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Bowser's Star Road

PostPosted: July 8th, 2017, 11:18 am
by Sebastian2779
Bowser's Star Road
Bowser has returned with a new challenge...

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Re: Bowser's Star Road

PostPosted: July 10th, 2017, 12:44 am
by John
Here is an unoffical overview fr you:
1. Level quality (20/25 in total) This level is not very hard. But in some places, we can see the twisted trees have no bottom when we zoom out. (+20)
2. In-game playing: (7/45 in total) This level is not very interesting, but not boring either. (30/45) Coins should be add in this level, and the flame tower are enabled at the same time. Try to change the time when it goes on. (-15) And if you put some shines in the way, we will not bale to find the ending of this level and immediately reach the shine. It is not a good idea. (-8)
3. Others (18/30 in total) If you want to make a level really interesting, I suggest you that you should use Power-Ups. Make another way and reach it and it'll be interesting and fun to play. (-12)
Final rating: 45/100 points = 2 stars. I think you shoukd put your heart into level designing and then you will make success.

Re: Bowser's Star Road

PostPosted: July 11th, 2017, 12:01 pm
by Maaaaarrrrriiiiio
Give an unofficial overview:
All points 100
Difficulty: 20/20(easy)
Graphics: 10/10(excellent)
In-Game playing: 20/40 ok, and why can I squeeze between these half tiles? I like the way you placed secret shines though. +5(that leaves the total 25/40)
Other: 10/30 (Your tile choices look plain. Only happy tiles? nah. 5/15, and your items? not very good, just plain platformer and flames. 5/15)
Total: 60/100
My Rating: 3/5 stars
My comment: This level could use a little more of work, like making the level harder, or makint the level look better. Not a bad level, but not a good one either.