3rd Level Designer Contest

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Re: 3rd Level Designer Contest

Postby Volkove » September 1st, 2009, 3:04 pm

My entry, the Secret Within the Desert

Part 1:
Code: Select all
158x25~8K*52*8X*7*8K*18*8X:J*5*8X8K*18*8X:J*5*8X8K*18*8X:J*5*8X8K*18*8X:J*4*:I8X8K*18*8X:J*4*:E8X8K*18*8X:J*4*:E8X8K*6*8_*10*8K*2*8X:J*4*:H8X8K*6*8_*2*:J*4*8_*4*8K*2*8X:J*5*8X8K*6*8_:J*5*8_*4*8K*2*8X:J*5*8X8K*6*8_:J*5*8_*4*8K*2*8X:J*5*8X8K*6*8_*2*:J*4*8_*4*8K*2*8X:J*5*8X8K*6*8_*2*:J*6*9T*2*8K*2*8X*7*8K*6*8_*2*:J*7*9T8K*15*8_*2*:J*7*9T8K*15*8_*2*:J*6*9T*2*8K*15*8_*2*:J*3*8_*5*8K*15*8_*2*:J*7*9T8K*15*8_*2*:J*7*9T8K*15*8_*2*:J*4*8_*4*8K*15*8_*2*:J*4*8_*4*8K*15*8_*2*:J*4*8_*4*8K*15*8_*10*8K*50*0*75*8X*25*0*23*8L8K0*23*8R8K0*22*8P8K*2*0*22*8L8K*2*0*22*8L8K*2*0*22*8Q8K*2*0*23*8S8K0*23*8Q8K0*24*9T0*24*9T0*23*8P8K0*23*8L8K0*23*8Q8K0*24*9T0*24*9T0*23*8P8K0*22*8V8U8K0*21*8V8U8K*2*0*24*9T0*24*9T0*20*8P8K*4*0*20*8W8T8K*3*0*24*9T0*24*9T0*21*8P8K*3*0*21*8L8K*3*0*21*8Q8K*3*0*22*8S8K*2*0*22*8Q8K*2*0*24*9T0*24*9T0*23*8R8K0*22*8O8K*2*0*22*4t*2*8K0*22*4t*2*8K0*22*8S8K*2*0*22*8R8K*2*0*21*8O8K*3*0*16*8X0*4*8X8K*3*0*15*8X*2*3v*4*8X8K*3*0*15*8X*2*0*4*8X8K*3*0*15*8X*2*0*4*8X8K*3*0*15*8X*2*0*4*8X8K*3*0*15*8X*2*0*4*8X8K*3*0*15*8X*2*3v*4*8X8K*3*0*16*8X0*4*8X8K*3*0*21*8S8K*3*0*21*8Q8K*3*0*22*8S8K*2*0*22*8L8K*2*0*22*8W8T8K0*23*8W8T0*24*8W0*473*8O8K0*23*8L8K0*23*8R8K0*23*8S8K0*24*9T0*24*9T0*22*8O8K*2*0*24*9T0*24*9T0*21*8N8K*3*0*24*9T0*24*9T0*21*8V8U8K*2*0*21*8R8K*3*0*20*8O8K*4*0*19*8P8K*5*0*18*8V8U8K*5*0*18*8R8K*6*0*17*8O8K*7*0*16*8P8K*8*0*16*8Q8K*8*0*17*8N8K*7*0*19*8N8K*5*0*21*8N8K*3*0*22*8S8K*2*0*22*8Q8K*2*0*22*8P8K*2*0*21*8V8U8K*2*0*20*8O8K*4*0*18*8U8K*6*0*17*8O8K*7*8X*17*8K*8*0*75*8X*25*8K*90*8X*7*8K*18*8X:J*5*8X8K*18*8X:J*5*8X8K*18*8X:J*5*8X8K*18*8X:J*4*:I8X8K*18*8X:J*4*:G8X8K*18*8X:J*4*:H8X8K*18*8X:J*5*8X8K*18*8X:J*5*8X8K*18*8X:J*5*8X8K*18*8X*7*8K*178*0*125*~1,996,601,3,0,Right|9,1512,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,1400,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,1240,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,1352,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,3432,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,3384,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,600,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,1560,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,3528,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,472,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,1688,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,1640,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,1192,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|083,1104,688|73,1064,696,Within%20such%20an%20arid%20climate%2C%20there%20is%20barely%20any%20moisture%20in%20the%20air%20itself%2C%20let%20alone%20are%20there%20any%20plentiful%20sources%20of%20water%2E%20The%20FLUDD%20cannot%20be%20utilized%20as%20such%20until%20conditions%20are