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LL needs to be on the tablet!

PostPosted: July 2nd, 2013, 10:51 am
by Americankid
You know those App's? I went to Runow with my tablet and look It slows down. Plus I don't have a keyboard!

Re: LL needs to be on the tablet!

PostPosted: July 3rd, 2013, 1:06 pm
by Kimonio
The script and GUI and everything technical would have to be recoded to either fit Java or iOS compatibility, which is tricky as heck, since Flash and mobile don't work well.
What I've found is that disabling flash does the trick as it won't freeze up the interface, which is why I avoid topics with videos and levels in-post, because my Kindle will reboot on instinct after two minutes of refusing to comply to command.

But yeah. Rob would have to do a lot of rescripting if its to work on Last Legacy. And like popular games that have gone mobile, certain features would be lost, like the designer, because of the impossibilities of making and sending levels online.

I do like the idea though/

Re: LL needs to be on the tablet!

PostPosted: July 7th, 2013, 7:31 pm
by Runouw
Gameplay maybe, but I am not porting the whole level designer.

Re: LL needs to be on the tablet!

PostPosted: July 13th, 2013, 4:50 pm
by Americankid
Runouw wrote:Gameplay maybe, but I am not porting the whole level designer.

Alright, but will you still do the level portal thing in game like in SM63?

Re: LL needs to be on the tablet!

PostPosted: July 13th, 2013, 7:46 pm
by Raz
I doubt it, that was useless.

Re: LL needs to be on the tablet!

PostPosted: July 13th, 2013, 7:56 pm
by nin10mode
An ingame level portal would probably be necessary to have on an app version, for convenience sake. I would probably mind having to copy and paste codes every time I wanted to play levels.