest my level.
Also I wanted to make the level more puzzling in the end with the breakable blocks, but whatever, I can take this critic.
As for the scenery, I didn't really find a way to implement scenery items, but that's okay too.

I just playtested the level with the level player, and noticed that the camera doesn't go as far as in the Flash file. I didn't know about that, so the fact that you can't see important things wasn't really my fault. I'll do my best to fix the issues.

Anyways thank you for reviewing my level.

Here is the fixed version, I tried my best. Should I close this topic to make the fixed level playable via in-game browser?

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*Making SM63 courses keeps you entertained and fills you with determination.
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Raijun
Guardian to Glitch Castle

 
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