Amp's Community Help & News Topic

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Re: Amp's Community Help & News Topic

Postby 1018peter » October 24th, 2012, 4:21 am

While lordpat do his review,I want to take on the hall of mirror!I'm sure I can do better this time.
Indefinite hiatus on Level Designing...
Upcoming Levels: show
Elix Lowland - Located within an untouched continent, this lowland has seawater gushing through its area, yet it never floods. The lowland's ecosystem becomes incredibly lively due to all the circumstances...
Ruby Dungeon Omega (But wait!) - The legendary dungeon of rubies, reborn in LL! Can you retrieve the legendary weapons of flame in this hellish inferno?

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Re: Amp's Community Help & News Topic

Postby ~MP3 Amplifier~ » October 24th, 2012, 10:35 am

How about you review Ruined Temple then, since Kaboom didn't do it? :P

The code and info and stuff is on the previous page.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

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I made this sig so credits to mee :amp smile:
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Re: Amp's Community Help & News Topic

Postby KABOOM » October 24th, 2012, 11:03 am

~MP3 Amplifier~ wrote:How about you review Ruined Temple then, since Kaboom didn't do it? :P

The code and info and stuff is on the previous page.

No wait noooooooooooooo

(I'll put my review here later, I swear!)
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Re: Amp's Community Help & News Topic

Postby ~MP3 Amplifier~ » October 24th, 2012, 11:37 am

Awwwwwww now I have to find a new level for people to review ._. (just kidding I don't mind)
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
User avatar
~MP3 Amplifier~
THE DARK LAMP

Error contacting Twitter
 
Posts: 4383
Joined: May 6th, 2011, 12:35 pm
Location: Maaars d(^_^)b

SM63 Level Designer Contest Winner
LDC #30: Finale/The Ultimate Battle

Thumbs Up given: 226 times
Thumbs Up received: 611 times

Re: Amp's Community Help & News Topic

Postby KABOOM » October 24th, 2012, 3:13 pm

...you know what.

Let him review that level if he wants to. I'll take a new one or just give up.
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Posts: 1144
Joined: October 16th, 2009, 11:31 am
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Re: Amp's Community Help & News Topic

Postby 1018peter » October 25th, 2012, 5:42 am

I will take ruined temple,and here it is!

This level is full of suprises!At first it make look likes an average level with cutoffs,but when you plays even further in,you feels likes in an adventure,The bouncing mud trap mechanic is pretty confusing,to jump higher,you need to do some kind of tricks,and the sticky mud plus earthquakes,Just simply amazing.But there's must to be a bad side,the cutoffs are the main problem here,and the maze part,I don't know that switch block against you from landing after you collect the metal star for,intended or not?
Reviewing this level DEFINITELY is an adventure,if you are feeling bored,try this one,it will eliminates your boredom.
If wasn't for the minor cutoffs,it surely going to get a higher score.For that I will give this level 8/10
Indefinite hiatus on Level Designing...
Upcoming Levels: show
Elix Lowland - Located within an untouched continent, this lowland has seawater gushing through its area, yet it never floods. The lowland's ecosystem becomes incredibly lively due to all the circumstances...
Ruby Dungeon Omega (But wait!) - The legendary dungeon of rubies, reborn in LL! Can you retrieve the legendary weapons of flame in this hellish inferno?

Art Topic!: show

Image
Check out my Art Thread!
User avatar
1018peter
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Location: Ivalice

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Re: Amp's Community Help & News Topic

Postby ~MP3 Amplifier~ » October 25th, 2012, 10:38 am

'Tis fine Kaboom, I've chosen one for you now. It's called...









Desert Oasis by 24murph!

This came 2nd with 3 other people in the 3rd LDC (Desert Oasis themed). I personally really enjoy this level, it is very fun, and has that classic Murph style. You'll like it, almost guaranteed.

