Foreground/Background Items

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Foreground/Background Items

Postby LuigiTheBowser » June 28th, 2016, 12:57 pm

Can someone help me? I'm currently working on a level that requires a lot of mushrooms, and I'm having issues. You know how once you place an item, if you mess up with it being behind an item, you have to place it again to let it be in front? I was wondering if there was a keyboard shortcut or something of the sort that allowed you to easily transfer it in front of or behind an item. Thanks!
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Re: Foreground/Background Items

Postby l.m » June 28th, 2016, 3:01 pm

Unfortunately, there's no option like that in SM63. Items are concentrated always in the same layer, and the only way of overlapping them is placing one over the other.
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Re: Foreground/Background Items

Postby LuigiTheBowser » June 28th, 2016, 3:52 pm

l.m wrote:Unfortunately, there's no option like that in SM63. Items are concentrated always in the same layer, and the only way of overlapping them is placing one over the other.

Ok, thanks you for telling me.
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Re: Foreground/Background Items

Postby KABOOM » June 28th, 2016, 5:45 pm

Note that erasing items will mess up the layers.

Also, that sometimes the layers will mess themselves up for no reason.

It's kind of a problem.
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Re: Foreground/Background Items

Postby Raiyuuni » June 29th, 2016, 6:55 am

If whatever you're planning to do involves pixel perfect assembly (which isn't a rare feat in these parts) then you should consider reading the tidbit referrent to items in this page. An item is always overlapped by its sucessors in the code. And, as KABOOM has mentioned, item layering will be messed up at random if you, for example, use the in-game item eraser at all. The sensible thing to do is delete items directly through the code and always have a copy within reach.
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