You're using that version in your Forge 1.7.2 profile, correct?
In your .minecraft folder (you can actually just jump right to it by clicking Open Game Directory next to Save Profile), add a mods folder. If there already is one, you should clear it out. Then you download the dropbox folder Ven linked as a .zip (direct download link there). Unzip it and click the new "mods" folder, and then the next "mods" folder within where the list of mods, like this:
Select the entire list, copy it, and go back to your .minecraft/mods folder. Paste them all in and your Forge profile should automatically find and use them, and you'll be ready to play on the server.
The console message on you trying to join:
"12:09:48 CONSOLE: IO #6/INFO] [FML]: Attempting connection with missing mods [CodeChickenCore, NotEnoughItems, BiblioCraft, CarpentersBlocks, IronChest, weaponmod] at CLIENT"
Yeah, you must not have the mods installed, Kary. edit: You only have base Forge installed according to console. Just follow the directions above.
More on guilds, we had some basic ideas:
Everything is set in probably the 1600s-1700s ish.
Water would have a sort of Oriental/Asian build style.
Earth would have a sort of colonial build style (North American).
Fire would be sort of tribal and mysterious. (African?)
Air we didn't really decide on, but if we were going to go with continents/regions, it would probably be European.
Remember that Ven and Raz switched their guild names, so Ven is Earth based on actual location but Air for build style and vice versa for Raz.
edit 2:
Console wrote:12:40:03 CONSOLE: Authenticator #18/INFO]: UUID of player Karyete is 658b00fc5c454ca692cf6b9ff38ba247
12:40:03 CONSOLE: thread/WARN] [weaponmod]: DataWatcher ID conflict for player:[unknown] @ 26
12:40:03 CONSOLE: thread/WARN] [weaponmod]: DataWatcher ID conflict for player:[unknown] @ 27
12:40:03 CONSOLE: thread/WARN] [weaponmod]: DataWatcher ID conflict for player:[unknown] @ 28
12:40:05 CONSOLE: IO #13/INFO] [FML]: Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.client.C00PacketKeepAlive
12:40:07 CONSOLE: [INFO] Karyete lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
12:40:07 CONSOLE: [INFO] Karyete left the game
Weaponmod ID conflict or something? Try deleting your .minecraft/config folder and restart MC.