PH 007's levels

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PH 007's levels

Postby PH 007 » December 29th, 2011, 1:14 pm

Coming soon: LLC... (EPIC!)
EDIT: Awww... I accidentally overwrited the file... awww... and I was sooo frustrated by that... so... It's cancelled...
But oh well! I'm making bosses right now! So... well... I can make an epic adventure later...

Coming soon: The Golden Lands DEMO`
The Golden Lands (DEMO): show
V.1
Code: Select all
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Already done the DEMO! No secrets, no end... but you see how to make a checkpoint system... plus Runouwolutinary idea for the balance! and of course that you can look at what I've done with Contrast 100, Saturation 100, and Hue 180! (but remember that in some places I canged the colors... basically in the tyle windows... and there's a "lol" there... plus some jokes just look around the level there are no secrets and the checkpoit use is not limited... checkpoints? or... Slow Motion Checkpoints? Cool huh 8-)x1000000 Have fun!

Coming soon: My very own Beta Levels (maked by me, not redone Runouw's ones)
This one... I made at I.T. at my class... like a month or two before... please don't tell the teacher that I was donig that :ninja:
Yay! V.2! Now some things are corrected and you already can go hunting for the secret! B.T.W. sorry orbit fail when you discover the secret... anyways... enjoy!
Beta Levels: show
Beta Level 1
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Hints: The Delta Magic is useless but I have put a Delta Negate Box at the end so you can't jump over the triggers that I was lazy to make higher. Try to found the secret* (not hidden... a hint... I'ts near the goal... really easy to found just look at what happens after you get to the end portal...)
*Not a secret... I just "turned Off" the goal after you reach It... but looks cool like...
Mage: What in the... that's not what I was lookin' for! I'm leaving man!
EDIT: Forgot to say that there's a secret goal! And a "secret inside a secret"...

