koolkid wrote:splits off old red coin supply -2.0
lose fludd -0.5
usfull for respawn points +2.5
usefull for large laggy levels (trasitoins can't stop ALL lag,and they don't help prevent from being able to load the lvl)+1.5
good idea +0.5
controllable when have fludd +1.0
overall score:+2.5/∞
A 2.5 out of infinity is a 0.
That's why you think before you edit. If youn can't get the red coin out, go into the code and delete the red coin ID. I think it's |3,x coord,y coord.
If you lose a fludd, that doesn't mean anything since you got rid of the part where you were supposed to get it anyway, its pointless to have anyway.
Controllable when have fludd? No idea wtf you're talking about.