Level Portal Suggestion Thread

General discussion about the portal. The Level Posting Rules are also here.

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Re: Level Portal Suggestion Thread

Postby Charcoal » August 20th, 2011, 2:40 am

destroyer1 wrote:Heres a suggestion: horizontal transition lines for sm63. :awe:

You can make horizontal one, but only a disabled one.
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Re: Level Portal Suggestion Thread

Postby Asterocrat » August 20th, 2011, 3:30 am

TheSlawDog wrote:
destroyer1 wrote:Heres a suggestion: horizontal transition lines for sm63. :awe:

You can make horizontal one, but only a disabled one.


In fact, if you hack the code, you can make an horizontal one, not disabled. But the result is strange.

Anyway, this is the wrong topic for this kind of suggestions. Please go here.
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Re: Level Portal Suggestion Thread

Postby BrawlerEX » August 23rd, 2011, 4:21 pm

How about a section for incomplete levels. Lots of people don't have time to make their levels in one day. So we can finish it another day.
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Re: Level Portal Suggestion Thread

Postby Buff_ » August 24th, 2011, 4:35 am

brawlere wrote:How about a section for incomplete levels. Lots of people don't have time to make their levels in one day. So we can finish it another day.

You just save it on your computer. We don't need to have a separate section for incomplete levels.
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Re: Level Portal Suggestion Thread

Postby Doram » October 12th, 2011, 3:24 am

Hey, Suyo!! Check this out!

While looking through the Runouw.com News thread for another conversation, I came across this:

Runouw.com News on September 26th, 2010, 7:22 pm

Runouw wrote:I also somehow managed to make a new bbcode tag...

Try it out!
211x56~0*36*5f*20*0*36*5f*7*5g5f*12*0*36*5f*20*0*36*5f*20*0*36*5f*3*5g5f*8*6;5v*3*655f*3*0*36*5f*10*636A0*4*5j5f*3*0*36*5f*9*63670*6*5d5f*2*0*36*5f*8*635z0*7*5d5f*2*0*36*5f*8*610*8*5d5f*2*0*36*5f*8*610*8*5d5f*2*0*36*5f*8*610*8*5d5f*2*0*36*5f*8*645w5{0*6*5d5f*2*0*36*5f*10*645w5{0*3*5k5f*3*0*36*5f*12*6=5w*3*665f*3*0*36*5f*7*5g5f*12*0*36*5f*17*5g5f*2*0*36*5f*20*0*36*5f*10*5g5f*9*0*36*5f*20*0*36*5f*20*0*36*5f*20*0*336*3d*56*0*329*5:5@*6*0*49*5254*6*0*49*5254*6*0*49*5254*6*0*47*5:5@5B54*6*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5254*8*0*47*5;5A*8*0*47*3Q0*55*3Q0*52*3Q*4*0*52*3Q0*55*3Q0*52*3Q*4*0*52*3Q0*46*3Q0*8*3Q0*46*3Q0*5*3Q*4*0*46*3Q0*5*3Q0*55*3Q0*55*3Q0*948*3Q0*55*3Q0*55*3Q0*44*3Q*8*0*48*3Q*8*0*59*3Q0*55*3Q0*55*3Q0*44*3Q*8*0*48*3Q*8*0*48*3Q*8*0*3*3Q0*44*3Q*8*0*3*3Q0*44*3Q*8*0*3*3Q0*44*3Q*8*0*48*3Q*8*0*59*3Q0*55*3Q0*55*3Q0*44*3Q*8*0*48*3Q*8*0*48*3Q*8*0*896*3Q*10*0*46*3Q*10*0*46*3Q*10*0*257*3Q*12*0*44*3Q*12*0*44*3Q*12*0*1344*3Q0*55*3Q0*55*3Q0*55*3Q0*55*3Q0*42*3Q*19*0*187*3Q*36*0*20*3Q*36*0*55*3Q0*55*3Q0*55*3Q0*38*3Q*13*0*4*3Q0*38*3Q*4*0*52*3Q*4*0*146*3Q*22*0*755*3m*7*0*49*3m*7*0*19*3Q*27*3m0*2*3m*7*0*49*3m*7*0*48*3q3m*7*0*44*3r3m*11*0*21*3m*21*0*2*3m*12*0*21*3m*21*03q3m*12*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*10*0*12*3m*13*0*21*3m*21*03m*13*0*21*3m*10*0*12*3m*13*0*21*3m*21*03m*13*0*21*3m*10*0*12*3m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*21*03m*13*0*21*3m*35*0*21*3m*3*0*32*~1,1437,1426,0,0,Right|73,1328,1472,Hit%20That%20Switch%21%0D%0D%0D%0DInspired%20by%20Yoshi%27s%20Island%0DWorld%202%2DExtra|43,800,1779|42,256,1432,1,180|40,336,1624,1104,1504|40,1104,1504,256,1464|2,176,1488|2,208,1488|2,240,1552|30,200,1536,1,0|2,304,1488|2,336,1488|2,176,1520|2,208,1520|2,272,1584|30,256,1600,1,0|2,304,1520|2,336,1520|2,240,1584|30,312,1536,1,0|2,272,1552|55,352,1576,1|54,192,1520,1|54,198,1638,1|140,1413,1430,1,85|140,1486,1428,1,100|140,1575,1430,1,90|141,1711,1412,1,180|74,1712,1468,10|7,2256,1200,0,4,0,70,0,0,none,Up,0.5,2,1,50|7,2320,1048,9,0,400,0,340,0,Left,none,0.5,2,1,170|74,2096,984,10|37,2928,1024,20,0|74,2848,728,14|37,3248,1024,20,0|7,3432,744,0,7,0,45,0,0,none,Down,0.5,2,1,50|7,3432,992,8,0,60,0,0,0,Right,none,0.5,2,1,60|61,3920,968,1|7,4016,992,9,0,500,0,0,0,Right,none,0.5,2,1,100|4,3920,888|2,3872,904|2,3968,904|2,3840,944|2,4000,944|43,4384,948|7,4464,992,7,0,70,0,0,0,Right,none,2,2,1,60|37,5040,912,21,0|74,4976,952,12|4,3248,960|4,3248,896|4,3248,832|4,3248,768|2,5040,864|2,5040,800|2,5040,736|2,5040,672|2,5040,608|2,5056,544|2,5104,504|2,5152,544|2,5168,608|2,5168,672|2,5168,736|2,5168,800|2,5168,864|2,5168,928|2,5168,992|2,5168,1056|2,5168,1120|7,5168,1168,7,0,80,0,0,0,Right,none,0.3,2,1,80|37,5328,1048,25,0|7,5504,664,9,0,120,0,0,0,Right,none,0.5,3,1,80|2,5504,608|2,5504,560|2,5328,992|2,5328,928|2,5328,864|2,5328,800|2,5328,736|2,5328,672|2,5328,608|2,5328,544|2,5360,496|6,6256,560|108,6376,576,1,0|108,6456,576,1,0|108,6520,576,0,0|109,6424,584,1,0|109,6484,588,1,0|141,5477,1109,1,330|77,256,1632|2,3472,960|2,3536,960|2,3600,960|2,3664,960|2,3728,960|2,3792,960|77,968,1656|2,4112,968|73,968,1728,You%20better%20have%20F%2EL%2EU%2ED%2ED%2E%20if%20you%20are%20down%20here%2E%2E%2E|2,4176,968|2,5400,520|2,5448,520|4,6640,1328|77,6672,1328|74,6032,1432,1|73,6160,1376,Secret%20%3AP|82,6384,1328|83,6448,1328|84,6512,1328|77,6512,976|77,6448,976|77,6384,976|4,6608,1328|4,6576,1328|73,6032,1536,This%20pipe%20goes%20back%20to%20the%20beginning%2E%0D%0D%3C%2D%2D%2D%2D%2D|42,152,1568,1,90|40,5968,1496,168,1576|2,2928,880|2,2928,800|2,2928,960|73,6608,640,Theres%20100%20coins%20is%20this%20level%2E%2E%2E|68,4573,886,1|68,4772,831,1|68,4894,926,1|68,4974,1209,0|68,1633,1394,1|68,1912,1641,1|68,2027,1531,1|68,2121,1628,1|68,2212,1462,0|72,1690,1452,1|72,1735,1444,0|72,1705,1444,0|72,1757,1465,1|72,1721,1448,1|72,1739,1446,1|113,968,1744,1,0~4~2~Hit%20That%20Switch%21