Code: Select all
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%20%20%20%20%20%20%20%20%20%20%20%20There%20is%20a%20hidden%20Orange%20Block%20Switch%20near%20a%20giant%20brown%20rock%2C%20on%20the%20opposite%20site%20of%20a%20Cactus%20Tree%2E|2,16992,624|75,16992,688|2,16576,624|43,12672,650|4,14096,672|76,14192,680|77,15232,288|77,14336,416|4,14576,672|35,14336,392,1,0|136,15088,664,1,0|76,14160,680|76,14480,680|4,14544,624|43,15808,599|103,14568,432,1,10|103,13992,528,1,345|11,16743,432|11,16825,432|11,16757,435|11,16811,436|11,16771,439|11,16797,439|11,16785,441|2,16656,592|2,16816,688|2,16752,688|2,16784,648|2,16848,720|2,16728,720|73,16912,672,Turbo%20FLUDD%20Shine|38,10440,680,0,700,100|38,11280,680,0,700,100|104,11989,619,1,05|105,12020,636,1,0|104,11183,619,0,05|105,11328,640,0,5|6,11232,520|104,10414,618,1,5|105,10384,637,0,0|73,11232,656,Ever%20since%20the%20Shy%2DGuys%20taken%20over%20this%20Oasis%2C%20the%20water%20slowly%20evaporates%20into%20nothing%20causing%20Toad%27s%20Town%20main%20water%20supply%20to%20vanish%2E%20%20Its%20your%20job%20to%20find%20the%20missing%20pieces%20to%20fix%20the%20Oasis%2E|17,11572,669|104,11280,616,0,355|105,11142,640,1,345|104,12158,617,1,355|43,8768,655|2,9776,672|2,9744,656|2,9168,672|2,9200,656|103,9026,656,0,355|71,10888,533,Right,0,6,25,0,7,0|71,10888,504,Right,0,8,35,0,7,0|71,10888,472,Right,0,7,30,0,7,0|73,10528,608,Shy%2DGuy%27s%20Battleship|72,11327,598,0|72,11106,626,1|72,11219,579,0|72,11205,488,1|72,11280,544,0|72,11950,594,1|72,12196,616,0|72,12075,586,1|72,10452,626,0|55,10438,552,0|56,11571,646,0|55,11773,582,0|103,6212,652,0,355|43,5856,603|103,8404,624,0,5|54,7683,439,1|54,6893,439,0|13,8127,567|13,6528,568|54,6556,545,0|54,8097,544,1|4,7328,48|2,7360,80|2,7296,80|2,7384,120|2,7272,120|75,20192,624|75,20144,656|73,18512,656,Shy%2DGuy%27s%20Lava%20Hideout%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%7ENo%20Entry%7E|75,20256,624|11,19319,536|2,20224,432|2,20224,496|2,20224,560|83,20224,624|103,14577,478,1,15|4,21200,368|13,19088,648|73,19382,608,Rocket%20FLUDD%20Shine%20Ahead|11,19192,536|11,19178,536|11,21256,536|11,21271,536|2,20304,592|2,20144,592|4,19248,368|18,21344,600,2,85|18,21344,600,2,0|18,21472,560,2,120|18,21472,560,2,35|33,21592,544,1,0|31,21640,480,1,0|32,21520,448,1,0|31,21592,416,1,0|2,21520,424|2,21640,456|4,21592,512|79,21592,392,12|11,21146,536|11,21132,536|11,19304,536|79,20224,384,5|75,20304,656|73,13040,720,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20There%20are%20Orange%20Switch%20Blocks%20above%20you%20right%20now%2E|75,1032,448|75,1048,448|2,16912,656|54,16879,422,0|54,17554,710,0|82,4944,560|2,4976,560|2,4912,560|4,4944,528|73,6096,720,Hover%20FLUDD%20Shine%20Ahead|54,4765,632,0|55,4946,498,1|54,5112,632,1|43,4192,442|37,3456,594,20,0|35,3456,208,1,0|79,3456,176,6|2,3344,608|4,3280,608|4,3632,608|2,3568,608|2,3504,240|2,3408,240|2,3568,176|2,3504,112|2,3408,112|2,3344,176|76,3456,680|2,3952,208|2,3824,208|2,3088,208|2,2960,208|43,2752,555|40,3456,704,2128,672|40,2128,672,3456,704|80,2128,658,15|2,2416,96|2,2480,96|2,2448,128|2,2448,64|2,1808,128|2,1840,96|2,1776,96|2,1808,64|38,1664,152,0,1000,600|38,1881,49,150,200,100|38,2526,140,-150,200,100|2,1824,672|2,2432,672|2,2128,432|2,2208,496|2,2048,496|62,2462,491,1|62,1797,482,0|63,2136,222,1|62,2473,59,1|62,1792,58,0|43,1536,146|40,7328,656,2128,256|40,2128,256,7328,656|40,7024,672,3024,672|40,3024,648,7024,672|40,7632,672,3888,672|40,3888,648,7632,672|73,3696,192,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20There%20is%20one%20hidden%20pipe%20that%20exits%20this%20room%20that%20is%20under%20water%2E|55,3888,320,0|55,3024,307,1|54,3199,181,1|54,3758,182,0|73,3216,192,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