MGA:R Ep.2:Snow Dungeons

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What type of theme would you like to see in next episode?

Poll ended at June 21st, 2016, 3:27 pm

Lava theme
1
20%
Water
1
20%
Desert
3
60%
Castle
0
No votes
Grass
0
No votes
Jungle
0
No votes
Dungeon
0
No votes
 
Total votes : 5

MGA:R Ep.2:Snow Dungeons

Play this level!
Rate this Level: This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.

Postby sonicfan121901 » June 18th, 2016, 3:27 pm

Code: Select all
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Welcome To Episode 2 of MGA. Please vote after playing level that would be greatly appreciated :D
UPDATE: There was a new update with the level changes listed below...
-Fixed a small bug that Nuclear_Blaze was experiencing....
-Made the level "Luigi-Triple-Jump-Proof"
-Added a Thwomp (cause why not?)
-Removed Bugs
Last edited by sonicfan121901 on June 19th, 2016, 5:36 pm, edited 4 times in total.
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Re: MGA:R Ep.2:Snow Dungeons

Postby Nuclear_Blaze » June 18th, 2016, 6:03 pm

I seem to be experiencing technical difficulties while playing this level using the level designer provided by Oranjui, In the final area there is no floor.

EDIT: this has been fixed.
Last edited by Nuclear_Blaze on June 19th, 2016, 8:33 pm, edited 1 time in total.
Thank you Harmless.
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Re: MGA:R Ep.2:Snow Dungeons

Postby Awesomeguy 99 » June 19th, 2016, 12:22 pm

Yeah, even the in-game version has this problem which it's the one I use.
However, also don't make a new level like last time. Just use the edit button to change out the code.
Image
Also, using Luigi's Triple Jump, he doesn't need to use the FLUDD.
Might be ready in a bit.

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Re: MGA:R Ep.2:Snow Dungeons

Postby sonicfan121901 » June 19th, 2016, 4:42 pm

awesomeguy 99 wrote:Yeah, even the in-game version has this problem which it's the one I use.
However, also don't make a new level like last time. Just use the edit button to change out the code.
Image
Also, using Luigi's Triple Jump, he doesn't need to use the FLUDD.


Actually I dont make a new level, i use the last one and erase the the "Level" part and replaced it with the new one and btw, you were using Luigi? (Yes I know you can unlock him)
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Re: MGA:R Ep.2:Snow Dungeons

Postby sonicfan121901 » June 19th, 2016, 5:11 pm

Nuclear_Blaze wrote:I seem to be experiencing technical difficulties while playing this level using the level designer provided by Oranjui, In the final area there is no floor.

I checked what was wrong and found the problem and fixed it! You can now play the level, I also made a list of changes I did which are shown so make sure to look at them...
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Re: MGA:R Ep.2:Snow Dungeons

Postby Forgotten » June 19th, 2016, 5:27 pm

That site you're using looks like one of the many unofficial re-hosts, that's probably why it's out-dated. It's probably best to stick with the official versions (such as Newgrounds or the level designer only version posted here).

As for the level itself, I'd suggest placing the rooms farther apart (better with transitions between them) and fill out the spaces around them with tiles. One of the rooms is right next to the "outside" of the ship and I can actually land on the room's "roof" by gliding from the top of the ship.
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Re: MGA:R Ep.2:Snow Dungeons

Postby sonicfan121901 » June 19th, 2016, 5:35 pm

Forgotten wrote:That site you're using looks like one of the many unofficial re-hosts, that's probably why it's out-dated. It's probably best to stick with the official versions (such as Newgrounds or the level designer only version posted here).

As for the level itself, I'd suggest placing the rooms farther apart (better with transitions between them) and fill out the spaces around them with tiles. One of the rooms is right next to the "outside" of the ship and I can actually land on the room's "roof" by gliding from the top of the ship.


Thanks for the advice! I'll see if I can do better, btw have you voted yet? I want to see which level "theme" will win so I can make the next level...ill end the votes in 3 days :o
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Re: MGA:R Ep.2:Snow Dungeons

Postby Awesomeguy 99 » June 19th, 2016, 6:32 pm

So...
Image
(sorry it's a little crunched and pixely)
Also, no, I didn't unequip the FLUDD or add anything to the level like an invisible fire tower.
Might be ready in a bit.

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Re: MGA:R Ep.2:Snow Dungeons

Postby sonicfan121901 » June 19th, 2016, 6:53 pm

awesomeguy 99 wrote:So...
Image
(sorry it's a little crunched and pixely)
Also, no, I didn't unequip the FLUDD or add anything to the level like an invisible fire tower.


I didnt say you did I just deleted the rock and made it shorter and the ice rock pillar thing c: and made it shorter so its that F.L.U.D.D is more needed... also those images you adding.. I cant see them when i go to them link it says its private or something.... :? ....anyways.. I was jsut making that part of the level more F.L.U.D.D need and so that its a "unlockable" item...
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Re: MGA:R Ep.2:Snow Dungeons

Postby sonicfan121901 » June 20th, 2016, 4:44 pm

Guys, I just wanted to let you know that I have a flight to go to on the 20th, and I will be gone for 3 weeks XS but ill try to see if I can make some levels while im there :) See you later! :mrgreen:
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