Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

General discussion about the portal. The Level Posting Rules are also here.

Moderator: Level Moderator

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Raiyuuni » April 28th, 2016, 3:02 am

It's time!
You have until the morning (GMT -3) of May 1ˢᵗ to cast your vote!

Pick four themes out of the list. The four most requested ones will advance.
Image
User avatar
Raiyuuni
Chillin' on the West Pole!

 
Posts: 584
Joined: May 22nd, 2011, 5:49 am
Location: Dimension XXI

Runouwian Fighter

Thumbs Up given: 0 times
Thumbs Up received: 64 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Harmless » April 28th, 2016, 4:27 pm

change of plans

I want vertical

edit: oh I can select four, great
Expect something cool here soon!

~ Tesla Bromonovich
User avatar
Harmless
Is it lunch time yet?

 
Posts: 2793
Joined: June 25th, 2011, 11:53 am
Location: Mother Russia!

Runouw Votes Winner
For winning Master of a Hidden Talent in the RV Summer 2017

Thumbs Up given: 271 times
Thumbs Up received: 240 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Megar » April 29th, 2016, 11:20 am

honestly i'm not fond of vertical, due to the fact vertical level transitions do not exist and really i feel like in general sm63 isn't suited for it
of course if i feel like making a level and that theme comes i can work with it, but i'd really rather not
User avatar
Megar
Follower of Razputin

Error contacting Twitter
 
Posts: 2482
Joined: December 31st, 2009, 3:08 am
Location: On the Steel Ball Run

Runolympics 2015 Winners

Thumbs Up given: 42 times
Thumbs Up received: 147 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby l.m » April 29th, 2016, 1:35 pm

I think if we're going with the Vertical theme you should be allowed to make the level bigger horizontally and be able to use transitions and simulate a vertical level.

But yeah I'm not veeeery fond of it either.
Image
l.m
all light absorbed

 
Posts: 1687
Joined: July 14th, 2011, 12:09 pm
Location: in the shadows i will hide

Razzian Fighter

Thumbs Up given: 136 times
Thumbs Up received: 148 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Venexis » April 29th, 2016, 2:08 pm

I thought that was implied, honestly. As long as it was clear that up was the direction of travel, as opposed to left or right.

Down is also vertical. HMMMMMMMMM.
Spoiler: show
Image
10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
User avatar
Venexis
Prophet of Shadowsquid

 
Posts: 1342
Joined: August 19th, 2009, 7:15 am
Location: Headquarters of EVIL! And definitely NOT my garage... Nope...

Thumbs Up given: 89 times
Thumbs Up received: 211 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby npromin1 » April 29th, 2016, 5:52 pm

When I originally came up with the vertical theme in the suggestions thread and when I nominated it, my thoughts were more on Venexis' lines of thinking. Instead of having an actual limit for the x value,I'd rather for the general direction of travel to be vertical.

To determine the difference between a "vertical" level or a "horizontal" level,I think an X:Y ratio should be used.

If it was up to me, the ratio would be 1:4. So as an example, a 25 x 100 level would work, or a 200 x 800. 200 x 600 would not work. If there is empty space due to level transitions, that is okay. If there is empty space, and no content to the right or left, the level may not fit the theme. I would deem any level that seems as if the character is mostly travelling upwards or downwards to fit the theme.


Of course, there might need to be a few changes to this if necessary.
npromin1
As Ninja As Myst

 
Posts: 167
Joined: July 20th, 2015, 4:11 pm

Thumbs Up given: 28 times
Thumbs Up received: 7 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby MessengerOfDreams » April 29th, 2016, 6:38 pm

The quintessential vertical level I think of is Volkove's Parallel Spires. He has several segments of vertical travel, the level goes entirely up, and he just builds it in parts across level transitions. It's a wide level with like ten rooms that go up the same height to simulate it being taller than it is wide. If you want a good reference point, look that level up.
Image
Image

My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
User avatar
MessengerOfDreams
Moderator

Error contacting Twitter
 
Posts: 6615
Joined: August 16th, 2009, 11:31 am
Location: When I figure it out, I'll let you know.

Winter
2016 Story Contest

Thumbs Up given: 519 times
Thumbs Up received: 707 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Harmless » April 30th, 2016, 3:07 pm

actually I mostly voted vertical because I was hit with an amazing idea last night and I REALLY wanna do it, vertical would be downright perfect for it too
Expect something cool here soon!

~ Tesla Bromonovich
User avatar
Harmless
Is it lunch time yet?

 
Posts: 2793
Joined: June 25th, 2011, 11:53 am
Location: Mother Russia!

Runouw Votes Winner
For winning Master of a Hidden Talent in the RV Summer 2017

Thumbs Up given: 271 times
Thumbs Up received: 240 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Raiyuuni » May 1st, 2016, 4:00 am

THE PEOPLE HAVE SPOKEN.

The themes that advanced to the final poll are...




Colors!

Dream!

Freestyle!

Metroidvania!




This is the final act. Only one of these must stand in the end.

Here's the poll.
You have until the evening (GMT -3) of May 3ʳᵈ to cast your vote!
Image
User avatar
Raiyuuni
Chillin' on the West Pole!

 
Posts: 584
Joined: May 22nd, 2011, 5:49 am
Location: Dimension XXI

Runouwian Fighter

Thumbs Up given: 0 times
Thumbs Up received: 64 times

Re: Theme Poll for the 31ˢᵗ SM63 Level Designer Contest

Postby Oranjui » May 1st, 2016, 4:21 pm

Oyasumi ooooooyasumi
User avatar
Oranjui
Minister of Oerhaos

 
Posts: 1914
Joined: June 26th, 2010, 6:49 am

Runolympics 2015 MVP

Thumbs Up given: 388 times
Thumbs Up received: 188 times

PreviousNext

Return to Level Designer General