I guess what I'm gonna do here is explain more about sprite codes...
Random Guy: HEY! LOOK! 57,461,700,1
Random Guy 2: What the heck is that?
57 is a Paratroopa, 461 is the X-coord, 700 is the Y-coord, 1 is the mirror. (some items do not have mirror)
Now moving on...
57 is the SN. 1 (the mirror) means the paratroopa is facing the way it faces when you first insert it into the designer (left I think).
2 is the opposite of that.
Make 57 into 057.
It's disabled.
6 is a shine sprite, and so on.
the problem I'm having is that copying and pasting levels into load is screwing up, but that's off topicNow something harder, for example, a bill blaster...
71,271,789,Left,15,4,50,2,3,1
71 is the SN for bill blaster, 271 is X-coord, 789 is Y-coord, Left is the direction it shoots bullets, 15 is the angle it is facing, 4 is the speed of the bullets, 50 is how much time the bullets come--basically the wait (umm... do you call it ticks? or is that minecraft...), 2 is the offset, 3 is the color (3 is green), 1 is if it is chasing you or not. (I believe 1 is yes and 0 is no)
Now the colors are this (I will color the numbers)
1234567894 and 8 may look the same but 4 is light blue and 8 is silver
What else can I say? That's a lot...
Thank you for reading and hopefully you get it
EDIT: 9 looks like 1... but 9 is brown and 1 is red