Thumbs up x1
by blue » July 31st, 2013, 4:34 pm
I noticed the differences between Super Mario 63's Level Designer and Last Legacy's Level Designer. You all already know the following.
Super Mario 63 has limited Level Designing Options that Last Legacy. However, the levels in Super Mario 63 have more sprites (such as Rainbow Ride See-Saw) and Tiles (Red Block).
If Super Mario 63's Level Designer gets more updates, it may be too big in size. And almost nobody plays the Storyline.
Runouw has more features in making the story line levels, so why not?
There would be the level designer Runouw used, the in-game Level Designer compatibility, portal, and of course, level testing with Mario.
Is this a good idea?