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Re: Underwater

PostPosted: September 23rd, 2013, 12:57 pm
by Volkove
Ah, so it is; thank you. I'll probably work it in for a future level that uses the underwater concept.

Unfortunately, it seems that all the spikes do double the damage as of latest update, so unless the ability to alter said damage amount is implemented, it will be irritating to deal gradual damage.