Amp's Official Level Designer Tier List

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Re: Amp's Official Level Designer Tier List

Postby Charcoal » December 28th, 2015, 3:17 pm

So it could go like this:
Gold tier
Silver tier
Bronze tier
Honorable mentions
And then maybe just some people with potential after that.
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Re: Amp's Official Level Designer Tier List

Postby Oranjui » December 28th, 2015, 3:20 pm

Yup that's pretty much exactly what I had in mind, with honourable mentions un-numbered (I assume Nan's idea is also the same, but with the honorable mentions numbered? He ninja'd me earlier which was why I added the bit about numbered versus un-numbered in my last post)
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Re: Amp's Official Level Designer Tier List

Postby NanTheDark » December 28th, 2015, 5:19 pm

Or you could make 1-10 Gold, 11-20 Silver, and 21-40 Bronze.

You could also have cooler names for the Tiers instead of the typical Gold Silver Bronze stuff. I mean, this is an SM63 Tier List, let's throw some Mario references in there! :P

I dunno, it could be...
-Mushroom, Flower, Star, Special (Mario Kart reference)
-Yellow Coin, Blue Coin, Red Coin, Star Coin (SM63 items)
-Toad, Peach, Luigi, Mario (Mario characters)
-Goomba, Koopa, Paratroopa, Magikoopa (Mario enemies)

I can come up with more ideas if you want :P
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Re: Amp's Official Level Designer Tier List

Postby MessengerOfDreams » December 28th, 2015, 6:41 pm

the coins are a really sharp idea.
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Re: Amp's Official Level Designer Tier List

Postby ~MP3 Amplifier~ » December 29th, 2015, 1:29 am

I actually love these suggestions. There's a part of me that really wants to let you guys take over a bit and rearrange the topic to something more interesting.
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Re: Amp's Official Level Designer Tier List

Postby Supershroom » December 29th, 2015, 3:01 am

Okay, this is the occasion to tell that ~1 or 2 months ago I was already thinking of a potential separation between active designers and honorarys, since it still seems to be perplexing that 24murph still takes 6th place though nothing came from him in more than 5 years. First off: What is an honorary or retired designer? I'd suggest it should be someone whose latest work lies at least 2 years back. Then, I consider 30 active places (without the honorarys) as too much, at least if you even want to leave potentials then. I've tried to flip through the most recent notable works and for filling up 30 spots I had to reach until mediocre portal-only designers who mostly get 3 star ratings average. Then again, with only 20 active spots there would be too much of a rat race, so I'd say 25 active people should be the right thing if we really want to split it. Then we can also put up 4x6 or 5x5 tiers with respective references, while I prefer the coins at most.

Also OJ this doesn't mean that the Tier List would expand divergently. When a new honorary is put in at the next update, the one on the lowest spot just falls out, and if a honorary becomes active again (Ven, Veso), we would have to find another one to fill the gap or just shorten the honorary list.

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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: Amp's Official Level Designer Tier List

Postby Charcoal » December 29th, 2015, 3:15 am

Now I do want to ask this because I'm curious:
Any particular reason some of these retired designers are still up here or are up pretty high still?
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Re: Amp's Official Level Designer Tier List

Postby MessengerOfDreams » December 29th, 2015, 5:43 am

Theoretically it's because the effect they had on design still lingers today,last I checked, despite their inactivity
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: Amp's Official Level Designer Tier List

Postby Oranjui » December 29th, 2015, 7:14 am

~MP3 Amplifier~ wrote:I actually love these suggestions. There's a part of me that really wants to let you guys take over a bit and rearrange the topic to something more interesting.

fulltables |:-^)))))))))))))))

Also, Shroom, my entire point with introducing the Honorary system was so that we could recognize everyone who was once on the board due to their great influence but was knocked off by other emerging designers. It wouldn't have a limited number of slots; instead, we'd just add people as newer people come and push the old ones off, and possibly if they have a resurgence, put them back up on the list. I wasn't really thinking of it as an entire separate tier, just a place of recognition--hence the name, honorary. In actual real-life contests, honorable mentions aren't numbered. So one part of me likes the fact that you defined the criteria for what it means to be "retired", but at the same time I don't think that should be a restriction; if they actually had a major influence, they should definitely remain on the top 30 list, for the reason MoD mentioned above.
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Re: Amp's Official Level Designer Tier List

Thumbs up x1

Postby Raiyuuni » December 29th, 2015, 10:01 am

I guess that, with the amount of customization that fulltables allow, the tiers barely even need a name anymore.

The objects/characters that Nan listed can also add to the formatting. I haven't seen anyone using any background patterns on fulltables, and I'm sure a discreet pattern would fit in well here.
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