Animorph's Levels (Story of U)

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UPDATE (07/30/2012)

Postby Animorph » July 30th, 2012, 8:05 pm

Night of the Ninjora Demo has been released! TELL ME WHAT YOU THINK!
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Re: Animorph's Levels (Night of the Ninjora)

Postby PH 007 » August 1st, 2012, 12:56 am

I see a good series in this... i mean... your "decorating" skills seem to be very good and the idea of the "Sol Orb" seems great...
Especially liked the place where u use the Delta (a.k.a Spacebar) powers to make a hole in your house :P

P.S:
Hilariousness for the win!
(Sign: You are in: "your home". You: Why do I need to read this I live here for G's sake!)
Being lazy since... zzz

My Last Legacy Levels ! YAY!
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Re: Animorph's Levels (Night of the Ninjora)

Postby Animorph » August 1st, 2012, 6:02 pm

PH 007 wrote:I see a good series in this... i mean... your "decorating" skills seem to be very good and the idea of the "Sol Orb" seems great...
Especially liked the place where u use the Delta (a.k.a Spacebar) powers to make a hole in your house :P

P.S:
Hilariousness for the win!
(Sign: You are in: "your home". You: Why do I need to read this I live here for G's sake!)


@My "decorating": Difersisa is meant to look crazy and stuff, hence why the name comes from the latin word "dieresis" (different... I think... Google translate said so.)

@Sol Orb: Honestly, I was like "Hmm... What could I call fiery ball things? Sun... Solar... SOL BALLS! Er... SOL ORBS!"

@Secret: Meh, I could've done better.

@Hillariousness: At first, I was like "How should I make Nights act...?" At first, I was gonna pull a Mario/Link and make Nights silent so "you become the character"... BORING! Then I was going to make him a hardcore, loyal soldier... BORING! And that is why I decided to add hilarity.

And lastly, thank you so much for checking this out. I was going to check your levels, but I got sidetracked trying to work on mine. I promise I'll check yours out soon.
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UPDATE (08/04/2012)

Postby Animorph » August 4th, 2012, 10:38 am

NEW DEMO! I added a few things. Check it out.
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Re: Animorph's Levels (Night of the Ninjora)

Postby PH 007 » August 5th, 2012, 11:03 am

ABSOLUTE GENIUS ABSOLUTE WIN :wtf:

Definetly LOVE the portal especially what u did with the castle background window! Oh and... I felt like i was playing Nintendo DS or Wii when I cleared out the dirt XD also love the new area :awe:
Being lazy since... zzz

My Last Legacy Levels ! YAY!
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Re: Animorph's Levels (Night of the Ninjora)

Postby Animorph » August 5th, 2012, 10:04 pm

PH 007 wrote:ABSOLUTE GENIUS ABSOLUTE WIN :wtf:

Definetly LOVE the portal especially what u did with the castle background window! Oh and... I felt like i was playing Nintendo DS or Wii when I cleared out the dirt XD also love the new area :awe:


Thanks, I got big plans for it. And honestly, though my ideas and concepts may be great, I lack more advance triggers. I feel like all my triggers are too basic.

But yes, I am genius.
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Re: Animorph's Levels (Night of the Ninjora)

Postby PH 007 » August 7th, 2012, 5:43 am

Animorph wrote:
PH 007 wrote:ABSOLUTE GENIUS ABSOLUTE WIN :wtf:

Definetly LOVE the portal especially what u did with the castle background window! Oh and... I felt like i was playing Nintendo DS or Wii when I cleared out the dirt XD also love the new area :awe:


Thanks, I got big plans for it. And honestly, though my ideas and concepts may be great, I lack more advance triggers. I feel like all my triggers are too basic.

But yes, I am genius.


Take look at tips and tricks there are some very good stuffs!
Also: just practice and experiment, this is how you learn/create new tricks for the triggegrs :D
Being lazy since... zzz

My Last Legacy Levels ! YAY!
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11/23/2012: REBOOT

Postby Animorph » November 23rd, 2012, 9:01 am

To be honest, yes, I did give up. BUT NOW I SHALL START ANEW! (for what, like, the fifth-ish time?)

And I'd really like people to help me with this...

EDIT: I added the somewhat updated version of the original demo (I added a few things after the last update but never finished)
Last edited by Animorph on November 23rd, 2012, 9:54 am, edited 1 time in total.
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Re: Animorph's Levels (Night of the Ninjora)

Postby PH 007 » November 23rd, 2012, 9:53 am

I could help... For now I'm on a break 'till new version comes out, but I think that it'll help me with still remembering how this works...

P.S:
Don't feel like your triggers are too basic. It's ALL we have now, really... And actually, its more than in SM63.
I, personally, get overexcited when a trigger* works well... I tend to epic fail a lot :o_O: ...
*with "trigger" I mean "move item" XD

P.P.S:
If need a boss, I'm practising health bar-ing.
Being lazy since... zzz

My Last Legacy Levels ! YAY!
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Re: Animorph's Levels (Night of the Ninjora)

Postby Animorph » November 25th, 2012, 7:41 am

PH 007 wrote:I could help... For now I'm on a break 'till new version comes out, but I think that it'll help me with still remembering how this works...

P.S:
Don't feel like your triggers are too basic. It's ALL we have now, really... And actually, its more than in SM63.
I, personally, get overexcited when a trigger* works well... I tend to epic fail a lot :o_O: ...
*with "trigger" I mean "move item" XD

P.P.S:
If need a boss, I'm practising health bar-ing.


Thanks. I'm not sure how to health bar bosses. I'll PM you the first remake when I'm done
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