The Guilds of Runouw

Re: The Guilds of Runouw

Postby Zunar » January 27th, 2014, 3:15 pm

Raz wrote:Also I still don't see how selling logs for profit is a ♥♥♥♥ move.

It's not the selling that's a ♥♥♥♥ move, it's murdering people if they have said logs. They could've bought/obtained the logs from someone else who originally got them from you. If they stole it, that's a different story, but if they legitimately acquired them then killing them is a bit jerkish.
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Re: The Guilds of Runouw

Postby Master1.0 » January 27th, 2014, 4:36 pm

Do I win yet Raz?

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Re: The Guilds of Runouw

Postby Venexis » January 27th, 2014, 6:57 pm

TheZunar123 wrote:
Raz wrote:Also I still don't see how selling logs for profit is a ♥♥♥♥ move.

It's not the selling that's a ♥♥♥♥ move, it's murdering people if they have said logs. They could've bought/obtained the logs from someone else who originally got them from you. If they stole it, that's a different story, but if they legitimately acquired them then killing them is a bit jerkish.

That could make people more careful, though. Is your trade "legit", with someone who has firsthand access to those resources? Or did they steal them, and in the process draw attention to you? Maybe their deal is better than the official price, and in that case, would it be worth potentially angering a guild? On one hand, it creates a monopoly for some resources. But on the other, it promotes trading (or thievery), which in turn leads to more roleplay (or war). The only real issue I see with this is if a faction goes inactive, making it impossible to trade for their specific resources (in other words, people getting tired of the map and not playing) or if a guild has insufficient resources to trade (since we'd likely trade specific resources for other specific resources, and a guild like Air really only has emeralds- which are obtained much more easily via villager trading).
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Re: The Guilds of Runouw

Postby Zunar » January 27th, 2014, 7:08 pm

I guess that's true. I'll probably make more sense once we start new map and this actually starts happening.

On an unrelated note, using SkinCraft and some artsy advice from Nin, I made myself a new skin. I felt a little guilty using the Marth skin someone else made but at the same time I liked it, so I based the new design off of it. I think it defines me fairly well, it's still pretty generic but unique enough for me. I'm still not completely satisfied with the hands, I feel like they're a little plain, but I'm happy with the rest of it. http://puu.sh/6ATZG.png
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Re: The Guilds of Runouw

Postby Raz » January 27th, 2014, 7:14 pm

If I am in the guild that owns a specific type of log all to myself, I'll have a contract for all my deals to not allow for the reselling of any of my logs.
Next map there shouldn't be much explorering anyways, if not any explorering at all except for the beginning of the map for setting the continent(s?) on the dynmap.
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Re: The Guilds of Runouw

Postby Chaukai » January 27th, 2014, 10:16 pm

Raz wrote:If I am in the guild that owns a specific type of log all to myself, I'll have a contract for all my deals to not allow for the reselling of any of my logs.
Next map there shouldn't be much explorering anyways, if not any explorering at all except for the beginning of the map for setting the continent(s?) on the dynmap.


I don't think that's going to change anything. Banning reselling doesn't change anything, since the only way another person is going to make profit from it is to sell it at a higher price than they paid for. You see what I'm saying? That's just a bad business call Tsu. :P
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Re: The Guilds of Runouw

Postby Raz » January 28th, 2014, 11:46 am

Aznchau4ever wrote:
Raz wrote:If I am in the guild that owns a specific type of log all to myself, I'll have a contract for all my deals to not allow for the reselling of any of my logs.
Next map there shouldn't be much explorering anyways, if not any explorering at all except for the beginning of the map for setting the continent(s?) on the dynmap.


I don't think that's going to change anything. Banning reselling doesn't change anything, since the only way another person is going to make profit from it is to sell it at a higher price than they paid for. You see what I'm saying? That's just a bad business call Tsu. :P

I would assume the only reason people would buy the logs is for building
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby Chaukai » January 28th, 2014, 3:17 pm

Raz wrote:
Aznchau4ever wrote:
Raz wrote:If I am in the guild that owns a specific type of log all to myself, I'll have a contract for all my deals to not allow for the reselling of any of my logs.
Next map there shouldn't be much explorering anyways, if not any explorering at all except for the beginning of the map for setting the continent(s?) on the dynmap.


I don't think that's going to change anything. Banning reselling doesn't change anything, since the only way another person is going to make profit from it is to sell it at a higher price than they paid for. You see what I'm saying? That's just a bad business call Tsu. :P

I would assume the only reason people would buy the logs is for building


I don't understand how that's relevant to what I'm saying.
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Re: The Guilds of Runouw

Postby Raz » February 1st, 2014, 6:42 pm

According to me a couple pages back in the thread we're getting the new map on febuary 15th


also can we all make some sort of promise to not go fast next map
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby nin10mode » February 1st, 2014, 6:56 pm

I don't mind since I'm pretty slow with progression anyways.

Also, Nentan wither fight was a breeze. Fought it on that dry continent a decent ways east. Videos up later, I think Master recorded it too

EDIT: Later = now
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