The 3 Quests: Start near the Deku Tree and go trough the Tall Tall Evil Tree Scale, the Mysterious Cave Exploring and the Secret Snow Land Conquering challenges to get rid of the Infinite Stairs spell in the Deku Tree and get to the goal... oh just two things: Because of the level transitions I wasn't able to "get rid" of the Endless Stairs so after you complete the 3rd quest you just get teleported to a secret passage that will go past the Endless Stairs eye trigger... but anyways It's cool... and the second thing: there's a secret in the Deku Tree... the Shadow Portal Switch!
The 3 Quests: show
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0.2,0.2,c,1,1,0.2|8,2800,1360,r,0|8,2912,1280,r,0|8,2736,1360,r,0|8,2672,1360,r,0|8,2768,1296,r,0|8,2704,1296,r,0|8,2704,1424,r,0|8,2768,1424,r,0|8,2480,1408,r,0|8,2512,1376,r,0|8,2544,1344,r,0|8,2464,1336,r,0|8:goal1,2048,1376,r,0|8:goal1,2112,1376,r,0|8:goal1,2080,1336,r,0|12:sign1,2544,1480,To%20complete%20the%20level%20you%20must%20destroy%20the%20infinite%20stairs%20spell%20from%20the%20Deku%20Tree...%20this%20snow%20is%20special...%20but%20some%20atoms%20of%20the%20snow%20are%20even%20more%20special...%20you%20need%20one%20of%20those%20to%20get%20rid%20of%20the%20spell...%20by%20the%20way%3A%20you%20can%20advance%20now...,0|6,2528,1432,wait:1;0;sign1:wait:2;8;this:activate:block3:wait:0;10;this:camera:1;0;0;0;block3;200;1;5:wait:0;60;this:cameraoff:,0,1,64,64|3:block3,2992,1312,4,4,100.124.124.100.124.124.124.124.124.124.124.124.100.124.124.100,2,-1,0,0,0,0,0,-,1,1,64,NaN,0,0,0,d,0.2,0.2,c,1,1,0.2|8,2928,1424,r,0|8,3056,1360,r,0|8,3104,1440,r,0|8,3008,1440,r,0|8,2976,1384,r,0|8,2992,1232,r,0|8,3104,1296,r,0|8,3176,1360,r,0|13,1760,1248,42,8,0|8,3184,1456,r,0|12:sign2,2656,1480,Yep.%20Again.%20You%20can%20advance.,0|6,2624,1416,wait:2;10;this:changetile:95;46;2.100.100:changetile:107;45;3.100.118.100.117.100.119:camera:0;3440;1408;1;;175;1;75:wait:0;180;this:cameraoff:,0,1,64,64|8,3296,1408,r,0|8,3264,1344,r,0|8,3328,1376,r,0|4,3392,384,3,34,0,100,100,100,0,0,0,0,0,0,0,0|13,3328,1408,8,3,0|8,3696,1424,r,0|8,3712,1456,r,0|8,3824,1424,r,0|8,3800,1448,r,0|8,3760,1344,r,0|8,3824,1352,r,0|8,3688,1328,r,0|8,3672,1360,r,0|8,3624,1408,r,0|8,3896,1376,r,0|8,3944,1448,r,0|6,4352,1184,camera:0;0;0;0;;380;1;1:wait:0;32;this:activate:e-switch1:wait:2;251;this:turnoff:e-switch1:wait:2;32;this:cameraoff:,0,1,64,300|13,4064,1248,55,8,0|6:e-switch1,4320,1544,activate:teleport2:wait:0;50;this:activate:teleport2:wait:0;50;this:activate:teleport2:wait:0;50;this:activate:teleport2:wait:0;50;this:activate:teleport2:wait:0;50;this:activate:teleport2,0,1,64,64|11:teleport2,4336,1608,1,0,4450.5,1469,,0|8,5680,1440,r,0|12,5888,1480,Monotony%3F%20Oh%20yeah...%20It%27s%20not%20easy%20to%20make%20an%20eye%20trigger%20do%20tha...%20OH%20CRAP%20WHY%20I%20HAVE%20WRITTEN%20THAT%20NOW%20ANYONE%20KNOW%20THE%20SECRET%21,0|12,6040,1480,Okay...%20so...%20if%20you%20don%27t%20reveal%20the%20secret%20I%20will%20teleport%20you%20to%20the%20Deku%20Tree%20and%20break%20the%20infinite%20stairs%20spell...%20OK%21%20Done%21%20You%20can%20go%20in%20there%20through%20that%20door%21,0|11,6160,1472,1,0,8014.5,1439,,0|153,5968,1480,r,0|152,6320,1480,r,0|151,6400,1480,r,0|269,6192,1392,r,0|269,6128,1392,r,0|269,6160,1376,r,0|269,6200,1448,r,0|269,6120,1448,r,0|202,6240,1464,r,0|201,6240,1480,r,0|202,6240,1432,r,0|202,6240,1400,r,0|202,6240,1368,r,0|203,6240,1344,r,0|202:,6080,1464,r,0|201:,6080,1480,r,0|202:,6080,1432,r,0|202:,6080,1400,r,0|202:,6080,1368,r,0|203:,6080,1344,r,0|13,6176,1248,8,8,0|153,3992,1480,r,0|152,3680,1480,r,0|13,3648,1440,7,2,0|151,3552,1480,r,0|113,3344,1488,r,0|112,2840,1472,r,0|111,2736,1480,r,0|109,2704,1400,r,0|110,2792,1336,r,0|113,2616,1424,r,0|110,2584,1456,r,0|112,2472,1480,r,0|110,2448,1480,r,0|113,2392,1512,r,0|109,2336,1480,r,0|152,1632,1480,r,0|152,1568,1480,r,0|153,1392,1480,r,0|151,856,1480,r,0|151,1160,1480,r,0|153,1112,1288,r,0|151,1176,1264,r,330|152,976,1480,r,0|152,1280,1480,r,0|12,928,1480,Here%20the%20stones%20like%20the%20one%20that%27s%20at%20the%20right%20of%20the%20sigh%20do%20different%20things...%20jump%20on%20them%20or%20just%20walk...%20and%20be...%20just%20amazed...,0|153,1328,1160,r,0|151,1248,1104,r,0|153,1208,1048,r,0|151,1064,1160,r,0|151,952,1160,r,0|119,752,1480,r,0|119,-8,1488,r,0|101,352,1488,r,0|102,376,1488,r,0|103,112,1488,r,0|6,1334,1198,wait:0;32;this:gravity:0,0,1,20,20|15,7584,0,3;2,4|11:door2,7760,1440,1,1,7760,1440,door1,0|14,8672,768,r,0|6:infinitestairs,8224,976,activate:teleport:activate:platform:turnon:infinitestairs,0,1,10,175|11:teleport,8432,1088,1,0,8128,1251,,0|6,7928,1272,camera:0;0;0;0;;300;0;1:wait:1;10;...cam:cameraoff::turnon:this,0,1,20,175|6:that2,7728,1376,turnoff:infinitestairs:moveitem:platform1;1;0;0;1;180;0;0,0,0,64,64|8,7760,1360,r,0|427,7792,1488,r,0|7,7808,1448,8,3,2,-1,0,0,3,48,4,0,-,0.5,3,NaN,64,0,0,l,0,0.5,0.5,c,1,3,0.5|13,7680,1248,3,9,0|13,7840,672,19,25,0|14:goal2,9047,755,r,0|903,7824,1440,r,270|5,7824,1280,moveitem:goal2;0;7824;1440;1;0;-10;10:cameraoff:,1,1|426,7816,1272,r,0|426,7832,1272,r,0|15,9120,704,2;4,1|8,9568,512,r,0|8,9568,608,r,0|8,9568,640,r,0|5,9744,672,wait:0;32:turnon:this,1,1|51,9952,480,r,0|53,9888,480,r,0|52,9904,544,r,0|54,9872,576,r,0|6,9640,744,wait:2;0;this:turnon:this,0,1,0,0|11,9280,768,1,0,9280,768,,0|12:signn1,9432,744,PH%20007%20productions%20presents...,0|12:signn2,9480,744,...The%203%20Quests%21,0|14,9344,608,r,0|7:platform,7824,1296,8,2,0,64,16,0,3,48,4,0,-,1,1,NaN,NaN,0,0,0,u,0.5,0.5,c,1,3,0.5|7,8528,1440,8,2,1,-1,0,0,3,48,4,0,-,3,1.5,64,380,0,0,0,u,0.5,1,c,1,3,0.5|8,8528,1328,r,0|8,8528,1232,r,0|8,8528,1136,r,0|8,8528,10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EDIT: Solved a camera problem. I will remove the level transition of snowland/dekutree to solve some problems later...


