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Re: Tree 'o Doom

PostPosted: October 9th, 2011, 12:32 pm
by Drksteel
PH 007 wrote:I can suggest something:

1. Put a switch box in... well... you already know right? Teleport you to the battle... The enemy would have to be a crab/knight/rock :o_O:
2. In the first room you can read the next action of the enemy. What do you mean by that?
3. If you select the correct switch you get teleported to another room with the same "decoration". :awe: I think moving items saves space and stuff
4. Repeat 2-3 all the times that you want.
5. The last step is obvious right? Nope

Well... this don't get a solution but at least it's better than that... "RPG" that you have made... well... anyways you have made a great level! :D

Re: Tree 'o Doom

PostPosted: October 11th, 2011, 10:31 am
by PH 007
Drksteel wrote:
PH 007 wrote:I can suggest something:

1. Put a switch box in... well... you already know right? Teleport you to the battle... The enemy would have to be a crab/knight/rock :o_O:
2. In the first room you can read the next action of the enemy. What do you mean by that?
3. If you select the correct switch you get teleported to another room with the same "decoration". :awe: I think moving items saves space and stuff
4. Repeat 2-3 all the times that you want.
5. The last step is obvious right? Nope

Well... this don't get a solution but at least it's better than that... "RPG" that you have made... well... anyways you have made a great level! :D


Difficult to get?

Here I have made (quickly so the quality is bad I know...) some "example":

Code: Select all
150x50~0*27*2W*10*0*3*2W*5*0*2*2W*3*0*27*2W*10*02W02W*5*0*2*2W*3*0*27*2W*3*0*4*2W*3*02W02W*5*0*2*2W*3*0*27*2W*3*0*4*2W*3*02W02W*3*0*4*2W*3*0*27*2W*3*0*4*2W*3*02W02W*3*0*4*2W*3*0*27*2W*3*0*4*2W*3*0*3*2W*3*0*4*2W*3*0*27*2W*3*0*4*2W*9*0*4*2W*3*0*27*2W*3*0*4*2W*9*0*4*2W*3*0*27*2W*16*0*4*2W*3*0*27*2W*10*0*10*2W*3*0*27*2W*10*0*10*2W*3*0*47*2W*3*0*47*2W*3*0*47*2W*3*0*47*2W*3*0*47*2W*3*0*47*2W*3*0*34*2W*16*0*34*2W*16*0*34*2W*16*0*34*2W*16*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*3*0*3*2W0*6*2W*3*0*34*2W*16*0*34*2W*16*0*34*2W*16*0*47*2W*3*0*47*2W*3*0*47*2W*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*~1,72,1008,0,0,r|201,272,1475,r,0|203,273,1453.5,r,0|162,273,1424,r,0|11:door1,208,1056,1,1,208,1056,door2,0|11:door2,16,1472,1,1,16,1472,door1,0|6,167,1408,activate:sign1:wait:0;65;this:activate:teleport1:activate:sign2:wait:0;60;this:activate:sign3,0,1,64,64|12:sign1,200,1616,Pillar%3A%20I%27m%20the%20Pillar%20Creature%21%20Fight%20me%20if%20you%20dare%21,0|51,144,1248,r,0|53,96,1184,r,0|53,96,1248,r,0|52,56,1184,r,0|52,56,1248,r,0|54,16,1248,r,0|54,16,1184,r,0|8,-16,1200,r,0|8,-16,1168,r,0|8,-16,1232,r,0|15,512,1344,4;3,5|201,688,1475,r,0|203,689,1453.5,r,0|162,689,1424,r,0|51:knight1,816,1472,r,0|5,656,1248,activate:sign7,5,1|5,720,1248,activate:sign7,3,1|5,784,1248,camera:1;0;0;0;camera1;100;1;10:wait:0;20;this:activate:sign4:wait:0;30;this:changetile:24;46;1.113:wait:0;10;this:changetile:24;45;1.113:wait:0;10;this:changetile:24;44;1.113:wait:0;40;this:activate:sign5:wait:0;60;this:activate:sign6,1,1|12:sign3,832,1248,Enemy%27s%20next%20action%3A%20Rock%20defense.%0DRecomended%20action%3A%20Attack.,0|11:teleport1,256,1632,1,0,832,1231.5,,0|12:sign4,688,1608,CORRECT%21%0D%0DPillar%20Creature%20used%0DRock%20Defense%21,0|12:sign5,720,1608,Knight%20uses%0DBasic%20slash,0|3:camera1,752,1392,1,1,100,0,64,16,0,0,0,0,-,1,1,64,64,0,0,0,0,0.2,0.2,c,1,1,0.2|12:sign6,752,1608,43%20DAMAGE%0Dto%0DPillar%20Creature,0|12:sign7,784,1608,INCORRECT%21%0DAction%20failed%21,0~0*7500*~~My%20Level~3~0,3~0~


I was too lazy to do It good :o_O:

Re: Tree 'o Doom

PostPosted: October 11th, 2011, 3:20 pm
by Drksteel
When i play Most RPGS (ive only played MML: SSS and pokemon games for RPG's :awe:) I go faster then everything… execept for final bosses/other level 100's. :awe:
Tree = only boss therefor its a final boss. Understand my logic? No? GOOD! :troll:

Re: Tree 'o Doom

PostPosted: July 2nd, 2012, 12:13 pm
by SuperBenderkirby05
SUUUPPPEEERRR AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
keep up the the work! :D :D :D :D
-atrin