Thumbs up x1
by nin10mode » March 31st, 2013, 10:42 am
2009: 6/10
2010: 7/10
2011: 8/10
2012: 10/10
2013: N/A
If you never picked it up before, I'm very self confident.
I don't think I started off terrible. My first few portal levels were me playing around with different item mechanics. They weren't real "levels" as much as they were experiments. For example, I found out that you could go just slightly below y=0 before you "fall out," and made a level where you had to fly underneath a gear to get the shine.
At the very least, my first two level series were short yet still enjoyable. I remember making the stereotypical big bully boss battles and made a short quest out of that(I think there was one level set in a ruined tower that had a few cool gimmicks) and I really liked making the SMG themed levels, which I made a few levels for (Usu referenced one in his 9th LDC entry).
2010, I still think my 7th LDC deserved more than what it got (7/20 from Moy, 12-15 from others). And I think that's when I stopped making levels as often as I did.
Witblo gets introduced and I place in 10-12, so that's where those come from; it's pretty much given that the levels I made then were great, most significantly on the graphical scale, and 2013 I haven't made anything yet.

i use mal now but this sigbar is pretty