Under%20every%20FLUDD%20lies%20a%20hidden%20pipe%2E|40,20224,641,4945,578|40,4944,578,16783,705|37,14336,600,15,0|76,14512,680|4,14336,480|4,14336,544|4,14192,592|4,14128,624|4,14480,592|103,15039,659,0,355|40,1120,424,10656,504|39,1296,576,1200,464,3|39,1200,464,1296,568,3|5,960,528|2,944,576|2,960,576|2,976,576|54,1038,631,1|54,1119,630,0|55,1064,563,0|54,1174,630,1|55,1153,556,1|62,1082,628,0|75,944,624|75,976,624|75,960,624|43,672,646|40,10656,504,1120,424|56,12095,641,0|54,12436,711,1|140,13404,664,1,265|56,16616,417,1|73,9904,720,%7ENote%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Turbo%20FLUDD%20will%20give%20you%20the%20speed%20to%20jump%20this%20bottom%2Dless%20pit%2E|73,13331,688,Level%20Objective%3A%20%20Collect%204%20Silver%20Stars%20to%20reveal%20a%20Shine%20Sprite%20to%20fix%20the%20Oasis%20and%20save%20Toad%20Town%2E%20%20%20Expert%20Objective%3A%20%20Collect%205%201%2DUPs%2E%20|5,7328,304|2,7408,336|2,7248,336|2,7296,384|2,7360,384|2,7328,432|2,7328,520|73,7952,544,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Do%20you%20have%20Rocket%20FLUDD%20and%20Hover%20FLUDD%20yet%3F|2,6464,560|2,6592,560|2,8064,560|2,8192,560|2,336,528|2,208,528|5,272,176|2,336,240|2,208,240|2,368,192|2,176,192|2,336,144|2,208,144|55,272,302,0|55,272,401,1|59,398,598,0|59,146,596,1|54,271,520,1|75,464,528|75,80,528|40,20224,176,272,672|40,16784,704,14336,640|74,15136,696,20|78,13040,208,10|73,13152,304,%7ENote%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Keep%20on%20missing%20the%20Silver%20Star%3F%20%20There%20is%20a%20hidden%20pipe%20near%20the%20giant%20brown%20rock%20on%20the%20side%20with%20the%20Catus%20Tree%20that%20leads%20here%2E|2,12944,272|5,15232,128|2,12912,288|2,13104,256|2,12976,256|2,16656,656|140,15037,668,1,300|2,13040,560|2,13200,368|2,12880,368|2,13104,592|2,12976,592|57,13470,211,1|57,14780,49,1|57,15232,216,1|57,15232,72,1|2,13136,272|2,13168,288|40,15042,689,13152,304|140,13993,538,1,245|140,14562,441,1,310|140,15350,668,1,285|77,21264,696|105,11277,649,0,5|73,10320,656,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20There%20are%20four%20missing%20pieces%20in%20a%20Ship%2C%20two%20inside%20two%20different%20Pyramids%2C%20and%20one%20in%20the%20sky%2E|68,12545,622,0|68,12495,414,0|68,12067,551,1|68,9989,612,1|68,10157,346,1|68,10407,346,1|68,10744,284,0|68,8981,553,1|68,8638,522,0|68,8551,244,0|68,7617,317,1|68,7034,235,1|68,6710,478,1|68,6628,282,0|68,5980,564,1|68,5721,635,0|68,5601,302,0|68,4419,646,1|68,4352,408,1|68,4699,338,1|32,4944,208,1,0|33,5088,168,1,0|77,5088,152|2,4944,184|73,7760,704,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20There%20are%20hidden%20pipes%20in%20this%20Pyramid%2E%20%20%20For%20example%2C%20this%20room%20has%20one%2E|73,6896,704,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Above%20the%20Hover%20FLUDD%2E|69,18309,571,1|69,18852,341,1|69,19448,477,0|69,20063,322,1|69,20819,459,0|69,21904,300,0|32,10800,160,1,0|77,10800,136|70,14543,696,1|73,21072,608,%7EHint%7E%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Above%20a%20Ship%2E|2,13040,368|2,13072,368|2,13008,368|71,5272,661,Right,0,5,10,0,8,1|71,4615,660,Left,0,5,10,0,8,1|76,4304,664|2,13088,464|2,12992,464|37,6930,613,17,0|37,7728,616,17,0|4,7152,464|4,7504,464|68,12885,613,1|68,13126,378,1|68,12864,76,1|68,13657,418,0|68,14129,252,0|68,14489,84,1|68,14983,437,0|68,15630,41,0|68,15595,546,0|81,1040,400,8|103,17643,728,1,10|120,16986,566,1,0|119,16986,608,0,0|103,16283,637,1,325|103,13431,693,1,0|103,12998,725,1,0|105,12133,648,1,0|105,10271,661,1,345|103,10003,724,1,10|103,9033,696,1,0|103,8597,661,1,5|103,5633,724,1,345|103,4485,727,1,0|103,12366,725,0,355|4,21264,680~10~9~Desert%20Oasis





