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8 Red Coin Challenge

PostPosted: November 5th, 2016, 8:45 am
by TheGaming100
8 Red Coin Challenge
My remake of FLUDD Quest is here.

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Super Mario 63
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Re: 8 Red Coin Challenge

PostPosted: November 14th, 2016, 8:40 pm
by That One Goat
This was a good level, and although pretty plain I still had a fun time playing through collecting all of the coins.

Complaints:
I don't know maybe I suck or something but that first part with the three rotating platforms was really hard to get up there. My suggestion is that you should have put the blue FLUDD box before the rotating platforms because it was almost impossible and after I got it done once and I died I had to do it all again so I just ended up moving Mario's starting position to right after that part.

It was pretty plain overall. I would have put more coins or 1-ups around and more enemies in certain places. For example on the green platform ride at the very beginning you could have put some flying Koopa's to jump over. Also the large room was very plain and more could have been done with it.

This ties in with the lack of items, considering this was a FLUDD based level I was surprised to see a lack of water bottles around. The only way to refill your water was to grab a new box or the one pool of water after the lava section. I only bring this up because near the end at the large room section my water was getting to very low amounts. A pool or at least a water bottle in that big room would have been nice to have.

Compliments:
When it was time to get the eight red coins I enjoyed how you incorporated aspects from later on (rocket nozzle) in previous areas (the part with the blue letters) to get a secret that wasn't available previously. It gave the level a deeper feel to it and gave the player a good sense of accomplishment as well as exploration.

Your level layout and objective wasn't confusing. The hints on the sign were were very generous and helped if the player didn't know what to do next. (for example the red coins in the big blue letters you could get those first if you knew to break the boxes, or the game would tell you to break the boxes later on either way you would get the coins and continue on)

The level was very fun and used all three of the FLUDD nozzles greatly. Each nozzle had it's own little challenge making the level overall have more variety to it. Also what I said earlier about the three rotating platform thing, when I got to the top and reached the first FLUDD box it felt like I really earned it for doing that challenge. If only the challenge was less annoying to do.

Overall, this was was a fun little level that made the player feel like he really upgraded and got better over time. It's only problems are the annoying opening and the fact that it is very plain (especially in the big room.) But with all that aside I give this level a 3/5. Good job! :)