%20improved%2E|73,3608,664,There%20is%20still%20an%20insufficient%20amount%20of%20water%20available%20to%20make%20use%20of%20FLUDD%2E|54,1296,712,1|54,1144,704,1|6,1056,440|43,864,614|9,224,544,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,224,608,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,32,608,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,32,544,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,96,608,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,96,544,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,160,608,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,160,544,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,-32,608,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|9,-32,544,1,0,0.1,0,-350,0,Right,none,5,64,26,Left,0,0,1|74,528,600,6|42,320,520,0,180|40,688,600,4495,545|9,488,736,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,552,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,3576,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,504,728,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,3336,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,424,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,408,736,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,1864,744,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|9,3480,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,1912,744,0,0,0,0,0,0,Right,none,0.5,30,27,Left,9,0,1|9,392,728,0,0,0,0,0,0,Right,none,0.5,30,27,Right,9,0,1|42,80,104,0,180|54,1792,656,1|54,1768,648,1|40,400,184,2228,440|54,2089,667,1|40,2272,641,80,144|78,224,143,10.5|54,2048,664,1|54,2000,664,1|73,2272,640,Kneel%20and%20pray%20within%20this%20shrine%20of%20the%20desert%2C%20and%20the%20gift%20of%20flight%20will%20be%20bestowed%20upon%20ye%2E|55,2664,384,1|55,2584,248,1|55,2776,280,1|55,2904,432,1|55,3048,328,1|141,2288,368,1,90|141,2352,368,1,90|141,2416,368,1,90|56,2368,624,1|56,2304,624,1|56,2232,624,1|141,3256,384,1,180|141,3256,544,1,180|141,3256,464,1,180|54,3241,710,1|54,3672,600,1|54,3744,544,1|54,3824,488,1|42,2227,443,1,0|084,3640,640|73,1296,720,Warning%3A%20Beware%20of%20quicksand%21|38,3936,664,0,180,50|40,4032,696,320,552|104,3944,608,1,0|105,4107,606,1,340|103,3758,520,1,0|103,3724,567,1,0|105,3858,498,1,15|43,4288,532|103,4173,509,1,335|105,1743,638,1,0|103,2520,652,1,0|141,2631,648,1,270|105,3295,697,1,0|55,3952,512,1|73,640,640,With%20the%20activation%20of%20a%20simple%20switch%2C%20blessed%20waters%20can%20flow%20across%20the%20arid%20land%2E%20This%20in%20turn%20sparks%20the%20growth%20of%20new%20life%20in%20amazing%20new%20forms%2E|55,4080,496,1|141,2272,552,1,180|6,4624,512|42,4752,600,1,0|42,4496,520,0,180|73,4624,608,While%20the%20torrential%20release%20would%20generally%20spark%20and%20sustain%20life%2C%20perhaps%20it%20would%20be%20this%20shine%20that%20truly%20initializes%20the%20process%2E%2E%2E%0D%0DCHECKPOINT~10~10~Secret%20Within%20the%20Desert%20Sands