Btw, guys, I have played all these levels which is why I can say so much about them. :D
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

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I made this sig so credits to mee :amp smile:
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LDC #30: Finale/The Ultimate Battle

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Re: Amp's Community Help & News Topic

Postby lordpat » October 25th, 2012, 1:01 pm

Sorry for the delay, I will make the review a bit longer to make it up.

For starters, post the link of the youtube video, so people won't look for it themselves. For the actual level, I will say it right away, it is quite good. It has a lot of potential, but it kinda slipped away in some parts. First of all, I will speak about the graphics. They did not leave me WOW but they fitted the level greatly, so they do their work. If you want to impress people in what respects to graphics, you could so some tile mixing, but the graphics work right now. About the plattaforming, there were some really good moments and some quite low moments. I mean with low moments mostly the bullet bill plattaforming: in the first bullet room you can cheat easily (jumping on the blocks where the bullet bills launchers are) and the timming is just not correct, maybe they should be fired more often and move a bit slower. The second bullet bill room (the one you have to go up) is kinda mehish, it has nothing special to it. Now to the good moments, I liked the power up challanges, although the fact that the rooms were not named (you should add a sign telling the name of the room) made it kinda confusing in a couple of moments. The block management was also very well pulled of, I liked the bloss monsters. The big boss itself...I liked the design, I liked the idea, I did not like the gameplay that much. Maybe you could lower down the speed of the flamethrowers, seeing how at points there was aparently no safe spot, it just felt as forced damage. Slowing down the boss is my advice. The rooftop part was also remarkable, it was simplistic and fun (reminds me of 2009 levels, lol). Overall, this is a surprisingly well pulled off level. It had its flaws, but the basis is done in a very good way. Keep improoving and you will become a legend ;) .
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Re: Amp's Community Help & News Topic

Postby 1018peter » October 26th, 2012, 4:28 am

Nice!But one little question,I can't post youtube URLs on the portal,it seems I can't post them due I'm a new user,how to surpass the new user?
Indefinite hiatus on Level Designing...
Upcoming Levels: show
Elix Lowland - Located within an untouched continent, this lowland has seawater gushing through its area, yet it never floods. The lowland's ecosystem becomes incredibly lively due to all the circumstances...
Ruby Dungeon Omega (But wait!) - The legendary dungeon of rubies, reborn in LL! Can you retrieve the legendary weapons of flame in this hellish inferno?

Art Topic!: show

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Re: Amp's Community Help & News Topic

Postby lordpat » November 3rd, 2012, 9:00 am

Something new....is coming....

Lordpat presents...

_________________________________________________________________________________________________________________________________________
Level Designing Studies


Level Designing is an art. It allows us to express ourselves but at the same time bring enjoyment to others.
More than three years have passed since the Level Designer was created, and since then, it is amazing to see how many thing changed, and it is also amazing to see how many things did not.
This will not be something about comparing levels in regard of quality and saying wich one is the best like the WITBLO series, but an analysis of the phenomena that the SM63's LDer is, seeing how it progressed through time and how it stands today. We will take a look at the whole timeline, from the first LDC to the last one, and also at aclaimed portal levels. Learning how everything went on, how it all progressed and how it works now will allow us to understand this art better.
_______________________________________________________________________________________________________________________________________
How will this work?
I will make investigations in regard of 4 aspects of the Level Designing, playing levels and analysing them. Then I will make a post for ever single of these aspects, explaining my analysis. I will try to search what has changed and what has not (and why, thanks to who, etc.) as the most important goal for each category, but I will also propose several questions at the beggining that I will try to answer through my investigation.
These 4 aspects are:
  • Graphics
  • Innovation
  • Story
  • Plattaforming

They investigations and posts will appear in the order above.
When I make my posts, I will put my analysis of what I could gather from my investigation. I will use screenshots to make my explanations clearer, seeing how my main source of information are the levels themselves, and the judgings.
_______________________________________________________________________________________________________________________________________
Can I be in this project?

Sure! Anybory can get in and help with investigations, seeing how the more the merrier (AKA the less work for me :)). PM me if you want to get in. One thing though: this will require you to have played many levels. If you did not play a level from Volcove in your life, you will need to do so. My point is, if you do not know too much about the levels made, you will need to play more and consume more of your time (but do not worry, playing levels is fun after all).
_______________________________________________________________________________________________________________________________________

That's pretty much it. The first aspect I will investigate about is GRAPHICS. Feel free to help in any way to want to do so!
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