Last Legacy Gameplay

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Last Legacy Gameplay

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Postby Cordelia » July 25th, 2014, 10:10 pm

Initially posted this in the Artwork subforum by mistake. Oops.

Anyways, I think I have a bad history of suggesting things, so I'm gonna take it easy on this one.

After playing a bit of LL I became increasingly frustrated with one thing: Getting hit. Now that seems pretty silly, doesn't it? Well let me explain.

Let's say you're fighting a knight. You get a nice little combo, and the knights enter their invulnerability period. Just as this happens, they take a swipe at you with their sword, taking away a chunk of precious health and there was nothing you could do about it.

I feel this game could use some sort of defense system, like a back-dash or shield. A back dash would be best set as double tapping the movement buttons. Just a suggestion to make combat a bit less frustrating.
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Re: Last Legacy Gameplay

Postby Harmless » August 4th, 2014, 3:38 pm

Actually, some sort of dodge/guard mechanic would be really neat. I mean, it's practically a standard for (read: good) fighting games anyways.
Expect something cool here soon!

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