Bowser's Other Castle

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Bowser's Other Castle

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Rate this Level: This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.This Level was rated 2 times with an average score of 3.00.

Postby Noobwithafez » November 13th, 2016, 1:40 pm

Bowser's Other Castle
Apparently Bowser has another, weirder castle.

Code: Select all
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My first level ever. Yeah, I'm late to the party.

There are 2, well-hidden easter eggs. See if you can find them without looking! ^^
Noobwithafez
Guardian to Glitch Castle

 
Posts: 2
Joined: November 13th, 2016, 1:25 pm

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Re: Bowser's Other Castle

Postby John » November 14th, 2016, 3:43 am

A successful chellenging level.Good tiling in your first level.
But it is laggy in your level (About 08~12 fps in my computer).The main reason is there are too many enemies and Bullet Bills.
And have you noticed that the background is too low?The empty area above the Shine Sprite is unnecessary.Try to solve it.
A warm suggestion:You can push "Ctrl"to snap items into 8*8 grid to make the items more orderly.
Fianl rating:3/5 stars.Try to put less enemies and hope your next level.

I'm s Minecraft noob so don't laugh at me...

-----My profile ( It seems unnecessary )-----My level collections-----
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My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

User avatar
John
As Ninja As Myst

 
Posts: 186
Joined: February 15th, 2015, 8:17 pm
Location: Where you are looking at.

SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
Thumbs Up received: 1 time

Re: Bowser's Other Castle

Postby Noobwithafez » November 14th, 2016, 9:52 am

John wrote:A successful chellenging level.Good tiling in your first level.
But it is laggy in your level (About 08~12 fps in my computer).The main reason is there are too many enemies and Bullet Bills.
And have you noticed that the background is too low?The empty area above the Shine Sprite is unnecessary.Try to solve it.
A warm suggestion:You can push "Ctrl"to snap items into 8*8 grid to make the items more orderly.
Fianl rating:3/5 stars.Try to put less enemies and hope your next level.


Hey, thanks for the review! I was aware of the lag, but thought it was just my ol' machine.
You can bet that my next level will be much better.
Noobwithafez
Guardian to Glitch Castle

 
Posts: 2
Joined: November 13th, 2016, 1:25 pm

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Re: Bowser's Other Castle

Postby Awesomeguy 99 » November 14th, 2016, 4:52 pm

By doing some precise spins, the FLUDD box is actually accessible.
Image
Might be ready in a bit.

Image

That up there was made by *Emelia K. Fletcher

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Awesomeguy 99
Code: Awesome

 
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Re: Bowser's Other Castle

Postby John » November 15th, 2016, 1:56 am

Noobwithafez wrote:You can bet that my next level will be much better.

Hope your next wonderful level! :)

I'm s Minecraft noob so don't laugh at me...

-----My profile ( It seems unnecessary )-----My level collections-----
Old sigbar: show

JPG :rarrow: update! :rarrow: GIF!
My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

User avatar
John
As Ninja As Myst

 
Posts: 186
Joined: February 15th, 2015, 8:17 pm
Location: Where you are looking at.

SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
Thumbs Up received: 1 time

Re: Bowser's Other Castle

Postby John » November 15th, 2016, 2:00 am

Awesomeguy 99 wrote:By doing some precise spins, the FLUDD box is actually accessible.

Oh I got it, too.
But it is still true that there are always some people better than myself. :idea: 8)

I'm s Minecraft noob so don't laugh at me...

-----My profile ( It seems unnecessary )-----My level collections-----
Old sigbar: show

JPG :rarrow: update! :rarrow: GIF!
My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
Upcoming levels: show
The Secret Room 2
Completed!
I'm making a sigbar...probably by Minecraft.

User avatar
John
As Ninja As Myst

 
Posts: 186
Joined: February 15th, 2015, 8:17 pm
Location: Where you are looking at.

SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

Thumbs Up given: 10 times
Thumbs Up received: 1 time


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