The Guilds of Runouw

Re: The Guilds of Runouw

Postby Kimonio » April 4th, 2014, 3:55 am

Raz wrote:server logs pls

Console was frozen. It didn't display any. The plugin shut console and server down on its own, so the only available command was "stop"
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Re: The Guilds of Runouw

Postby BrawlerEX » April 6th, 2014, 1:17 pm

I'm taking it there will be no FTB server for the new pack that mindcracks using?
Last edited by BrawlerEX on April 9th, 2014, 3:27 pm, edited 1 time in total.
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Re: The Guilds of Runouw

Postby Raz » April 6th, 2014, 1:26 pm

Stoneheart wrote:
Raz wrote:server logs pls

Console was frozen. It didn't display any. The plugin shut console and server down on its own, so the only available command was "stop"

Uh, you can get server logs from the serverlogs.txt or whatever it's called in the files.
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Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
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Re: The Guilds of Runouw

Postby Raz » April 11th, 2014, 4:04 pm

http://phedran.com/LifeInTheWoods
Ven and I think this would be an amazing modpack to use on the server. The main reason why is the hungry version, which makes food in general harder to get. Why is this a good thing? It influences trading between users in food, and also influences farming to be a larger aspect.

It's really easy to install, and it's installed by forge and I know a lot of you already use forge in the first place.
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby Karyete » April 14th, 2014, 1:01 pm

Just noticed the server's online.

Things are looking good :3
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Re: The Guilds of Runouw

Postby Oranjui » April 14th, 2014, 1:37 pm

Newcomers, read this quote. We're running a slightly modified version of Vanilla Minecraft. Ven tells you how to install it:
Venexis wrote:While waiting for the WorldPainter map to be finished, we're testing sort of a Vanilla+ thing. Basically, it's lightly modded Minecraft. No complex machines or magic, just some minor graphical elements and new weapons. There's like 14 mods, and several of them are client side (meaning you can leave them out with absolutely no consequence)- it's not a giant lag machine at all.

First, you'll want to first launch Minecraft in version 1.7.2 to ensure all the vanilla files are there, then close out and run the Forge 1.7.2 installer download. Do the client install, and that'll set up Forge for you. Launch minecraft again, but be sure to select the newly created Forge profile. Log in and launch the game, and there should be 3 mods successfully loaded in the bottom left of the game menu. This confirms that Forge installed correctly.

From there, you'll want to download the modpack itself from Dropbox. Simply click the Download button at the top and then download it as a .zip file. After that's done, type "%appdata%" (without the quotes) into your Start menu search bar (for Win7 and earlier) or while you're looking at the Start screen (Win8 + 8.1). Navigate to ".minecraft" and then finally "mods" (also no quotes), then open the mods folder you just downloaded with winrar or similar. Copy and paste all the files over, and you're good to go.

Close out of everything, launch your minecraft a third and final time, and play.


We're still kind of figuring out guilds. This map leading a guild was really first come first serve and Raz got Earth, Ven got Air (they switched names so they can live in different areas, but still have the same attitude - Ven is Earth location with Air qualities, Raz is Air location with Earth qualities), Shad got Water, and I got Fire (even though nin called it first. We basically co-led it last time and I don't see why it should become a problem now). AFAIK guild names have not been decided as of yet.
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Re: The Guilds of Runouw

Postby BrawlerEX » April 14th, 2014, 5:32 pm

Whitelist: mmcooljay123 (Don't ask)

I'll edit the post and put in my character profile later.
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Re: The Guilds of Runouw

Postby Karyete » April 15th, 2014, 2:58 am

Wait...the guilds have changed?
Dammit :l

Oh, one other thing:

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Why is this happening? :<
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Re: The Guilds of Runouw

Postby Kimonio » April 15th, 2014, 4:01 am

Make sure you're using Forge and the mods linked to.
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Re: The Guilds of Runouw

Postby Karyete » April 15th, 2014, 4:04 am

I am, I'm on the Forge 1.7.2 profile.
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