Part 2:
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125x25~0*23*2K2M0*22*2e2g2O0*22*2a2m2M0*22*2K2M*2*0*22*2b2n2P0*22*2L2N2O0*22*2X2^2`0*23*2X2Z0*73*2S2Y0*23*2d2O0*23*2X2Z0*73*2S2Y0*21*2S2Y2[2M0*21*2T2Z*3*0*45*2U2Y*4*0*20*2L2N2P2M*2*0*20*2V2Z*4*0*71*2W2Y*3*0*21*2a2M2P2M0*21*2d2n2M*2*0*21*2f2h2M2O0*22*2T2Z*2*0*72*2S2Y*2*0*21*2e2g2P2M0*21*2L4t*2*2M0*21*2c4t*2*2O0*21*2K2M*3*0*9*5>5@*3*5^0*7*2K2O2M*2*0*9*5?5A*3*5]0*6*2e2g2M2P2M0*16*8X0*3*2j8X2M*3*0*15*8X*2*3v*4*8X2M2O2M0*15*8X*2*0*4*8X2M*3*0*15*8X*2*5X0*3*8X2P2M*2*0*15*8X*2*5V0*2*2e8X2M*2*2O0*15*8X*2*5W0*2*2f8X2M*3*0*15*8X*2*3v*4*8X2O2M*2*0*12*5>5@*3*8X5T*3*5@8X2M*3*0*12*5?5A*6*5U5A2K2M2P2M0*21*2K2M*3*0*21*2b2M*3*0*21*2X2Z2\2O0*23*2b2n0*23*2f2h0*24*2T0*46*5<5@*3*0*21*5=5A*3*0*14*5:5@*3*5T5^0*19*5;5A*4*5]0*312*585@*3*5^0*20*595A*3*5]0*11*2W2Y0*13*585@*9*2a2m0*13*595A*9*2K2O0*23*2T2Z0*47*2U2Y*2*0*22*2V2Z*2*0*39*5:5@*2*5T5^0*20*5;5A*2*5U5]05<5@*2*2S2Y0*20*5=5A*2*2T2Z0*47*2S2Y*2*0*21*2e2g2M*2*0*21*2c2m2M*2*0*20*2i2k2P2M*2*0*19*2S2]2_2M*2*2O0*18*2e2g2M2P2M*3*0*18*2a2m2r2Z2^2`2M0*17*2i2k2P2o02L2N2M0*17*2c2m2M2s2Y2]2_2M0*17*2b2O2M*3*2P2M*2*0*17*2X2Z2^2`2O2M*2*2O0*19*2X2Z2\2M*3*0*21*2T2Z2\2M0*23*2b2n0*23*2c2m0*21*2W2Y2[2M0*19*2S2Y2]2_2M2O0*17*2W2Y2[2M*2*2O2M*2*0*16*2W2]2_2P2M*5*8X*25*0*75*8X*25*2M*18*2P2M*14*2O2M*3*2P2M*9*2O2M*5*2O2M*12*2O2M*23*8X*7*2M2P2M*10*2P2M*5*8X:J*5*8X2M*16*2O2M8X:J*5*8X2M*8*2P2M*9*8X:J*5*8X2M*2*2O2M2P2M*13*8X:J*4*:I8X2M*17*2P8X:J*4*:G8X2P2M*10*2P2M*6*8X:J*4*:H8X2M*15*2O2M*2*8X:J*5*8X2M*6*2P2M*11*8X:J*5*8X2M2O2M*8*2O2M*7*8X:J*5*8X2M*13*2P2M*4*8X*7*2M*4*2O2M*16*2P2M*10*2P2M*9*2O2M*7*2P2M*11*2O2M2P2M*4*2P2M*7*2O2M*19*2O2M*5*0*125*~1,3664,592,0,0,Right|109,1032,604,0,0|51,1336,440,1|73,336,712,Cherry%20Blossom%20Pond|51,1296,440,1|110,3064,647,1,355|108,3081,632,1,5|56,2828,525,1|110,1546,607,1,0|116,977,554,0,0|117,1178,428,1,335|32,1760,506,1,355|108,1627,670,1,0|73,104,680,Moisture%20level%20sufficient%20for%20FLUDD%20usage%2E|141,2168,384,1,270|141,1723,347,1,270|111,25,689,1,0|31,1423,457,1,0|57,1767,626,1|110,315,657,0,0|57,2434,623,1|72,384,664