by Venexis » May 5th, 2014, 3:14 pm
It's time for everyone's favorite show, "look at all the things going wrong".
Basically don't carry modded items, because they won't be dropped if you die. They just get deleted, never to be seen again. I'm strongly recommending that you don't even use modded weapons, unless you're okay with your enchanted diamond battleaxe being utterly wiped from history as soon as someone kills you. You're also strongly cautioned to store your inventory in a normal chest before logging off (not an enderchest)- this saves the contents as part of the world data and not as part of your player data, minimizing the chance for any weirdness to happen.
We're still trying to nail down the cause of the problems, and that's not easy at all when there's serverside updates every second day, but there's good news and bad news. Bad news is, everyone will be required to update their Forge and modpack once more (don't even bother yet though, it won't help anything. There will be an announcement when it's confirmed to work). Also, the current version of Forge is utterly riddled with bugs. We're talking memory leaks, death bugs, random crashes and restarts. Good news is, as soon the new stable version is out, that will be the final version of both forge and the modpack for a good long time. I don't care how badly anyone wants X mod added, it's not going to be. This is an annoyance for players, and a massive ♥♥♥♥ headache for the people who have to try to make everything play nicely.
tl;dr: carry mod items at your own risk, if you die they'll be deleted
EDIT: Gonna go back to 1024. Should fix most of the problems, a few of you will have to downgrade carpenter's blocks to 3.1.3 again though.
10/10, thanks FrozenFire Or add me, at Venexis#9902.