Hi I will use a code for each type of levels:

Levels Series Walktrough Tests
If in various colors this means that I'm not sure about the type.


Look here later for more levels and enjoy!

P.S:
And thumb up please.
Last edited by PH 007 on May 27th, 2012, 7:33 am, edited 22 times in total.
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Re: PH 007's levels

Postby PH 007 » December 29th, 2011, 1:27 pm

One question... how to make that things that are just a dark line and when you click in the blue text that thing... "opens". That's a spoiler? I really don't know how to do that please tell me...

EDIT: Figured out by myself... [*spoiler=the title]What's inside the spoiler[/spoiler] (delete the * I just put It there so you know how it works. Without the * it will look like the levels aboe this)
Last edited by PH 007 on January 3rd, 2012, 12:06 pm, edited 1 time in total.
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Re: PH 007's levels

Postby Drksteel » December 29th, 2011, 8:16 pm

Very good, could use some improvement...

8/10.
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What sig? :awe:
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Re: PH 007's levels

Postby PH 007 » December 30th, 2011, 1:34 am

Drksteel wrote:Very good, could use some improvement...

8/10.


Thanks... but that level was made like two months ago and constantly looking if the teacher is looking to what I'm doing and in a very old, slow and laggy computer... but now I'm working in my super-modern computer with tactile screen yay :awe:

Working on the Golden Lands DEMO V.1 and in the Beta Level 1 (I will say this only one more time cuz I'm lazy... when I say "Beta Level 1/anything" I mean my own Beta Levels not the Runouw's ones...

EDIT: And taking breakfast (here where I live is 10:39 (and yes, I know that I sleep alot is just that I have Xmas/Newyear holidays :awe: ) and I just woke up...)...
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Re: PH 007's levels

Postby PH 007 » January 23rd, 2012, 12:55 pm

Sorry for the LLC's delay but I had a lot of complications (and a metric ton of homework :o_O: )... anyways... well... oh yeah: soon I will release it...
Also posting this so people go here and look at the modifications of my levels cuz ppl go to places with new posts...

Also created separate posts of my levels...
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Interesting

Postby Animorph » August 2nd, 2012, 2:19 pm

Golden (And Orange... And Purple... And Blue...) Lands DEMO:

First off, I must say: Your triggers are awesome! I see how you did it, but it still amazes me. Plus, unlike me, you figures out how to use "change tile". LOL. Anyways, the colors were very cool; I'd often stop to look around. Another good thing about the colors is it distracts me from ugly transitions from landscapes to buildings. Also, your messages on the end went by to fast for even me to read.