It's like the [code] tags, except you have to put the name and a pointless random number....
like this:

[levelcode=My Level's Name; id=234534]Paste_Level_Code_Here[/levelcode]

There is a strange reason why you need the random number... Just make sure it's a different number that no one else picked (on the same page of the thread)

It doesn't work with long level codes... >.> I might have to fix that in the future....

But guess what??
The [levelplayer] tag works on ANY level! :awe:

[levelplayer=2542345634]INSERTCODEHERE[/levelplayer]
And once again... ^ that is a completely random number.
This tag is a lot easier to use. I WANT EVERYONE TO USE IT NOW... (Well you don't have to, but I think it's cool)

Here is an example:
Sorry, the embedded player is not working just yet, please use the Popup link to open the level in a new window.
Super Mario 63
Show | Hide | Popup



Maybe we could put this into the new level portal. At the very least, it could just use the tag in the code behind the "Process" button. Generating a random number is no problem in code, either. :ugeek: :awe:

Good idea? Bad idea?
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Re: Level Portal Suggestion Thread

Postby Republic » October 12th, 2011, 5:16 am

+1 vouch

I think the generator have to remove the generated number as well to avoid unlucky repeated numbers.
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Re: Level Portal Suggestion Thread

Postby Buff_ » October 12th, 2011, 5:31 am

Doram wrote:Maybe we could put this into the new level portal. At the very least, it could just use the tag in the code behind the "Process" button. Generating a random number is no problem in code, either. :ugeek: :awe:

Good idea? Bad idea?

There should only be 1 level per thread, so you won't actually need the random number generator.




Also..
Suyo wrote:
Buffooner wrote:Any chance we could have the level tags automatically implemented into the post, so it is instantly available to play?

As soon I've talked to Runouw about implementing the new LP into the game, we can do that, but for now it's not possible.
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Re: Level Portal Suggestion Thread

Postby Suyo » October 12th, 2011, 6:57 am

I added the LP tag as a test, but it seems it doesn't work. Try posting a new level in the SM63 forum, and check the "Add Level Player" box, then Preview the post and tell me if it works.
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Re: Level Portal Suggestion Thread

Postby Buff_ » October 12th, 2011, 8:25 am

It works.
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Re: Level Portal Suggestion Thread

Postby Suyo » October 12th, 2011, 8:29 am

Does it show for you when you hit "Show"?
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