,1|72,992,624,1|72,1600,600,1|56,1048,640,1|72,1192,560,1|62,3102,649,1|72,1072,552,1|72,304,672,1|72,2392,648,1|72,2624,568,1|56,2897,495,1|107,1116,601,1,0|62,2992,568,1|141,2040,384,1,270|62,2747,607,1|117,992,624,1,0|56,2569,601,1|42,3072,696,1,0|120,1199,542,1,0|119,1199,584,1,0|56,2277,440,1|42,3168,568,1,260|117,1758,622,0,10|117,1191,429,1,340|109,2721,583,1,340|34,1792,439,1,0|33,1472,400,1,0|111,2433,623,1,0|117,2276,363,1,345|33,2491,536,1,0|104,2984,552,1,0|117,2265,364,1,340|117,1766,621,0,20|34,2273,467,1,0|38,2607,687,-35,180,50|38,2578,767,-70,98,70|38,2825,601,0,100,100|38,2743,591,-25,200,43|38,2914,512,0,315,210|117,2544,595,1,355|117,2543,596,1,10|33,1695,652,1,30|102,3182,503,1,355|33,2336,605,1,0|33,2338,397,1,0|73,2648,664,Moisture%20level%20sufficient%20for%20FLUDD%20usage%2E%0D%0DHere%20grows%20the%20natural%20rare%20wonder%20known%20as%20the%20%27Cotton%20Tree%27%2C%20peculiar%20for%20its%20moss%2Dcovered%20trunk%20and%20cotton%2Dlike%20growths%20that%20branch%20out%20the%20sides%2E|84,2680,640|131,2662,671,1,330|123,2843,679,1,0|116,200,692,1,0|110,362,666,1,0|109,775,594,1,0|110,2348,657,1,0|106,822,630,0,10|33,2528,648,1,355|56,1268,621,1|56,833,630,1|119,1498,631,1,220|56,1146,613,1|108,162,618,1,0|109,100,661,1,0|111,483,643,1,0|119,1303,637,1,120|119,1488,630,1,190|32,1762,574,1,345|101,2921,490,1,0|106,2820,540,1,0|62,2880,656,1|6,96,440|83,144,672|38,166,700,0,610,68|32,2586,632,1,0|53,120,664,1|53,49,664,1|53,-21,692,1|52,14,662,1|62,432,704,1|62,277,708,1|57,595,593,1|62,724,714,1|73,1312,640,Clinging%20vines%20render%20this%20sign%20unreadable%2E|120,1310,629,1,340|119,1318,627,1,190|43,3328,278|73,3664,608,While%20the%20torrential%20release%20would%20generally%20spark%20and%20sustain%20life%2C%20perhaps%20it%20would%20be%20this%20shine%20that%20truly%20initializes%20the%20process%2E%2E%2E%0D%0DCHECKPOINT|42,3536,520,0,180|40,3792,600,3158,574|38,3512,644,0,320,50|119,3526,534,1,5|119,3544,528,1,345|119,1302,588,1,190|119,1320,598,1,200~1~1~Secret%20Within%20the%20Desert%20Sands