Seems like this'll be fun to play when complete.

Beta Level 1:

Didn't play... What? I've seen it all before.

The 3 Quest:

First off: That coin above the door inside the tree is a jerk move. I jumped to get it but instead ended up outside again. LOL.

Nice infinite stairs. The door transition is almost unnoticeable. BTW, when I saw one spot where you can use Delta and two blocks blocking a passage, I thought "Is this my trick from my house?" Nope... But you should use it? (Remember? The Sol Orb?)

The cave was a little confusing when finding out how to change gravity back.

The sign about breaking the spell seemed to be cut off...

Didn't beat the level. That's how good it is, I guess. LOL.
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Re: Interesting

Postby PH 007 » August 5th, 2012, 10:40 am

Animorph wrote:Golden (And Orange... And Purple... And Blue...) Lands DEMO:

First off, I must say: Your triggers are awesome! I see how you did it, but it still amazes me. Plus, unlike me, you figures out how to use "change tile". LOL. Anyways, the colors were very cool; I'd often stop to look around. Another good thing about the colors is it distracts me from ugly transitions from landscapes to buildings. Also, your messages on the end went by to fast for even me to read.

Seems like this'll be fun to play when complete.

Thanks! Im not doing anyhting 'till update thou... but I have some plans already including a boss fight!

Animorph wrote:.Beta Level 1:

Didn't play... What? I've seen it all before.

Yeeeaaah... It's MY beta level. I actually wanted to show LL to a friend and ended up completing it and then adding stuff into it :awe:

Animorph wrote:The 3 Quest (actually its "The 3 QuestS"):

First off: That coin above the door inside the tree is a jerk move. I jumped to get it but instead ended up outside again. LOL.*

Nice infinite stairs. The door transition is almost unnoticeable. BTW, when I saw one spot where you can use Delta and two blocks blocking a passage, I thought "Is this my trick from my house?" Nope... But you should use it? (Remember? The Sol Orb?)**

The cave was a little confusing when finding out how to change gravity back.***

The sign about breaking the spell seemed to be cut off...****

Didn't beat the level. That's how good it is, I guess. LOL.*****

*Dont know what you mean
**Thanks! Oh and since I made this before I guess its MY trick from MY level. And yeah: I had the same feeling while dicovering that thing in "your house" :awe: .
***Huh? Oh... PhailMan strikes again... I must fix that one day... but the this is: you are supposed to get that coin facing right (actually left since you are upside-down) and then you rotate and glitch through the ceiling... I think I forgot that you can't see that white box with an eye qhile playing... Well Ill fix everything in all my levels after the update. First thing in the To-do List!
****Yeah it was my first LARGE level and I ran out of ideas and i was lazy :o_O:
*****Its glitchy and maybe a bit confusing so yea... :troll:

Well thats all and bye, my chocolate muffin is ready :troll: :awe:
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Re: Interesting

Postby Animorph » August 6th, 2012, 10:26 pm

*Dont know what you mean
**Thanks! Oh and since I made this before I guess its MY trick from MY level. And yeah: I had the same feeling while dicovering that thing in "your house" :awe: .
***Huh? Oh... PhailMan strikes again... I must fix that one day... but the this is: you are supposed to get that coin facing right (actually left since you are upside-down) and then you rotate and glitch through the ceiling... I think I forgot that you can't see that white box with an eye qhile playing... Well Ill fix everything in all my levels after the update. First thing in the To-do List!
****Yeah it was my first LARGE level and I ran out of ideas and i was lazy :o_O:
*****Its glitchy and maybe a bit confusing so yea... :troll:

Well thats all and bye, my chocolate muffin is ready :troll: :awe:[/quote]

Yeah, large levels can cause laziness. (Hence why my levels often lack decor.
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Animorph
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Re: Interesting

Postby PH 007 » August 7th, 2012, 5:52 am

Animorph wrote:Yeah, large levels can cause laziness. (Hence why my levels often lack decor).


Whaaa-
Your levels have a very good decoration!
And triggers arent basic... its just that for now theres nothing mroe than that :mrgreen:
I think you're pretty good at this!
Being lazy since... zzz

My Last Legacy Levels ! YAY!
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