PH 007 wrote:I can suggest something:
1. Put a switch box in... well... you already know right? Teleport you to the battle... The enemy would have to be a crab/knight/rock
2. In the first room you can read the next action of the enemy. What do you mean by that?
3. If you select the correct switch you get teleported to another room with the same "decoration".I think moving items saves space and stuff
4. Repeat 2-3 all the times that you want.
5. The last step is obvious right? Nope
Well... this don't get a solution but at least it's better than that... "RPG" that you have made... well... anyways you have made a great level!