It hopefully takes a different approach for a contest entry, as one must unlock the mystery of the oasis to release the land's true potential, which in turn allows for the collection of a sprite that initially lies just beyond one's reach.

All FLUDDs are required to play this level in full.

There are a couple graphical issues with some water portions, but due to the constraints of the engine, it isn't viable to improve upon it. As such, please do your best to ignore it.

Additionally, there is a reference to a certain well-praised flash game on Newgrounds. Can you find it?

Oh, and this is nowhere near as hard as my usual levels. :)

(Edit: Split the level into two sections)
Last edited by Volkove on September 10th, 2009, 8:41 pm, edited 1 time in total.
Will do sporadic level reviews on request - PM if interested. I will only do one level at a time. I tend to be rather critical.
Spoiler: show
Both made by MoD, naturally.
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Volkove
Code: Awesome

 
Posts: 348
Joined: August 1st, 2009, 3:04 pm

SM63 Level Designer Contest Winner
25quared: Mini-LDC #2

Thumbs Up given: 9 times
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Re: 3rd Level Designer Contest

Postby fourinone » September 1st, 2009, 3:43 pm

brandobrawl wrote:24....murph....how could you?!?!? I told you guys my checkpoint idea, just because I thought it was a good one, NOT SO YOU COULD STEAL IT!!!

Um, which exactly is it? The invincible star in the ship that healed you to max, or the sign telling about a hidden warp? If it's the latter, well, I've actually used it in my Bowser's New Castle level before, and, well, I'm not exactly complaining about it...
And yeah, as aznchau4ever said, it isn't exactly that difficult to come up with.

But if it's the invincible star one, that's actually pretty clever. It makes a good replacement for that heart item in the main game. I never actually thought of using it that way. o_O

Oh, and *psst*, 24murph, you may want to edit your level. Currently, it is impossible to exit that pyramid with the silver star after the rocket FLUDD. Just giving a heads up. : D
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YOU ARE NOW MANUALLY BREATHING
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fourinone
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Posts: 542
Joined: August 1st, 2009, 3:27 pm

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Re: 3rd Level Designer Contest

Postby Chaukai » September 2nd, 2009, 4:59 am

Here is my little work.

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Hmm... After a few months, Mario is still stuck in the oasis after his supposed "vacation," but it seems something has gone wrong, and now he has to get out! Can you tell why he is in two oases?
Last edited by Anonymous on September 11th, 2009, 3:06 pm, edited 1 time in total.
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Chaukai
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Re: 3rd Level Designer Contest

Postby Krazy321 » September 2nd, 2009, 8:47 am

Wow that quicksand idea is great Volcove!
Wish i had thought of something like that :P
I really liked the rest of the level as well. Cotton-tree :lol:

24Murph's level was good like usual, only this time it does contain a big fault :shock:

Can't wait to see the rest of the submissions for this contest :)
signatures are overrated
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Krazy321
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Re: 3rd Level Designer Contest

Postby brandoprojectm » September 2nd, 2009, 11:00 am

Fourinone wrote:Um, which exactly is it? The invincible star in the ship that healed you to max, or the sign telling about a hidden warp? If it's the latter, well, I've actually used it in my Bowser's New Castle level before, and, well, I'm not exactly complaining about it...
And yeah, as aznchau4ever said, it isn't exactly that difficult to come up with.


I was the first one to actually come up with it, and you guys didn't strike me as the type that did that. I was just....surprised. Sorry I if I overreacted. :?
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brandoprojectm
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Re: 3rd Level Designer Contest

Postby fourinone » September 2nd, 2009, 1:02 pm

brandobrawl wrote:I was the first one to actually come up with it, and you guys didn't strike me as the type that did that. I was just....surprised. Sorry I if I overreacted. :?

Yes, but which one? The invincible star or the sign? You still didn't tell me! : P
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Re: 3rd Level Designer Contest

Postby brandoprojectm » September 2nd, 2009, 3:44 pm

The sign one, but it doesn't matter anymore. I overreacted. :D
Just remember this, when you see her on the street.

