Jenerikku Forest

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Jenerikku Forest

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Rate this Level: This Level was rated 5 times with an average score of 3.80.This Level was rated 5 times with an average score of 3.80.This Level was rated 5 times with an average score of 3.80.This Level was rated 5 times with an average score of 3.80.This Level was rated 5 times with an average score of 3.80.

Postby Coinshower » April 10th, 2017, 6:01 am

Now is my chance to redeem myself.

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Enjoy?
SHOOT AT THE MINES!
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Coinshower
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Re: Jenerikku Forest

Postby Jumbo101 » April 10th, 2017, 9:20 am

Hey, nice level you got there. Although, at the beginning, you hit into the blue wall and allow yourself to become very vulnerable to enemies. Then again, you can just escape the slingstar animation by pressing x. So it's not that big of a deal. Your level could also use a bit more variety in tilework. But aside from that, the level looks impressive. The decor is pretty decent and I like how there's more than one way to exit the stage. A very delightful level. 4/5.
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Re: Jenerikku Forest

Postby Maaaaarrrrriiiiio » April 10th, 2017, 4:13 pm

Give an unofficial overview:
All points 100
Difficulty: 20/20(easy)
Graphics: 10/10(excellent)
In-game playing: 34/40(I love how you hide secrets everywhere)
other: 25/30(excellent use of items 15/15, you can sure add more kinds of tiles to make it look more pretty 10/15)
Total: 89/100(This score is insane because you are almost 5 stars)
My star rating: 4/5 instead of 4.49/5, rounded :darrow:
My comment: Agreed with jumbo, you could add more variety of tiles to this level. And, you did indeed "redeem" yourself, I really like how you hide secrets everywhere and multiple shines. Keep it up!

Also Jumbo you didn't add your rate in :blab:
I am Maaaaarrrrriiiiio, A Minecraft Maniac.

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You guys are the best!

Upcoming levels: show
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Sorry guys I removed the done date because I have way less time to make SM63 levels now.
Rating Standards: show
This is my Portal rating standards:
I give every level a overview with a total of 100 points.
1. Difficulty(20 points): I will take points off depending on how far has the level been beyond easy or hard. But generally, most of the levels should get full points on this.
2. Graphics(10 points): I will take points off depending on how laggy this level is. Again, generally, most of the levels should get full points on this.
detailed standards on this:
>25 fps: 10/10
20-25 fps: 6-9/10
15-20 fps:1-5/10
<15 fps:0/10
3. In-game playing(40 points): This score shows how fun, playable and unique this level is.
detailed standards on this:
30-40:excellent
20-30:good
10-20:ok
<10:poor
4. Other(30 points):I will give points on this depending on how well does the level use the tiles and items(15 points each).And all points from special rules are added here.
Overall:
0-29/100:1☆
30-49/100:2☆
50-69/100:3☆
70-89/100:4☆
>90/100:5☆

!!!Special Rules!!!
1. If I see any cutoffs-any at all, at least 10 points will be lost.
2. If level does not fit theme, 25 points will be lost.
3. If there's anything that's extraordinarily inspiring and unique, I will add extra points.
4. The harshness of my rating, that means how strict I am while rating the level depends on how long has the author been designing.
5. If there're any flaws that doesn't pertain to all rules above, I will deduct points within reason.

EDIT 1(April 11): decreased the amount of the points given for laggy and bad game playing
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Why, Impossible......

My level judgement is very harsh.

A level, just like a person, is Never perfect.

Every time you have more of an item, that item becomes less valuable.

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Maaaaarrrrriiiiio
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Re: Jenerikku Forest

Postby John » April 11th, 2017, 2:23 am

Here is my overview for you:
Level quality: An easy level with great graphics, 30 fps on my computer. And try to make a level harder so that they will be more interesting. |+1 star|
In-game playing: Great decoration! |+1 star| And excellent secret places! ( But they can't be found easily )|+0.5 star|But the level was a little boring.. You can put more kinds of items but not moving platform, clouds ( Include mushroom ) and clocks. And you can use more kinds of tiles in order hat your level will look more beautiful.|-0.5 star| I think some Shine Sprites can be disabled so that the level will be more intesting, too.
Other: |First you get 2 stars| Why there are not full covered with walls in the castle ( On the second Portal link )? I don't understand. If you have some reasons, you can tell me. |-0.5 star| Also, there is a bug at the beginning of your level. Wecan pass the gate without using Sling star, and the bottom of the beginning seems kind of useless.. |-1 star| And you can press "Ctrl" button to make items more ordered.
Final rating: 3/5 star. Just pay more attention to level playing and try to use my advice.

I'm s Minecraft noob so don't laugh at me...

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My rating standards: show
I have rated so many levels but I didn't obey any rules. Here is my own rating standard. ( New judging standards! )



I'll give each level an unoffical overview with 100 points in total.



1.Level Quality: (25/100 points): Include level diffculty, graphics and the designing of the level. If a level is so hard or laggy that I can't pass this star will immediately be lost. And if a level is so easy that I can EASILY pass it, I'll cost scores according to the circumstances.
How to judge if a level is laggy:

FPS: 26+: Good.

FPS: 20-26: Not very good, but it can be accepted.

FPS: 14-20: Bad.
FPS: 14-: Terrible, I can't stand!

Here is a tutorial that can prevent a "laggy" level:Why is a Level Laggy?
Tutorial that can make better text in LD: Coming Soon!



2.In-game playing: (45/100 points): Include level decoration, the use of tiles. And if this level is interesting, fascinating and chellenging, etc.



3.Other (30/100 points): Mistakes, bugs and warm tips. If there is any bugs that can't let me pass the level, I'll reduce a lot of points..



Final rating:
0-29 = 1 star
25-59 = 2 stars

60-74 = 3 stars
75-84 = 4 stars
85-100 = 5 stars



I'll continue updating these rules and I'll use these rules to rate levels.
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The Secret Room 2
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John
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SM63 Level Designer Contest Winner
LDC #32: Nature(Green) vs. Civilization(Red)

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Re: Jenerikku Forest

Postby Coinshower » April 14th, 2017, 5:35 am

The lack of variety in the tiles is because I could not find Super Mario 63 with everything unlocked in the level designer. Not that I have tried pressing the C, H, E, A, T keys in the menu and enabled 'unlock everything', but the tiles were still locked, and toggling the star coins just gets tedious.
I'll try it again, though.
SHOOT AT THE MINES!
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Coinshower
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Re: Jenerikku Forest

Postby Vajrin » April 14th, 2017, 6:35 am

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Credit to l.m

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All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
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Re: Jenerikku Forest

Postby Coinshower » April 14th, 2017, 7:25 am

No matter, I already found one.
SHOOT AT THE MINES!
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Coinshower
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