Suyo's Totally Terrific Trigger Tutorial

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Re: Suyo's Totally Terrific Trigger Tutorial

Postby johnson inc » May 31st, 2012, 9:18 am

Thank you! You are a life saver! I've been lookng for a way to do all those amazing things! You just may it easier, thanks. :D
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Re: Suyo's Totally Terrific Trigger Tutorial

Postby Drksteel » March 10th, 2013, 7:59 am

FYI, this could use an update since this game has updated...
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Re: Suyo's Totally Terrific Trigger Tutorial

Postby CedarBranch » March 14th, 2013, 4:40 pm

I agree. I am totally new to triggers, and am totally confused. My mind totally has NEVER been so totaled.

LL's LD has also totaled my brain.
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Re: Suyo's Totally Terrific Trigger Tutorial

Postby Konradix » November 30th, 2013, 5:16 am

Oh, it's worth mentioning that now you have to use the "Activate" command for "Play Platform" under "Special" tab to activate moving things (Just clearing up confusion)
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Re: Suyo's Totally Terrific Trigger Tutorial

Postby Dtroid » November 30th, 2013, 5:29 am

Triple J wrote:I agree. I am totally new to triggers, and am totally confused. My mind totally has NEVER been so totaled.

LL's LD has also totaled my brain.


I'm much more new to triggers than you-I haven't even posted a single LL level yet.
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Re: Suyo's Totally Terrific Trigger Tutorial

Postby cedrico2k » March 6th, 2014, 4:29 am

NOW IT'S MY TURN.

Narrative cutscenes:
This level code shows you my special trigger-matics used in my level series "Last Legacy: Darkness Reborn". As seen in title, you can create narrative cutscenes using my item placement syntax. Here's the code.
Code: Select all
150x50~.7050aa450~.4672ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23.127ae23~~4;704;992;23;25;0,0,0|600;192;1512;1;1;0;;0|600;224;1512;1;1;0;;0|600;256;1512;1;1;0;;0~0;120;1480;1;0;0~15;704;1504;-1;-1;0;0;;|15;1440;1504;-1;-1;0;0;;|4;704;1504;23;4;0,0,0|6;704;1248;32;256;0;1;cinemamode:sleep,60:subtitle,0,This%20is%20a%20narrative%20text.%20You%20can%20use%20this%20function%20in%20your%20levels.%0D%0DMake%20sure%20the%20alpha%20is%20100%25%3B%20type%20is%200%3B%20has%20cinema%20mode%20before%20Sleep%2060%3B%20Subtitle%20off%20before%20Sleep%2030%3B%20you%20move%20the%20char%20outside%20this%20area.,100:sleep,300:subtitle_off:sleep,30:cinemaoff:movechar,this,1520,1504,0,0,0,1~Narration~MCMania332~1~1;0;0~1~0;0~0;0;3~1394106665~0.4


Remember! If you are placing your own, make sure that:
  1. You place two transition splitters 23 squares away (X=736)
  2. You place a hitbox where even a player jumps, the event still goes on.
  3. Color boxes are exactly black.
  4. Hitboxes only play once.
  5. Subtitles are type 0, alpha 100%.
  6. You place the 60s sleep before subtitle on and 30s sleep after subtitle off.
  7. You place cinema off before move character.
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