I'm the cruelest girl you'll ever meet.
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brandoprojectm
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Re: 3rd Level Designer Contest

Postby Nero the DemonSlayer » September 2nd, 2009, 3:48 pm

The Final Encounter Pt. 8!!!
The final encounter will have some levels that revolve around contests so..........yeah(this sounds farmiliar.)........

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31x30~0*4*8K*26*0*4*8K*5*3v*9*8K3v*3*8K*2*3v*4*8K*2*0*4*8K*5*3v8K*7*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v*3*8K*3*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K*3*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K*3*3v*3*8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v*5*8K3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K*5*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K*5*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v*5*8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K*3*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K3v*3*8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K3v8K3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K3v8K3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K3v8K3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K*3*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K*3*3v8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K*2*3v*2*8K3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*5*3v8K3v8K3v8K3v*2*8K*2*3v8K3v8K*2*3v8K3v*2*8K*2*0*4*8K*9*3v8K3v8K*2*3v*2*8K3v8K*2*3v8K3v*2*8K*2*0*4*8N8K*5*3v*4*8K3v*4*8K*2*3v8K*2*3v8K3v*2*8K*2*0*5*8N8K*15*3v*4*8K3v*2*8K*2*0*6*8N8K*19*3v*2*8K*2*0*7*3v*21*8K*2*0*7*3v*21*8K*2*0*7*3v*21*8K*2*0*7*3v*21*8K*2*0*7*3v*21*8K*2*0*6*8O8K*23*0*5*8O8K*24*0*4*8O8K*25*~1,0,79,0,0,Right|38,-32,192,0,1000,750|5,784,176|73,32,96,You%3A%20What%20the%2E%2E%2E%0DNero%3A%20The%20Shine%20Sprite%20%28Amadronian%20Crystal%29%20telaported%20you%20here%2E%0DYou%3A%20Why%3F%0DNero%3A%20Why%20else%20ofcourse%3F%0DYou%3A%20%2E%2E%2E%2E%2E%2E%0D%0DThis%20level%20is%20smaller%20than%20others%20so%2E%2E%2E%2Eyeah%2E%2E%2E%2E|5,624,304|5,432,464|5,112,400|5,560,336|6,560,272|63,628,339,1|63,626,377,1|63,593,399,1|64,528,337,1|60,522,276,1|60,495,275,1|60,464,277,1|62,398,465,1|62,371,465,1|66,74,407,1|4,648,664|4,664,664|4,648,648|4,664,648|4,656,648|4,664,656|4,648,656|4,656,656|4,656,664|73,576,96,Look%21%20An%20oasis%21%0D%0D%0D%0DYou%3A%20A%20silver%20star%3F%20Oh%20no%21%20NOT%20AGAIN%21|73,624,672,You%3A%20%28The%20path%20splits%20of%20ahead%21%20Now%20what%3F%29~10~10~The%20Final%20Encounter%20Pt%2E%208
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Re: 3rd Level Designer Contest

Postby fourinone » September 2nd, 2009, 5:01 pm

Okay, so I has a question for you, Superyoshi: Am I allowed to split my level up into two sections, as in posting two separate codes intended for the same level, if I want a change of background and music? I know the rules say that "It's ONE level!", but what I'm doing is essentially the same as tacking that little part to the end of the first section, except it would look and sound nicer... And no, my level will not contain any FLUDDs or red coins/silver stars prior to the section switch. So, may I do this? Thanks.
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Re: 3rd Level Designer Contest

Postby Suyo » September 3rd, 2009, 12:39 am

fourinone wrote:Okay, so I has a question for you, Superyoshi: Am I allowed to split my level up into two sections, as in posting two separate codes intended for the same level, if I want a change of background and music? I know the rules say that "It's ONE level!", but what I'm doing is essentially the same as tacking that little part to the end of the first section, except it would look and sound nicer... And no, my level will not contain any FLUDDs or red coins/silver stars prior to the section switch. So, may I do this? Thanks.


Yeah, I'll make a exception.

Also, judges chosen.
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