Things Affecting the Outcome of Your Levels

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Things Affecting the Outcome of Your Levels

Postby CedarBranch » May 27th, 2013, 11:30 am

Sub/title explains it.



Things that affect the way I design a level include:

  • The song(s) I'm listening to.
  • The weather.
  • The place/house/room I'm in.
  • My mood.
  • What happened before I designed the level.
  • The time of day.
  • Any other activities I may be doing around the same time.
  • My energy level.
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Re: Things Affecting the Outcome of Your Levels

Thumbs up x3

Postby Megar » May 27th, 2013, 11:58 am

if my cousin is present the quality decreases
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Re: Things Affecting the Outcome of Your Levels

Postby ~MP3 Amplifier~ » May 27th, 2013, 1:11 pm

Depends on my creativity levels.

I don't actually make my levels on the spot because I don't get enough time on the laptop to be able to do that- instead I draw my levels out in boxes and annotate them so I don't forget what I'm doing, but it means I can get my ideas down on paper before I forget them in my most imaginative moods.

That's usually before I sleep or if I've woken up from a dream. Thanks to the late evening planning, I managed to do things like water reflection in Blind Experiment, evil honey queen in Border Lands, the car chase/motorway in TP and the sinking soul in Antichesm.
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Re: Things Affecting the Outcome of Your Levels

Postby Venexis » May 27th, 2013, 5:53 pm

Motivation.

If I care and want to make something incredible, I do. If it's for the sake of a contest and nothing more, it's going to be substandard.

But of course there's different styles of incredible things, and some designers suit certain styles better than others, so that's why I've been so lazy when it comes to SM63.
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Re: Things Affecting the Outcome of Your Levels

Postby SuYo1141 » May 27th, 2013, 6:22 pm

Venexis wrote:Motivation.


SOMEONE UNDERSTANDS.
I'm SuYo the faker, I rant in Forum 23 so you don't have to.
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Re: Things Affecting the Outcome of Your Levels

Postby Nwolf » May 28th, 2013, 3:26 am

What my clone Triple J said + motivation



Stupid 4th place taking away all motivation :<

ByEdit: Fear the curse!!! >: D (Also agreeing with Nwolf and Triple J)
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Re: Things Affecting the Outcome of Your Levels

Postby *Emelia K. Fletcher » May 28th, 2013, 6:53 am

I never finish levels

I have no sources of motivation

I literally just start making a level and then never return to it aagain


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Re: Things Affecting the Outcome of Your Levels

Postby CedarBranch » May 28th, 2013, 3:56 pm

Recently, I have been getting infected by the disease of motivation loss...




It feels weird not to be willing to make levels. :o_O:
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Mayor: Triple J
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My Super Mario Maker levels: viewtopic.php?f=77&t=46621&p=344256#p344256

My Youtube channel, if you could possibly bother: https://www.youtube.com/channel/UCuP5V8 ... subscriber

Brand-new Bomberman 64: The Second Attack Gameshark Codes!
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Re: Things Affecting the Outcome of Your Levels

Postby ~MP3 Amplifier~ » May 29th, 2013, 8:32 am

My extreme low and high moods are getting in the way of level designing, it seems.

But tbh it doesn't help that the LDCs haven't been here at all these past few months.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
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Re: Things Affecting the Outcome of Your Levels

Postby Dtroid » June 1st, 2013, 11:14 pm

The thing that affects:

    * Motivation.
    * The song/music I'm listening to.
    * Something that I remember when I'm creating the level.
    * The reason I'm creating it.
    * My energy level.
    * If it's an LDC,the theme.
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