- I haven't seen much of over-ratings lately, but... over this past month there have been MANY down-ratings... it can potentially make others feel depreciative, especially if they worked hard on a level... And then some individuals may ignore those projects because they have low ratings (this is how I see it.). Unfortunately, I am a victim among many others. I am upset by the fact that some individuals go around and rate good levels poorly, yet do not reply with any good reasons for their scores. It really isn't fair, and that has recently been a problem.
I hope this suggestion helps:
Some (level) moderator(s) could monitor ratings and delete any that seem unrealistic (that includes ratings without replies.). "But what if they ARE realistic, and those people do not feel like giving a (good) reason?" Well first read this, whether or not you say that:
- Members who haven't rated before would need to have their first five ratings approved (by a moderator) with good reasons. After that, their next ratings (in number) without a following post would appear in red next to the star poll. Once a post is created, the number turns blue. These would need to be monitored by moderators. They'd check for any blue ratings and, if they are supported with a good, healthy post, the moderator would approve and turn it green (showing the rating is truthful).
However, there are already existing ratings. It can be a tricky fix, but how about this?:
- Moderators, during their free time, could navigate deep into the Portal in search of already existing downRATERS. Once they find one, those moderators could punish the member(s) by deleting all of their existing ratings. But, before they become hasty, they should first give the member(s) a couple sequenced warnings. They may persuade individuals to change their rating(s) responsibly. However, if they consistently ignore their warnings they'd have to part from all their ratings, leaving the level(s) cleaner.
I put nearly two hours of thought into this, and would like to hear some feedback!
I clearly overused parentheses.